1) Yes, I could do that rather simply. I did a similar thing with the quest notes file. Though, eventually the GUI will become more useful, and the shortcuts won\'t be as needed. (aka, we\'ll have nifty little quick-bars and whatnot, which themselves would be character specific)
2) Destroying items is already on my idea list. I was thinking of simply being able to drop an item and whack it a few times. I might actually get around to coding it at some point.
3) Well, the other solution is to just not put text in macros... I find those shortcut phrases annoying, personally.