Author Topic: Helmets  (Read 4502 times)

John80sk

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Re: Helmets
« Reply #15 on: March 26, 2007, 10:57:53 pm »
meh, once ingame storage is around you'll probably see less armor and weapons.
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Dameve Angelun the Insane
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lordraleigh

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Re: Helmets
« Reply #16 on: March 27, 2007, 04:16:59 am »
People just wear helmets as a status symbol.  They'll stop once articles of clothing are available in game.

I think a well-done character description with details on clothing is a much better "status symbol" as it puts things IC(Specially if you have earned enough REAL tria to back it up).

While wearing a helmet "for status" just because there aren't clothes yet is an OOC action. Other thing people forget to remember: we shouldn't distinguish the oldbie from the n00b based on the armor one is wearing. Not everyone in Yliakum is a fighter, and also some fighters(read: swashbucklers) sacrifice protection in exchange of mobility.

And I think that if crafters wear protective helmets, they would look like medieval versions of these(But this is more suitable for modern "crafters" in my opinion):

http://en.wikipedia.org/wiki/Image:SMAW.welding.af.ncs.jpg

I never saw in any medieval movie crafters wearing helmets while not engaged in combat.

zanzibar

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Re: Helmets
« Reply #17 on: March 27, 2007, 07:10:52 am »
Wearing rare armour as a symbol of status is OOC?  Ooooooo kaaaaaay then.
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Zan

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Re: Helmets
« Reply #18 on: March 27, 2007, 08:37:18 am »
If it is done disregarding the situation at hand ... I agree with Lordraleigh completely.

People really should stop taking parts of arguments out of context just so they have an easier time denying them :P
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Tyrnal Relhorn, Captain of the Vaalguard
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Giorn Kleaver, Miner.

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zanzibar

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Re: Helmets
« Reply #19 on: March 27, 2007, 09:02:07 am »
If it is done disregarding the situation at hand ... I agree with Lordraleigh completely.

People really should stop taking parts of arguments out of context just so they have an easier time denying them :P


I don't deny the existence of his argument.  I just don't agree with it.
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Aseld

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Re: Helmets
« Reply #20 on: March 27, 2007, 09:48:57 am »
My two cents: I personally don't see a problem with this practice, as, as previously stated, things do happen, such as Rogues being lured to the mining spot. Also I don't think wearing helmets as status symbols is a bad thing - this could easily be done in character. Just read some fantasy fiction for examples: Gendry wearing his bull helm at all times in A Song of Ice and Fire, knights wear swords to indicate their profession and status...
"Valar morghulis." --George R. R. Martin

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zanzibar

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Re: Helmets
« Reply #21 on: March 27, 2007, 10:01:37 am »
My two cents: I personally don't see a problem with this practice, as, as previously stated, things do happen, such as Rogues being lured to the mining spot. Also I don't think wearing helmets as status symbols is a bad thing - this could easily be done in character. Just read some fantasy fiction for examples: Gendry wearing his bull helm at all times in A Song of Ice and Fire, knights wear swords to indicate their profession and status...


But those guys are warriors and all fighting is OOC so all the tools of fighting are OOC as well.  Clothing is only in character if it's described in your profile.  Be sure to make the clothing of incredibly fine quality and incredibly rare materials and also be sure to include a background story which describes who you got it from.  Don't forget to describe what colour it's glowing.  If you got it while you were outside Yliakum, you get bonus points.
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Aseld

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Re: Helmets
« Reply #22 on: March 27, 2007, 10:12:28 am »
I protest! Is it not possible for a character to both craft and fight? I again cite Gendry from A Song of Ice and Fire, as well as virtually every dwarf on the Discworld. I can list more if you want?
"Valar morghulis." --George R. R. Martin

"Is your sword... suede?"
"Is your arm... severed?" --Kingdom of Loathing

Idoru

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Re: Helmets
« Reply #23 on: March 27, 2007, 10:14:35 am »
Ahhhh, Discworld. That is the benchmark ive used for RP since I started :P

Life is easy for a Kran, we seem to be the only ones not to cause offence by awalking around naked :)

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Fozzharn

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Re: Helmets
« Reply #24 on: March 27, 2007, 10:16:26 am »

going off topic and right into the B.S.-Line again ?? (I'm sorry for those who seriously try to talk about this issue.)

back to the topic:
It is just annoying and IMO totally OOC if ten crafters with those big-horned-helmets are standing around the furnace ... it is bad enough that the furnace is always overcrowded and there is no need to even more destroy the scene.

Zan

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Re: Helmets
« Reply #25 on: March 27, 2007, 04:47:14 pm »
Bottom line of this thing ...

Roleplay includes wearing the appropriate attire for a certain task, if at all possible within the game mechanics.

Nobody can be enforced to roleplay but wearing full suits of armor to mine on a sunny day or still brandishing weapons when guards request you to sheathe them just because they're part of your attire are considered very poor roleplay by most. Zanzi's inconsistent opinions about roleplay not taken into consideration :P
Zan Drithor, Member of the Vaalnor Council
Tyrnal Relhorn, Captain of the Vaalguard
Thromdir Shoake, Merchant
Giorn Kleaver, Miner.

Grayne Dholm, Follower of Dakkru

bilbous

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Re: Helmets
« Reply #26 on: March 27, 2007, 05:24:26 pm »
For kran wearing anything but nothing (leather is pointless) is to make yourself more vulnerable unless medium armor has become much more trainable than just 20 (haven't looked lately). If I wear one of them helms in combat I take damage to the head I otherwise would not because my light armor skill is significantly better than any other type. I used to wear chain bits but stopped when I reached max skill level. It just was not worthwhile.

I doubt it is much different, generally, for you soft-skins except there is not leather helmet as far as I know so anything would be better than nothing.

Parallo

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Re: Helmets
« Reply #27 on: March 27, 2007, 06:16:30 pm »
Players were asked to put down their weapons on a guarded auction, one of them continuously refused because the sickle was part of his outfit.


I've seen that a number of times. I often wonder if they know what a sickle is used for. "No, I must carry this so people can identify me as a farmer!"
I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(

Narure

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Re: Helmets
« Reply #28 on: March 27, 2007, 06:26:07 pm »
The horned helmets should be used to test the collision detection... That would sort out the problem. And i want leather pirate hats!

Zan

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Re: Helmets
« Reply #29 on: March 27, 2007, 06:47:34 pm »
That's actually why I could ignore him, Parallo. Figured he couldn't do that much harm with a farming tool. ;D
Zan Drithor, Member of the Vaalnor Council
Tyrnal Relhorn, Captain of the Vaalguard
Thromdir Shoake, Merchant
Giorn Kleaver, Miner.

Grayne Dholm, Follower of Dakkru