Author Topic: WTF?  (Read 3642 times)

neko kyouran

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« Reply #15 on: February 06, 2006, 04:25:09 am »
Quote
Originally posted by Karyuu
Quote
Originally posted by Ekusile Feyorel
Just out of Interest, were all weapons over slash 10 wiped ?


So it\'s been reported, and so it appears, yes :)


Quick question, Am I to assume that we won\'t be seeing the return of weapons greater than /10, or will they return, yet far more rare?  Either way, I have some....research to edit to reflect the latest changes.

Edited to add since no one else posted and to make Karyuu happy :) :  Did some combat testing today.  Results are as follows.  Mentle stamina will need a tweaking.  On full defensive, after 30% left, it quits combat.  Defensive: around 25%, normal= 20%, agressive is 10%.  Thats all good, but when attacking on bloody, I was able to keep attacking well after I hit 0%.  It was a bit hard to test with my experieced character so I used a freshly made alt and he was able to attack and attack well after hitting 0% without ever getting the kick out of combat and getting the message \"you\'re too tired\".  And his will is I believe close to 50, so it\'s not like that stat should have come into  effect here.
« Last Edit: February 06, 2006, 05:43:10 am by neko kyouran »

a19183

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« Reply #16 on: February 06, 2006, 06:16:06 pm »
Hm,
looking at the many replys to the thread i started it seems to me that this topic is interesting much people.

Some things i would like to say to make my point more understandable:

1. Wipes are OK.

2. Wipes do not to have be anounced

3. There should be a message in the login that there was a wipe or something critical changed.

4. I do not want to first check all new threads in the forum when i did not play for 5 days because the server was volatile. (Blame me for that if you want to)

5. I like the game very much, as i said, the chat system is very good. In comparison to other games where the have channels and you hear everyone in the game. Not very realistic.

6. I never wrote something like \"do this or that and i will leave...\"

7. What made me upset was the fact that i lost 1 hour in walking from DR to Hydlaa twice to get back to what i was up to.
I understand that i am a tester,
BUT am i then not something like a tool?
And is it good for the devs to waste the tools time in walking than to invest it into playing?????


Greets
Markus

Karyuu

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« Reply #17 on: February 06, 2006, 06:18:34 pm »
I have no idea how walking from the DR is \"wasting a tool\'s time\". Did you mean that you died due to your sudden lack of weapons, which could have somehow been prevented with a server MOTD? That makes no sense whatsoever.
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

a19183

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« Reply #18 on: February 06, 2006, 06:31:15 pm »
Dear Karyuu,

First: yes i think it was a waste of my (the tool) time to walk back.

Second: I did not lack of weapons, i still have two broad-swoards. (Now with a low slash)

Third: When i was kicked because of a server crash i was fighting a mercenary to train my sword level up to the unbelievable height of 8.
So when i was able to get back into the game some days later i started to train again.
Hopefully you don\'t mind that i did so ;-)
But the fight calculations where changed.
So before i could realize what was going on i was killed.

Four:
A server MOTD message at the login could have prevented it,
because maybe i can not write very good in english but i can read it pretty well ;-)

Greets
Markus

Karyuu

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« Reply #19 on: February 06, 2006, 06:43:02 pm »
What was it a waste of time from? A tool is one that is used to help development. You training doesn\'t quite help anything, unless you encounter bugs and report them ;) Every player has use, but don\'t flatter yourself too much. Assuming that you don\'t spawn in Akkaio, if it still takes you an hour to get out from the DR and back to any place in Hydlaa, you should spend more time exploring it until it takes you mere minutes.

But how detailed of a MOTD would have helped you? \"Fighting has been recalculated\" wouldn\'t be informative enough to prevent death, would it?
« Last Edit: February 06, 2006, 06:49:53 pm by Karyuu »
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Vjorin

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« Reply #20 on: February 06, 2006, 06:52:24 pm »
I don\'t believe the fight calculations were changed so drastically as for you to attack something and die before you even noticed that you were loosing the battle.

I get the feeling you attacked something and looked away from your screen, assuming you were going to kill it.

Lazaro

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« Reply #21 on: February 07, 2006, 04:04:58 am »
Quote
Originally posted by Karyuu
What was it a waste of time from? A tool is one that is used to help development. You training doesn\'t quite help anything, unless you encounter bugs and report them ;) Every player has use, but don\'t flatter yourself too much. Assuming that you don\'t spawn in Akkaio, if it still takes you an hour to get out from the DR and back to any place in Hydlaa, you should spend more time exploring it until it takes you mere minutes.

But how detailed of a MOTD would have helped you? \"Fighting has been recalculated\" wouldn\'t be informative enough to prevent death, would it?


You\'re being a tad obtuse.  You know that if he had known something was changed he might have approached it with more caution or tested on something easier first.  Or at least had an explanation when something went bad.

