OK jog memory time Jannerette was killing rogue, the
MELEE one with a pair of
IRON ss, not hard to do with them weapons,
along comes you, skip a few details, surfice to say you were not wearing your glasses or contacts, because at this time yours truly was asleep in his recliner chair, AFTER you got close to see it was a female and not me, asked for healing potions, but you as normal got to close and had to run, Jannerette not able to help you take on both rogues woke me up. It was your lucky day, that I had been exploring with her and logged out there, after finding the rogues.
After Janner took on and killed the harder of the two,
you found out she was not lying to you and you could indeed kill the melee one, without receiving damage,
she even pointed out to you the best place to stand so as not to be attacked by the weapons bearing one.
Along with Bereror, I don't think this looks like a bug but rather another of those "That wasn't nice" situations. It's not killstealing. Therefore I don't think there's much to argue about further - there's no "ownership" of an NPC someone is not actively attacking, it's nice to ask if someone's "using it," but you don't have to.
Then you are leaving the door wide open for anyone to walk up and do as he did, yet again the rules set out by Talad, are wrong, according to you. he clearly says it is not allowed.
All form of attack are indeed a form of de-fence, and all forms of de-fence are also a form of attack, within the game mechanics you are wearing down your opponent, hopping to kill them at the end. If it was that you could yield to a opponent then you, could just walk away, but you cant. so what if it takes a long time to wear it down, same for you so what if you take a long time to wear down. like you the other players have the same opportunity to go find a monster out in the wilds, why dont they, simple to much bother to do so, so hay lets find some mug and basically mug them of there chosen kill, I can justify it by saying it is not against the rules.