Author Topic: Becoming a GM  (Read 2731 times)

Drey

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« Reply #15 on: December 10, 2005, 11:13:55 am »
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Originally posted by TheMinority
 i\'d be able to create a new character to be the Game Master, right?



not sure if anyone answered this yet, just skimmed the other posts (is that the work? you could have skam but that silly, anyways) you have to make a new account... the ony exception to that was platyna, but then she was never really a GM.
<Rux> i wish i could say that narrows it down, but the internet is one freaky place

Zan

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« Reply #16 on: December 10, 2005, 11:22:58 am »
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Originally posted by DaveG
It seems like it\'d be favoring friends, but nominations from existing GMs is the best way to do things.  One would hope that the GMs that do the nominations are mildly decent, and they would only nominate someone who they know has proven themself to be as well.  The AP really doesn\'t tell anyone anything.  Being nominated doesn\'t guarantee GM-ship, though.  You still have to survive the review process.


wonder where Airbornex went ...
Zan Drithor, Member of the Vaalnor Council
Tyrnal Relhorn, Captain of the Vaalguard
Thromdir Shoake, Merchant
Giorn Kleaver, Miner.

Grayne Dholm, Follower of Dakkru

Drey

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« Reply #17 on: December 10, 2005, 11:27:15 am »
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Originally posted by Zan
wonder where Airbornex went ...

hes around....
<Rux> i wish i could say that narrows it down, but the internet is one freaky place

Keyaz

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« Reply #18 on: December 10, 2005, 11:50:27 am »
the way i see advising now is that the \'points\' a player/advisor gets for each question is more of a sentiment to what they\'re doing.

\"if you type \'/advisormode on\' you can become an advisor and help people by answering questions in the help channel!\"

\"why would I want to do that?\"

\"you can gain advisor points from answered questions, and this may lead to you being elected and eligible to become a GM\"

they also see it as a game, who getst he most wins, which brings sillyness, claiming multiple questions, not answering correctly and etcetera.

I haven\'t advised for a long long time, but I often just monitor the channel

having 200 or 1500 advisor points doesnt make you eligible for GMship, its the effort you put into each sentence that gave you the point.

hence one word answers dont give you points anymore, we scour the person under monitoring reading the majority of their advising sessions, how they reply to questions, general attitude and knowledge of the game given correctly, these are the main factors.


it was made a requirement that a person becoming a GM make a new account for their GM character, or use their existing one and make a new one for their player character.

this is to keep any chance of unfair advantage to a minimum on the player character.

there is also the option of giving up \'playing\' and just GMing with a ready made character, though, if the person decides  they want to play again, they must make a new account and use that or have the GM access switched to the new account.

*eyes thread* think thats about it covered...

Pestilence

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« Reply #19 on: December 10, 2005, 01:25:07 pm »
Well I am not convinced yet using the advisor points is a bad idea although I do see they can never be the only requirements.

The problem with other requirements I think is that it\'s very subjective to what the GMs see and what is reported to GMs.

Advisor points ofcourse aren\'t perfect but how can you make sure a persons reputation is really deserved and not just a recording of a moment.

Now if you log advisory per advisor it would be much easier to atleast have an objective base to evaluate someone on. As these answers will represent how he acts over an extended period of time.

Ofcourse thats not perfect but think people will find it harder that way to disguise faults and although I have heard many mention it\'s faults I haven\'t heard a real alternative being mentioned for an asured objective part in the concideration.

Eolius

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« Reply #20 on: December 11, 2005, 08:20:38 pm »
My opinion is that advisor points are actualy damaging advising. It was not rarely that i\'ve seen replyes like \"you should ask a GM about that\" (and i mean a reply like that for a question like \"i\'m stuck, how do i get free?\") and i noticed many advices to be inconsistent. Why? Becoming GM might be a reason... Getting on the top 5 advisors might be the other one. A review of the logs might be indeed a way to determine if one is fit to be a GM and also i think a future GM should somehou proove his/hers extensive knoledge of the world.

r.guppy

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« Reply #21 on: December 12, 2005, 01:53:01 am »
Do away with points yes all for it. Do away with help channel, you are joking right, it bad enough now trying to RP, you are just getting into it \" Im new what do i do\" \"were are the sewers\" etc.
 Now add to that all the requests for help. Run for the hills. RP in secret places away from everyone, thats what you will have to do. Yes PlaneShift is big but not that big, all who wont to RP will find out the way places just to get a sentence out before the interruptions start. The  Worst advice i herd was:

  Q. Where do I train Strength.
  A. If you can\'t be bothered to explore how do you expect to find it.
« Last Edit: December 12, 2005, 01:54:06 am by r.guppy »

Cha0s

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« Reply #22 on: December 12, 2005, 02:01:50 am »
I personally wouldn\'t answer that directly. But I\'d be nicer... i.e. \"Explore Hydlaa and ask players in-character, in-game. If you\'re nice and courteous, they\'ll help you. Don\'t shout your question, it will only annoy people. Roleplay, and you\'ll find it and have fun at the same time. That\'s what the game is for.\" Basically, a general tutorial on asking in-game questions. :)
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Drey

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« Reply #23 on: December 12, 2005, 11:15:14 am »
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Originally posted by r.guppy
  Q. Where do I train Strength.
  A. If you can\'t be bothered to explore how do you expect to find it.


this is a tricky one to answer with out going into some of the details, due to there being several different trainers.

my first response to that would likley be to ask their current level, after that you can give them a name to look out for or maybe an area to check out.

if this was a question on level sword training for some of the higher levels you could reply with \"Some of the most skilled swordsmen can be found in the arena.\"

they get their answer, but still have some searching to do.
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Pestilence

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« Reply #24 on: December 12, 2005, 01:23:45 pm »
hmm don\'t think the people who train higher levels should need help from the help channel that way ;) but get the drift ;)
« Last Edit: December 12, 2005, 01:24:12 pm by Pestilence »

ylikone

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« Reply #25 on: December 14, 2005, 08:54:48 pm »
How about players get to nominate people for GM position?

/nominate player


Then, after you\'ve gotten enough people to nominate you, you are considered for GM.

Bereror

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« Reply #26 on: December 14, 2005, 09:20:51 pm »
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Originally posted by ylikone
How about players get to nominate people for GM position?

/nominate player


Then, after you\'ve gotten enough people to nominate you, you are considered for GM.

Developers made the game and rules for us and nominated GMs to make sure that we follow the rules and the game is played in the way that they wanted it. Many of us may have different opinions about the game and rules, but this is their game and not ours. If we start nominating GMs then whose rules they will enforce, developers\' or ours?
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Pestilence

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« Reply #27 on: December 15, 2005, 03:40:03 am »
Think thats to harsh Bereror.

First of at the moment I believe the GMs are doing most of finding and selecting new GMs themselves already so the devs have more time developing instead of policing ;)

Secondly nominating like that wouldn\'t mean they would become GMs or that only those nominated would be considered by the GMs.

I\'m just wondering who people would recommend and if that would really end up with better GMs then we are getting right now :)