Crystal Space (CS)Crystal Space 3D SDK is the engine that we use for rendering and sound./home/user/development$ svn co -r 27904 https://crystal.svn.sourceforge.net/svnroot/crystal/CS/branches/release/V1.2 cs/home/user/development$ svn co -r 27904 https://crystal.svn.sourceforge.net/svnroot/crystal/CS/branches/release/V1.2 csCrystal Entity Layer (CEL)CEL is a layer on top of Crystal Space that is used for entity and behavior control./home/user/development$ svn co -r 3019 https://cel.svn.sourceforge.net/svnroot/cel/cel/branches/release/V1.2 cel/home/user/development$ svn co -r 3019 https://cel.svn.sourceforge.net/svnroot/cel/cel/branches/release/V1.2 celPlaneShiftLastly, download our source:/home/user/development$ svn co https://planeshift.svn.sourceforge.net/svnroot/planeshift/stable planeshift
I went to this compiling guide,http://planeshift.cvs.sourceforge.net/*checkout*/planeshift/planeshift/docs/compiling.htmland it was going fine antell I reached this point into the guide.