3) have this governing body allow the guild petition to go through as long as it meets certain criteria.
*Listbard locks his door from the nicely dressed people with their literature of light.*
ahem I agree with neko, despite his.... Unknown pun that I have to point out.
You know if guilds were harder to make, and REQUIRED to provide a small entry for a game master to look over, and approve. (IE: proof that this guild fits into game settings, and is proper RP) Not only would we have fewer guilds (which imo, is a good thing, really we have a lot of guilds that are pretty much the same) but also those guilds would be easier to monitor.
After all its easier to keep track of a few guilds, then a lot. I do admit the situation has gotten better, I remember when it seemed everyone had their own little guild running around. But the main issue now is I see, that like xillix has mentioned time and time again, guilds often fall out of game settings, and their names leave you asking "wtf does that mean?"
I think many issues would be cleaned up if we:
1. Force EVERY character to take the tutorial at least once, there are many players who had characters before the tutorial was created, and such players need reeducating!
2. Make it harder to found a guild. Increase characters required, make it more expensive, insert taxes onto these guilds to make sure they stay active! (or if they don't, that they get disbanded.
3. Game masters should monitor guilds to make sure they are staying within character and game settings. I could name many guilds that are active, and all that lot, but they are known for members that speak oocly, and seem to have never heard about planeshift's game settings. This kind goes along with point 1....