Author Topic: I've no sound In Planeshift with Fedora 8  (Read 1947 times)

Yox45160

  • Wayfarer
  • *
  • Posts: 2
    • View Profile
I've no sound In Planeshift with Fedora 8
« on: March 18, 2008, 03:53:06 pm »
Hi everyone !

I've try any solutions available on this forum to get sound from Planeshift but it doesn t work .

in my planeshift/libs dir   there is no  : libasound
I ve already crystal space,Cel install on my drive  and their tuto apps work without sound too.

my configuration is Mac intel core duo 1.83  with fedora 8.

please if someone knows somthing new

ps: sorry for my english I m just frensh 8)

nomb

  • Wayfarer
  • *
  • Posts: 6
    • View Profile
Re: I've no sound In Planeshift with Fedora 8
« Reply #1 on: March 20, 2008, 12:54:48 am »
I too am running Fedora 8 and have no sound, also with no libasound.
I didn't install any extra crystal space things, just the download of the Planeshift website.
Is there something we can do to get sound going again?

Thanks,
nomb

nomb

  • Wayfarer
  • *
  • Posts: 6
    • View Profile
Re: I've no sound In Planeshift with Fedora 8
« Reply #2 on: March 20, 2008, 04:19:45 pm »
No one has any suggestions?  This is really frustrating because there aren't really any errors.  If there were I could probably figure out hot to fix it.
I remember on an old client we had to remove the libasound.so or w/e it was.  Now that file isn't there and it still doesnt work?
Hopefully someone could suggest something?

nomb

Induane

  • Veteran
  • *
  • Posts: 1287
  • What should I put here?
    • View Profile
    • Vaalnor Inc.
Re: I've no sound In Planeshift with Fedora 8
« Reply #3 on: March 20, 2008, 05:30:50 pm »
I have a suggestion:

Open psclient.cfg in a text editor and locate the following lines:

Code: [Select]

; Linux - ALSA buffer sound setting

SndSys.Driver.ALSA.SoundBufferms = 150



; Linux - OSS sound system

;SndSys.Driver = crystalspace.sndsys.software.driver.oss

And change it to look like the following:

Code: [Select]

; Linux - ALSA buffer sound setting
; SndSys.Driver.ALSA.SoundBufferms = 150

; Linux - OSS sound system

SndSys.Driver = crystalspace.sndsys.software.driver.oss
SndSys.Driver.OSS.SoundBufferms = 150

Basically what we have done there is switch to the open sound system which works for some in cases where Alsa fails.  We then also have to set the SoundBufferms to 150 to prevent the otherwise essentially inevitable crash associated with it.

Another option is simply commenting out the SoundBUfferms for ALSA line and see if that helps or play with different values.

You can also cd into the PlaneShift directory and try running it in verbose mode with some capturing of a better log as follows:

Code: [Select]
./psclient --verbose=xcf >> customlog.log 2>&1
You could then paste the whole thing in its entirety after running, logging in and quitting.  We could then examine it for relevant portions and see if we can see where the derned thing is failing!

Good luck and hope this helps.

nomb

  • Wayfarer
  • *
  • Posts: 6
    • View Profile
Re: I've no sound In Planeshift with Fedora 8
« Reply #4 on: March 20, 2008, 10:30:25 pm »
Before I switch to OSS I wanted us to take a look at the output from running the client in verbose mode.
Here is my output:

Code: [Select]
Your configuration files are in... /root/.PlaneShift
DEBUG: Sound System Software Renderer Initializing...

