Author Topic: An example of when Planeshift can suck.  (Read 4772 times)

Shangreloo

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Re: An example of when Planeshift can suck.
« Reply #45 on: February 26, 2007, 01:01:22 pm »
In a game where there are more players than MOB's to attack, some conflict in terms of who's MOB a particular MOB is is bound to happen. Kill stealing (ie: using a game glitch can, and does, happen), however, attacking a MOB before the person who's been camped at a MOB forever is not kill stealing. To say that a faster, more agile hunter who gets in the first hit on their prey before you can get a hit in has just "stole" your prey is, frankly, ridiculous. Survival of the fittest and all that.

Have I had MOB's "stolen"? Yes. When practicing magic it's very easy for a person come up and steal a MOB you've been battling for several minutes. Yes, it's frustrating to have a person run up and melee a MOB, kill it with one hit, then get the loot and points when you've been maging  the MOB for the past ten minutes.

I'd also like to point out that posting chat logs like those in the first post of this thread is unethical unless the people involved in the logs have agreed to the logs being posted. It would be nice if the forum mods would remove any such chat logs from the forums. There have been chat logs posted which are fun to read, and in which no one in the logs is flamed (One between members of Sapere Magi and Outlaws comes to mind), and this isn't what I'm refering to. But logs such as the one at the front of this thread, and another recent one about a players role playing skills (or lack of)  serve no purpose other than to flame a player, and they shouldn't be permitted.
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Suno_Regin

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Re: An example of when Planeshift can suck.
« Reply #46 on: February 26, 2007, 01:04:25 pm »
How many times are you gonna say MOB in one post? What does that even stand for? I know you're referring to monsters, or NPC's you can attack or whatever, but what is MOB short for?

Idoru

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Re: An example of when Planeshift can suck.
« Reply #47 on: February 26, 2007, 01:22:05 pm »
Quote
but what is MOB short for?


Mobile OBject I think.

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Sangwa

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Re: An example of when Planeshift can suck.
« Reply #48 on: February 26, 2007, 04:40:30 pm »
It wasn't kill stealing.  You cannot own a spawn.

KSing is the number one cause of IC duels in PS from what i've seen, so it seems most would disagree entirely with that assessment. When someone is standing right over top of a spawn, the act of running up and killing the beastie is ASKING for trouble. If you do it and trouble predictably ensues, well, then you brought it on yourself. The only difference between you and everyone else is that no one else runs to the forums to whine about it!

Had you stayed and fought instead of running away like a coward im sure the "noob" Hideaki would've shown you first hand that kill stealing is no way to make friends. Heheheheh...  ;D



Either you surround yourself with all the people with no sense of what Roleplay is... or Planeshift is doomed. Kill Stealing is OOC. Spawns are OOC. So... those can not be the main cause for IC duels! I'd believe if you told me that they can be just silly excuses for bad roleplayers that take fighting as the most important thing in PS, and have the nerve to consider it Roleplay.

Anyway, if I were in Zanzibar's place (which most likely wouldn't happen, since I don't care enough for killing mobs) I'd simply ignore the troll and point him towards the GM.
These threads serve a purpose. They uncover what some people consider Roleplay to be. And sometimes... it can be scary.

EDIT: Added last paragraph.
« Last Edit: February 26, 2007, 04:45:47 pm by Sangwa »
Disclaimer: This is my opinion and I can be reasoned with. I'm probably right, though.

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lordraleigh

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Re: An example of when Planeshift can suck.
« Reply #49 on: February 26, 2007, 09:02:33 pm »
I would rather read first to the other point of view on this history before jumping into a conclusion here. But it seems nobody is here to tell it.

lordraleigh

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Re: An example of when Planeshift can suck.
« Reply #50 on: February 26, 2007, 09:13:04 pm »
That added didn't it? All you said was 'I don't trust Zanzibar so I won't add anything to the conversation.'

I won't make pre-emptive judgements here. I could simply say Zanzibar is wrong without prior observation of what really happened. I can't claim Zanzi was right on that either. What I heard from the other side in-game is pretty the opposite of what is being claimed here. Still it was not properly presented yet. If the other side of fence doesn't point and try to defend their version on this happening, Zanzibar will win by W.O. on his point of view against the other side.

Still I don't see why such incident means that PS as a whole sucked because of it.

Karyuu

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Re: An example of when Planeshift can suck.
« Reply #51 on: February 26, 2007, 10:06:34 pm »
I want a certain group of people who are arguing all over the forums to shut up. Seriously, shut up :) In multiple threads now all I see is fruitless bickering back and forth, often resulting in sneaky name calling, flame baiting, and various other time wasters that probably scare many people from those threads where they may have something actually intelligent to contribute.

There is nothing more to discuss in this thread. We have been shown an example of some amusing in-game behavior and now after chuckling for six pages we can go back to our regularly scheduled program. But enough with the "heated discussions." The setting of Yliakum may not be a utopia, but my aim is to make the forums so. Therefore, take a long breath, let it out, and move on with your lives.
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Smith: No, My Lord. I am attempting to conceal it.

neko kyouran

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Re: An example of when Planeshift can suck.
« Reply #52 on: February 26, 2007, 10:07:54 pm »
I will remind people posting logs with names and what not is against the rules.    I don't want to have to wave my delete banner again, but I will IF you're going to force me to.