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Author Topic: Introductions  (Read 17581 times)

Velh Krome

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Re: Introductions
« Reply #105 on: March 19, 2008, 11:39:20 pm »
Oh, really? For me it's a green message suddenly floating over my screen.

saladasalad

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Re: Introductions
« Reply #106 on: March 19, 2008, 11:52:22 pm »
Please cease hostilities :)

The devs do not want to ruin your game ;)
The way I see it, this is an incomplete feature that needs to be rigorously tested and discussed.... calmly. I'm sure a few releases from now everyone will have gotten used to it and it will be a unique RP-enhancing feature that works flawlessly.

Personally, I very much like the concept but it is a bit annoying atm because it is incomplete. I think the 'Someone says:' problem needs to be solved... race is a very clear descriptor as is hair colour/length. Talking animations would also help.
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Velh Krome

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Re: Introductions
« Reply #107 on: March 19, 2008, 11:57:11 pm »
I wasnt meaning any hostility Oo
What I wanted to say is, like was said from official side, /introducing means you know names icly. If a noob comes and introduces the rushing and shortie-hitting way it wont make a difference - practically.

Of course, I am making exceptions, like when I notice anyone around my char does know, I will target him and /introduce, since that target did know my char already before. Such action I wont require any direct interaction that moment.

Leama

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Re: Introductions
« Reply #108 on: March 24, 2008, 02:05:52 pm »
I wonder if this has been fixed yet (or made more user friendly) . If it has, can someone explain to me exactly how it works?
Life is lived forwards, but understood backwards.

Eurac

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Re: Introductions
« Reply #109 on: March 24, 2008, 02:58:07 pm »
I would rather spend the time explaining to people about RPing a first meeting than have to suffer this feature, at least I get to meet a new char and help someone on thier way. PLEASE PLEASE PLEASE remove this awful introductions thing it is choking my RP.

*edit*

In fact put in a box with chat bubbles and bury it.
« Last Edit: March 24, 2008, 04:15:58 pm by neko kyouran »

Leama

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Re: Introductions
« Reply #110 on: March 24, 2008, 03:09:13 pm »
* Leama agrees with Eurac's comments.

I do not believe you are alone in your thoughts. Maybe it can be made more user friendly so when I go into game I can actually see you to give you a hug.

Eurac does make a good point. I think the chat bubbles could be ditched also.

Life is lived forwards, but understood backwards.

Garile

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Re: Introductions
« Reply #111 on: March 24, 2008, 03:22:35 pm »
hmmm the bubbles are a station passed I think but these introductions really are making random RPs annoying. I always like stopping if i see a group of people and see what they are up to and join in with RPs, but the annoyance it is causing now I am noticing I am talking to new people a lot less.

It's an OOC solution that gives OOC annoyance and a solution in my eyes that isn't being a solution at all as I only see people roleplay less becuase of it.

Give people the option to hide their tag unles introduced first. Please edit the chat but pleeeeaaase don't leave it like this
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Nikodemus

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Re: Introductions
« Reply #112 on: March 24, 2008, 05:33:40 pm »
hopefully something new.
because of introducing system you have completly no idea who say what.
You don't know where from is the voice coming and the system doesn't recognize different tones. Many people may be screaming out loud and you think it is a single person.
When you hear many of "someone" at the same time, it should be someone, someone else, another one and so on. The more the better. It is unacceptable that 10 people speak and you can't recognize their voice.

And a lot a lot more adjustments.

You need to give players a way of knowing that "another one" is that Kran standing in front of you and not the dermorian 10m away. This needs to be fast.

And given the fact how much trouble there is with targetting and mouse operation, delays and visual effects for recognition, I propose devs to withdrawl the /introduce system and fix the other bugs before the system will be tested and developed.
You can fix the other bugs without the /introduce system being in game and when they are fixed, try again with /introduce.



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Leama

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Re: Introductions
« Reply #113 on: March 24, 2008, 06:00:41 pm »
I hear many complaints about this system. People have trouble with change and I admit I do also.

What I want to know is how it works, if it does, or does not, if it going to be changed in some way, how? I just want to role play like I used to though now I cannot figure out how.
Life is lived forwards, but understood backwards.

CrazyYlian

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Re: Introductions
« Reply #114 on: March 25, 2008, 11:51:50 pm »
Now I can't even work around it.  The introduce button has disappeared when I right click, and typing /introduce does nothing at all.  But unfortunately, the side effects are still there, namely someone/unknown.   So now I'm wandering about a world full of someones and unknowns, and no way to fix it.

Worse yet, I don't know if its a problem in my settup or what, since for some of my guildmates it seems to be working, while others are having the same problem.  So if its not working because the devs removed it, then please remove the someone/unknown as well.

Izzabella

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Re: Introductions
« Reply #115 on: March 26, 2008, 12:15:55 am »
I've notice you no longer get a message and if you've intro'ed to them you can't see the icon.

But it does appear to be working, more effectively. You just don't get a message saying you've done anything.

Xillix Queen of Fools

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Re: Introductions
« Reply #116 on: March 26, 2008, 01:53:38 am »
um, chat bubbles can be turned off can't they?

if so . . .

shut yer pie holes.

if not we can try to make them optional.

neko kyouran

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Re: Introductions
« Reply #117 on: March 26, 2008, 02:04:41 am »
as far as i'm aware. the chat bubbles are only able to be turned off if you edit the xml files.  didn't hear of an in game option to turn them off yet.

Caarrie

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Re: Introductions
« Reply #118 on: March 26, 2008, 02:10:21 am »
as far as i'm aware. the chat bubbles are only able to be turned off if you edit the xml files.  didn't hear of an in game option to turn them off yet.

it is in the works :D you will see it soon(tm)

Meredee

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Re: Introductions
« Reply #119 on: April 02, 2008, 08:14:34 pm »
I liked introductions at the beginnig, the idea itself seems to be realistic and good. But after playing for some time with it I hate it. It's really annoying to rp with 2-3 people that you dont know. What I see now is for example:

* Somebody hisses "I hate this guy!"

And I dont know who hates the guy! In real I would perhaps not know the person's name, but I would hear who said that. In case of PlaneShift lack of name causes only confusion :(
If you never try, you'll never know.