Author Topic: The Winch -- What are they thinking?  (Read 33447 times)

lordraleigh

  • Guest
Re: The Winch -- What are they thinking?
« Reply #135 on: February 18, 2007, 04:38:52 am »

I know it is not what some of the other devs think but I never liked the idea of players as testers.  Players are not being paid to test the game, just like all the GMs, artists, musicians, wordsmiths, and coders involved on the development side are not being paid.

PS is a game and as a game it should be played for fun; nothing more, nothing less. 


Some people enforce too much that "Testers First" thing on the forums and forget about that.

The Wandering Djinn

  • Hydlaa Citizen
  • *
  • Posts: 219
    • View Profile
Re: The Winch -- What are they thinking?
« Reply #136 on: February 18, 2007, 04:59:45 am »

1. In the Begining Planeshift had no Quests...

2. ...And then there were Quests! And the Quests came in two types:
  • Quests that were stand-alone
  • Quests that required another Quest to be completed first before you could trigger them

3. ...And the Quests had Rewards! And the Rewards came in two types:
  • Rewards that were one-off stand-alone and specific to that particular quest
  • Rewards that were items which another Quest required you to have before you could complete that particular quest


All was happiness and sweetness and light in PlaneShift...


Then a new Area known as The Winch was introduced... .. .


Now the Quests have a third type:

  • Quests that are stand-alone
  • Quests that require another Quest to be completed first before you can trigger them
  • Quests that require multiple other Quests to be completed first before you can trigger them

In the case of gaining the Quest which will give you the 'key' to access The Winch Area door behind Percival -the more of these multiple quests you have completed -the greater the chance that you will trigger the 2nd Quest from the NPC who grants this 'key'... but you also have to complete his 1st Quest!

NB Check your character's Quest Notebook to make sure that this 1st Quest is actually listed as Completed: if it isn't, you will have to do this 1st Quest again, or you'll never trigger the 2nd Quest that everyone seems to want!


- running PlaneShift Mac OS X Tiger (10.4.11) Client, on an Apple iMac G5 2GHz PowerPC processor, 2GB DDR SDRAM, an ATI Radeon 9600 graphics card with 128MB VRAM, a 20-inch active-matrix LCD widescreen display, and a 250GB Serial ATA hard drive... so what's your excuse, huh?

Tutoned

  • Traveller
  • *
  • Posts: 21
    • View Profile
Re: The Winch -- What are they thinking?
« Reply #137 on: February 24, 2007, 05:34:03 am »
15 month I am here now, nearly every day a lot of hours! I was one of the Leaders nearly one year of the Woiperdinger Guild with more than 160 Members. Now I having my own little guild and a lot of very good friends here in Ps. This really is the only reason I will stay. My friends!!
I f  I do'nt would have them I would leave inmediatly! I am really frustrated and angry now. First you take more than a millon of trias away from me. My stats and skill are maxed and I have more than 50.000 pps now, The money I made correctly with no cheating. You took it away and let me 150k. You alone know why!!!
Now I spend more than 60 hours only for 14 winch related quests. And cannot go there, because I did'nt made enough, one of your GMs told me. You make me, the guild master feel like a noob in front of my guild members.

SHAME ON YOU!

:(

Tutnoned Hahey
« Last Edit: February 24, 2007, 05:42:06 am by Tutoned »

Proglin

  • Hydlaa Citizen
  • *
  • Posts: 460
    • View Profile
Re: The Winch -- What are they thinking?
« Reply #138 on: February 24, 2007, 08:42:26 am »
I am not even going to dignify this thread with a smile.

Can everyone get in the winch? Yes, unless they got PC trouble.

Is the winch tough to get in? Yeah, pretty darn tough.

Is there a reason as to why it's so tough to get in? Yeah, it fits the settings nicely. Right clicky on the door.

But I am rich and famous and pretty!! Tough luck, some do not agree.

I don't understand? your problem.

Will there be more areas that will be tough to get in in the future? Thank Talad, there will be a bit is my guess.

Anything else? No no. That's about it.

