Hmm, I\'ve been wondering about the \"pre-alpha/alpha\" label of PS myself lately. There are various places where PlaneShift is mentioned, with the comments of their own (for example, mmorpg.com). And most of the comments seem to be of the following nature:
\"Very ambitious and interesting concept. But they have been saying \'soon\' for years now and it\'s still not even in beta\"People keep asking for a lot of graphical updates, especially unique player models for each race, and so on.
However, if you look at the \"HELP US\" page on the main site, you\'ll see the following:
Project Director: Luca Pancallo
2D Graphics Leader: Temporary assigned to Luca Pancallo
2D Members: [none]
2D WTB Members: Inca [still active, I think]
Moogie [gone for good]
Nanaki [active or not?]
3D Graphics Leader: Temporary assigned to Luca Pancallo
3D Members: [none]
3D WTB Members: Cherppow [still active, I think]
Background/Setting Leader: Darkmoon [active or not?]
Rules Leader: Temporary assigned to Luca Pancallo
WTB Member: Xordan [active, I think]
Engine Leader Client and
Engine Leader Server seem to be doing good, with a good number of people working with each.
Music/Sounds Leader seems ok for now but with only a temporary leader.
Public Relation/Recruit Manager: Temporary assigned to Luca Pancallo
That\'s a large number of \"temporary assigned\". Can you see a single guy taking care of all those responsibilities that Luca has in a decent amount of time? Even if PS was his full-time job, I don\'t see how he could accomplish anything in a timely manner.
What\'s really surprising is why aren\'t more contributors interested in 2D and 3D positions on this project? Is it not being presented in the right way? Are people not interested? Not enough time for an ambitious project?
Luca has stated that people join the project because they often want to improve their portfolio or practice new skills. But a lot of the positions have been empty for a long time now, and barely even have any contributors.
It\'s not surprising at all that the updates are slow, and mostly have to do with the engine itself, where it seems to be in fairly good hands with the amount of people working on it.
Want new player and monster models soon? Unlikely.
Want better forest and new areas? Unlikely.
Not while Luca has to do it all alone.
I\'ve stopped hoping for new developments long ago, and am secretly trying to work on a certain contribution, which I will only suggest directly to Luca once it\'s completed, and not before then. However, I wish more people would apply for WTB Member or Contributor position. A lot of people playing seem to have talents for graphics art.
For example, what about Gentar? He seems to be interested in the art potion of the game. I wish he would join the team. What about Karyuu? She seems to like drawing and art as well. Why not join the 2D team? New textures for models and environment are always nice...
I don\'t know why this project is not attracting new members anymore. It has been out for years already. I wish they would drop the silly rule of fan contributions not being accepted if they\'ve already been posted on a forum.
Any thoughts on this?
