Gentar, I say the same thing about those huge horned helms in the game now. Nice to look at, but completely useless in a fight. There is a reason why most armor is as smooth and tight to the body as possible (leaving room for padding), just as there is a reason weapons are kept simple and functional.
<3 Under the moon
I wanted to say that myself, but I figured out people would just pfft me the way Karyuu there did.
Yes, indeed. I cannot come to understand why anyone would use weapon of this sort in combat. The helmet is just as good example, due to the fact it would cause more disadvantages than it may bring the opposite.
Now. More than having "badass" looking weapons, I'd wish to see... a flute. Not because I particularly want the flutes, but because I find them more favourable for a game which already has a big stock of
normal weapons implemented. Planeshift isn't meant to be a hack&slash game. At least I don't think it does. Additionally from what I heard Planeshift is intended to be oriented around role-playing "people", not "mega-warriors" (of course it seems quite the opposite for the time being, but that's beside the point!). Now my point is none of this will come into success when we'll encourage "Ohmigosh! What a cool weapon! I want one like that too!" attitude. Swords, axes, spears (hey how about making a spear for a change!) and all that stuff is enough. Otherwise why don't we also make "badass" pickaxes for people to dig with?
But I don't intend to have anything changed with that post of mine. I know people are going to pfft and ignore it anyway. I just post my opinion to express my love for the Under the moon ;p
Edit: I know we have panflutes. It most certainly doesn't cover the entire family of "flute" instruments and it's beside my point anyway :P