Author Topic: Alchemy  (Read 2257 times)

Waylander

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Re: Alchemy
« Reply #15 on: December 19, 2007, 04:02:57 am »
2.   any magical power or process of transmuting a common substance, usually of little value, into a substance of great value.

Turning a Kran into an Enkie seems to fit the bill :P

And he's not outside of the settings but, he's definetly not inside the settings either.  I'm sure Xillix or Jera will come and end the discussion soon.
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Phinehas

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Re: Alchemy
« Reply #16 on: December 19, 2007, 04:40:00 am »
Frankly, it's unrealistic RP... To undergo a change once is one thing, to be able to switch back and forth at will with no apparent side effects is godmodding. Much like if Phinehas could, conveniently, transform himself into an ulbernaut when the situation called for physical strength...

Jeraphon

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Re: Alchemy
« Reply #17 on: December 19, 2007, 04:49:52 am »
Quote
I'm sure Xillix or Jera will come and end the discussion soon.

Hey guys, what's going on in this thread? :)

I wonder how many times I have to ask this before people start trying it: "Have you tried asking npcs about it?" We have five alchemists. They can all give you their take on it.

However, there is nothing in settings, and nothing in the way I perceive the definition of alchemy, that tells me alchemy can change a person's species.

Tuxide

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Re: Alchemy
« Reply #18 on: December 19, 2007, 04:53:54 am »
As far as I have seen, there is no support at all in the Settings for one race being turned into another perminantly. All changes are temporary magic tricks and illusions, and do not atually change what race your character is.
There is too, remember April Fools Day 2005?  *grins*  The power of the Crystal allows for random mutation, and it happens every month :P

Jeraphon

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Re: Alchemy
« Reply #19 on: December 19, 2007, 05:00:06 am »
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There is too, remember April Fools Day 2005?  *grins*  The power of the Crystal allows for random mutation, and it happens every month :P

That's not alchemy, though. I repeat, did you ask the alchemists?

zorbels

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Re: Alchemy
« Reply #20 on: December 19, 2007, 05:07:40 am »
Quote from: Jeraphon
I wonder how many times I have to ask this before people start trying it: "Have you tried asking npcs about it?" We have five alchemists. They can all give you their take on it.

However, there is nothing in settings, and nothing in the way I perceive the definition of alchemy, that tells me alchemy can change a person's species.

Thank you for making an apperance and setting us all straight. I shall make a mental note to check with the NPC's but thanks for the "For sure" answer, much appreciated. There I finally have my proof. 
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Phinehas

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Re: Alchemy
« Reply #21 on: December 19, 2007, 09:19:04 am »
As far as I have seen, there is no support at all in the Settings for one race being turned into another perminantly. All changes are temporary magic tricks and illusions, and do not atually change what race your character is.
There is too, remember April Fools Day 2005?  *grins*  The power of the Crystal allows for random mutation, and it happens every month :P
Ah yes... good times.

bilbous

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Re: Alchemy
« Reply #22 on: December 20, 2007, 07:29:57 am »
I seem to recall shifting shapes on Halloween too.

Tuxide

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Re: Alchemy
« Reply #23 on: December 20, 2007, 07:31:34 am »
I seem to recall shifting shapes on Halloween too.
Nah, those were Halloween costumes.

Under the moon

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Re: Alchemy
« Reply #24 on: December 20, 2007, 09:08:25 am »
Shifting shapes is not completely changing genetics and becoming another creature. You could make yourself look like an ulbernaut, have the strength of an ulber, and smell like an ulber, but you are not going to be able to breed like an ulber.

End of story.