(Sorry if I sounded overly cocky, for the record... Proglin can not get in yet either. For some reason GM char gets in easely! Don't cry... if you want to get in, which I can imagine cause it looks wonderful. <3 devs. Find a way you bunch of creative players.)
yours, the entertainer

lordraleigh

  • Guest
Re: The Winch -- What are they thinking?
« Reply #139 on: February 24, 2007, 02:54:07 pm »
@Proglin: Finding a way through guessing words directed at dumb NPCs is truly a vigorously fun and creative exercise that makes people very motivated and happy. Time to reanswer some of your questions

Quote
But I am rich and famous and pretty!! Tough luck, some do not agree.

Some characters would get rich, but would never do "questing" around IC for several reasons, one of them being that most are pretty much errands, other that some people would rather slit their own throats than help the government by doing such errands, either because of pride or because they have a thing against it(although in the second case, IC-wise they would probably avoid such types of place at all costs). Surely there must be other ways of reaching it in the future.

Quote
Can everyone get in the winch?

Some quests aren't repeatable, if you lost them, goodbye. Plus not everyone has the patience required to face hours and hours of guessing words for that! Thus the answer is: anyone that has nothing better to do than attempting for hours to be understood by the NPCs or anyone with friends to give him "spoiler" OOC about the quests.

Quote
Is the winch tough to get in?

Nearing impossible for many

Quote
Is there a reason as to why it's so tough to get in?

Yes, someone that does errands for influential people is more important than a rich merchant that is not willing to do them.

Quote
I don't understand? your problem.

You just passed your daily cocky limit and gave others reason to do it as well.

Quote
Anything else?

Here's a free advice: don't waste time with the winch now. Treat it as a dead area(Because it's "dead" for now anyway from what I heard)

Quote
Will there be more areas that will be tough to get in in the future? Thank Talad, there will be a bit is my guess.

This phrase seems to have an ironic sounding into it, still I wonder when "tough" will have another more interesting meaning than its current one.

Quote
<3 devs.

They are doing what they can, sometimes things are great(Bug fixes, crafting system finally back, etc), others not(Useless glyphs, etc). Who denies the possibility of failure(Even commercial projects devs make mistakes during the development process) from them might be categorized into several stereotypes. I can only attempt to evaluate their work once it reaches a more significant stage of development (Like 0.5). For now I will hold neutral ground on it.
« Last Edit: February 24, 2007, 03:05:43 pm by lordraleigh »

bilbous

  • Guest
Re: The Winch -- What are they thinking?
« Reply #140 on: February 24, 2007, 05:20:49 pm »
All I can say is that if you go around trying to do quests, have difficulties and ask people in characters questions about said quests they are usually happy to help by giving general tips in character to get you to the next step and more specific tips about wording by tell if you show that you have attempted on your own. In practice, for me anyway, that means going up to some yahoo wearing one of those longhorn helms and being polite. I also would not ask them about multiple quests nor target them for further questioning unless they indicated that I should feel free to do so. I have very few people on my buddy list, only one of which is still active from time to time. So when I need help I just ask another randomly selected person of experience and move on to another if they are unwilling or unable to help.

Xillix Queen of Fools

  • Veteran
  • *
  • Posts: 1876
    • View Profile
Re: The Winch -- What are they thinking?
« Reply #141 on: February 24, 2007, 06:22:54 pm »
 :sorcerer:

as stated earlier other means to enter regions will be provided in time enjoy what we have for now.  \\o//

lordraleigh

  • Guest
Re: The Winch -- What are they thinking?
« Reply #142 on: February 24, 2007, 07:17:50 pm »
:sorcerer:

as stated earlier other means to enter regions will be provided in time enjoy what we have for now.  \\o//

The chat tabs are pretty enjoyable for making interesting roleplays.  :)

Parallo

  • Forum Addict
  • *
  • Posts: 2035
  • Ꞇíꞃ Luıᵹ̇ꝺeaċ
    • View Profile
Re: The Winch -- What are they thinking?
« Reply #143 on: February 24, 2007, 07:19:20 pm »
It's also nice to have graphics that people spend their free time making for us. Stop being so unappreciative, man. Seriously.
I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(

lordraleigh

  • Guest
Re: The Winch -- What are they thinking?
« Reply #144 on: February 24, 2007, 07:34:52 pm »
Unfortunately I doubt the graphics will ever fit with all characters concepts, as it's simply impossible to do so. Even commercial MMORPGs can't show characters precisely as their players wish them to look like, although most never care about it on those due to the absence of roleplay.

The graphics are nice enough though, a pity the modelling department doesn't have enough people with enough time for making the missing race models.

