Author Topic: In game languages  (Read 8186 times)

Kerol

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Re: In game languages
« Reply #75 on: November 19, 2006, 06:25:22 pm »
Think I should contribute something here before Shoo freaks out ;)

I think we first should concentrate on syntax in each language.
As I see Klyros as some sort of weird reptile bird thingy, I think a language is appropriate that uses a sequence of short words (see this).
As a consequence, words of the Klyros language may be simple phonems, without many synthetic constructions (like e = with; a = not; a e = without).


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miadon

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Re: In game languages
« Reply #76 on: November 19, 2006, 06:32:04 pm »
also possibly have an "ssss" type sound to it too :)
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Shooree

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Re: In game languages
« Reply #77 on: November 20, 2006, 04:18:16 am »
dontcha worry, dear Kerol, that was just a bad day... and anywas Master Moon has a very effective way of making me shut up. For good. For better or worse.

LigH

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Re: In game languages
« Reply #78 on: March 16, 2007, 11:02:57 pm »
I'm looking for a suitable female form of a leader, like "queen". Could that be

ylol + ~yba => ylolyba ?

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