More importantly, I believe cutting the DEVs slack for each transgression because they volunteer and work hard is getting old.  30 more seconds of voluntary work to say something on MOTD or laanx announcments would not have hurt them.

 All this is, is one more chunk of evidence that they don\'t care about the players at all..that the players are completely expendable and matter not.

Defend and sugarcoat all you want, but the fact remains that if they cared about the players at all they would give notice and announcments of game changes and development on a routine basis.

Kiern

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« Reply #22 on: February 07, 2006, 04:25:13 am »
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Originally posted by Lazaro
..that the players are completely expendable and matter not.


Which has proven to be quite true at this point.
« Last Edit: February 07, 2006, 04:25:32 am by Kiern »

acraig

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« Reply #23 on: February 07, 2006, 04:38:50 am »
Quote

You\'re being a tad obtuse.  You know that if he had known something was changed he might have approached it with more caution or tested on something easier first.  Or at least had an explanation when something went bad.

More importantly, I believe cutting the DEVs slack for each transgression because they volunteer and work hard is getting old.  30 more seconds of voluntary work to say something on MOTD or laanx announcments would not have hurt them.

 All this is, is one more chunk of evidence that they don\'t care about the players at all..that the players are completely expendable and matter not.

Defend and sugarcoat all you want, but the fact remains that if they cared about the players at all they would give notice and announcments of game changes and development on a routine basis.


Not sure how to respond to this.  We\'ve all spent countless hours trying to meet the request of the players.  There have been times people have stayed up all night to fix some serious issue.  To turn around and say that we don\'t care does the entire team a disservice.  

Often times we are more concerned about getting things to work right.   Not sure about you but when I get into a \'mode\' of working breaking out of that to write \"We are working on it\" is often very difficult thing to do.  
 
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ylikone

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« Reply #24 on: February 07, 2006, 03:06:37 pm »
Maybe the devs just need to develop... and somebody who is in close contact with the devs (ie/ knowing when important changes in the game will happen or HAVE happened) should be keeping the forums updated.  I don\'t think Karyuu has this role, as she seems more the moderator of postings... not really a news and updates provider.

Also, saying that the devs don\'t care about the players is a bit harsh.  I do believe they are concentrating on coding, not telling the players every little detail happening... which might be the thing giving the impression that they just don\'t care (as we can see, some people are getting that impression).  Hence, my idea about an in-between person to communicate info from dev deeds.
« Last Edit: February 07, 2006, 03:10:36 pm by ylikone »

DaveG

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« Reply #25 on: February 07, 2006, 05:07:32 pm »
The information you want is quite available, you just have to look and ask, not demand.

/me points at sig

Feel free to pop onto IRC and ask about anything in the CVS history.  About the only time people ask anything about it is release time.  I\'ve offered many times to answer questions, but most people don\'t want to, it seems.

::  PlaneShift Team Programmer  ::

Dylia

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« Reply #26 on: February 07, 2006, 05:40:03 pm »
Quote
Originally posted by ylikone
Maybe the devs just need to develop... and somebody who is in close contact with the devs (ie/ knowing when important changes in the game will happen or HAVE happened) should be keeping the forums updated.  I don\'t think Karyuu has this role, as she seems more the moderator of postings... not really a news and updates provider.

Also, saying that the devs don\'t care about the players is a bit harsh.  I do believe they are concentrating on coding, not telling the players every little detail happening... which might be the thing giving the impression that they just don\'t care (as we can see, some people are getting that impression).  Hence, my idea about an in-between person to communicate info from dev deeds.



I think you stumbled onto a great idea
1. It give us info
2. It makes it so the devs don\'t have to tell one person then go on to repeat it again later :|

And DaveG you know me :D when would or could I ever understand source code XD *laughs and giggles* someone who could make it understandable for us would be really great ^^

ylikone

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« Reply #27 on: February 07, 2006, 09:50:58 pm »
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Originally posted by Dylia
And DaveG you know me :D when would or could I ever understand source code XD *laughs and giggles* someone who could make it understandable for us would be really great ^^


I actually don\'t think he means you need to understand the code, but just look at the comments or release notes.  But again, the average person coming to the forums is not going to do this.  They expect there to be notices on the forums about things that will personally affect their gameplay.

Also, I can volunteer to put up some notices once in a while if I notice them... I can check the latest source and comments and see what\'s up... but I don\'t think it would work if only I did it, we would need at least a few people volunteering to do this.
« Last Edit: February 07, 2006, 09:53:38 pm by ylikone »

Hermeneus

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« Reply #28 on: February 08, 2006, 03:56:50 am »
Wipes should be announced. Otherwise you wouldn\'t know if you lost your items or skills as a result of wipe or a bug or account-jacking.
« Last Edit: February 08, 2006, 03:58:14 am by Hermeneus »

BlackAcre

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« Reply #29 on: February 08, 2006, 09:09:14 am »
In a way, it\'s flattering people think of this as a released game.