Anyway the main problem is not graphics, but something called gameplay, that is based on existing game systems(Only things that work properly are mining and crafting. Combat works for hostile NPCs but otherwise is too random for duels, still many of the 1.0 MMO(RP?)Gs have extremely repetitive  and boring gameplays) . Fortunately roleplaying can more or less replace it with much more interesting things than what a No-Roleplay finished commercial MMOG could give.

Drahlian

  • Hydlaa Resident
  • *
  • Posts: 62
    • View Profile
Re: The Winch -- What are they thinking?
« Reply #145 on: February 24, 2007, 07:37:36 pm »
Can everyone get in the winch? Yes, unless they got PC trouble.

Is the winch tough to get in? Yeah, pretty darn tough.

Will there be more areas that will be tough to get in in the future? Thank Talad, there will be a bit is my guess.

Excellent news! I would like to suggest a wonderful quest for this next area that will be tough to get into, and one that will follow the example of many other quests. How about this...

You walk up to an NPC and ask for a quest. How about Mr. Bloodaxe in this example.

Player: May I have a quest please?
Bloodaxe: Guess what I have in my pocket.
Player: marble
Bloodaxe: No.
Player: a tooth
Bloodaxe: No.
Player: lint
Bloodaxe: No.
Player: a banana
Bloodaxe: No.
Player: a dagger
Bloodaxe: No.
Player: coins
Bloodaxe: No.
Player: Rotten meat
Bloodaxe: No.
Player: A mushroom
Bloodaxe: No.

I suggest the answer to what Bloodaxe has in his pocket be a "Cashoo." Of course the correct spelling is "Cashew" but by forcing the player to misspell the word would make it even harder! We could even have a timeout on it, so only one person who guesses "Cashoo" per week will succeed, and make sure Bloodaxe doesn't tell anyone about the timeout, so this will cause so much more intrigue. Also answers like "A cashoo" or "cashoos" or "Is it a cashoo?" would not be an exact match, and would therefore also be wrong.

Won't this be FUN? I'm sure people will love the RP aspects, and this game will not only be fun, but difficult. It will reward those willing to stand there for hours and type in word after word after word. Anyone who figures out this quest will be rewarded with the ability to walk around in a new section of town, where someday some interesting NPCs and monsters will be added.

Anyone who doesn't manage to figure out this wonderful quest will just be stupid or impatient or just doesn't care about RP, and RP is what Planeshift is all about!

-Drahlian

Parallo

  • Forum Addict
  • *
  • Posts: 2035
  • Ꞇíꞃ Luıᵹ̇ꝺeaċ
    • View Profile
Re: The Winch -- What are they thinking?
« Reply #146 on: February 24, 2007, 07:40:20 pm »
@Lordraliegh:If you really don't like anything but the rping theres this great game you can download instead. It's called IRC.
I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(

lordraleigh

  • Guest
Re: The Winch -- What are they thinking?
« Reply #147 on: February 24, 2007, 07:44:48 pm »
@Lordraliegh:If you really don't like anything but the rping theres this great game you can download instead. It's called IRC.

But there isn't a community of RPers like this one on IRC  :(

Once PS reaches 0.5 I hope it'll be easier to integrate roleplay with the game engine

Lolitra, Celorrim Purrty Twins

  • Hydlaa Citizen
  • *
  • Posts: 492
    • View Profile
    • THE ROYAL HOUSE OF PURRTY
Re: The Winch -- What are they thinking?
« Reply #148 on: February 24, 2007, 07:59:11 pm »
Hmmm.... I don't quest as rule, but the winch quest was actually very easy once you have it.  The answers are actually in the quest words given you.

After a little running about looking for the 'quest' NPC's I was soon in the new area.   

It is not like some of the other quests where 'obscure' keywords are used...  like 'complete' which is used in one which I won't spoil - but was rather too obscure.
Her Royal Highness Lolitra Hollinthy Purrty nods regally 'I am delighted to meet you' her tiara twinkles in the crystal light.
[had to remove my signature - as the image host lost it!!!!]

Karyuu

  • Forum Legend
  • *
  • Posts: 9341
    • View Profile
Re: The Winch -- What are they thinking?
« Reply #149 on: February 24, 2007, 08:30:32 pm »
Glad to see that post from Lolitra :) I have a feeling that most of you complaining are either exaggerating or haven't even tried the quest.
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.