planeshift.application.client:
  PlaneShift Steel Blue (0.4.00)
  This game uses Crystal Space Engine created by Jorrit and others
  1.2.0 [Unix-x86-GCC]
     449) LOG_ANY flag deactivated with no filter.
     449) LOG_WEATHER flag deactivated with no filter.
     449) LOG_SPAWN flag deactivated with no filter.
     449) LOG_CELPERSIST flag deactivated with no filter.
     450) LOG_PAWS flag deactivated with no filter.
     450) LOG_GROUP flag deactivated with no filter.
     450) LOG_CHEAT flag deactivated with no filter.
     450) LOG_LINMOVE flag deactivated with no filter.
     450) LOG_SPELLS flag deactivated with no filter.
     450) LOG_NEWCHAR flag deactivated with no filter.
     450) LOG_SUPERCLIENT flag deactivated with no filter.
     450) LOG_EXCHANGES flag deactivated with no filter.
     451) LOG_ADMIN flag deactivated with no filter.
     451) LOG_STARTUP flag deactivated with no filter.
     451) LOG_CHARACTER flag deactivated with no filter.
     451) LOG_CONNECTIONS flag deactivated with no filter.
     451) LOG_CHAT flag deactivated with no filter.
     451) LOG_NET flag deactivated with no filter.
     451) LOG_LOAD flag deactivated with no filter.
     451) LOG_NPC flag deactivated with no filter.
     451) LOG_TRADE flag deactivated with no filter.
     451) LOG_SOUND flag deactivated with no filter.
     452) LOG_COMBAT flag deactivated with no filter.
     452) LOG_SKILLXP flag deactivated with no filter.
     452) LOG_QUESTS flag deactivated with no filter.
     452) LOG_SCRIPT flag deactivated with no filter.
     452) LOG_MARRIAGE flag deactivated with no filter.
     452) LOG_MESSAGES flag deactivated with no filter.
     452) LOG_CACHE flag deactivated with no filter.
     452) LOG_PETS flag deactivated with no filter.
     452) LOG_USER flag deactivated with no filter.
     453) LOG_LOOT flag deactivated with no filter.
     453) LOG_DUELS flag deactivated with no filter.
     453) LOG_TRIBES flag deactivated with no filter.
     453) All LOGS are off.
Mounting skin: /this/art/skins/elves.zip
    1393) <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
    1393) Could not open image: >/this/art/gui/border/topleft.png<
    1393) <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
    1393) Could not open image: >/this/art/gui/border/topright.png<
    1393) <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
    1393) Could not open image: >/this/art/gui/border/bottomleft.png<
    1393) <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
    1393) Could not open image: >/this/art/gui/border/bottomright.png<
    1394) <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
    1394) Could not open image: >/this/art/gui/border/leftmiddle.png<
    1394) <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
    1394) Could not open image: >/this/art/gui/border/rightmiddle.png<
    1394) <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
    1394) Could not open image: >/this/art/gui/border/topmiddle.png<
    1394) <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
    1394) Could not open image: >/this/art/gui/border/bottommiddle.png<
    1394) <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
    1394) Could not open image: >/paws/base/maps/leather/top_left_1.png<
    1394) <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
    1394) Could not open image: >/paws/base/maps/leather/top_right_1.png<
    1394) <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
    1394) Could not open image: >/paws/base/maps/leather/bottom_left_1.png<
    1394) <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
    1394) Could not open image: >/paws/base/maps/leather/bottom_right_1.png<
    1394) <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
    1394) Could not open image: >/paws/base/maps/leather/left_1.png<
    1394) <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
    1394) Could not open image: >/paws/base/maps/leather/right_1.png<
    1394) <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
    1394) Could not open image: >/paws/base/maps/leather/top_1.png<
    1394) <src/common/paws/pawsimagedrawable.cpp:56 PreparePixmap>
    1394) Could not open image: >/paws/base/maps/leather/bottom_1.png<
Mounting skin: /planeshift/art/skins/base/client_base.zip
  psEngine initialized.
Using fontsize 20 for resolution 1280x1024
WARNING! Object 'spikes_01' is not closed!
WARNING! Object '_s_stairs_01' is not closed!
WARNING! Object 'spikes_02' is not closed!
WARNING! Object 'spikes_04' is not closed!
WARNING! Object 'spikes_06' is not closed!
WARNING! Object '_s_sigil_03' is not closed!
...
  PSLoader: step 2: success
loading glyphs /this/data/effects/misc/glyphs_baar_sophia.xml

planeshift_effects:
  Duplicate effect 'x_obj_spire' found!
  Duplicate effect 'x_obj_star' found!
  Duplicate effect 'x_obj_quad' found!

planeshift.application.client:
  PSLoader: step 3: success
  PSLoader: step 4: success
   39828) <src/client/psclientdr.cpp:250 HandleStatsUpdate>
   39828) Stat request failed because CelClient not ready for 16757

crystalspace.maploader.parse.image:
  Could not open image file '<unknown>' on VFS!

crystalspace.maploader.parse.texture:
  Couldn't load image '(null)', using error texture instead!
Map terr_common loaded successfully in 207ms
   40149) <src/client/psclientdr.cpp:250 HandleStatsUpdate>
   40150) Stat request failed because CelClient not ready for 16757

crystalspace.maploader.parse.image:
  Could not open image file 'stone03.dds' on VFS!

crystalspace.maploader.parse.texture:
  Could not load texture 'stone03.dds', using checkerboard instead
  [node: world,textures,texture(name=stone03.dds)]

crystalspace.maploader.parse.image:
  Could not open image file 'stone02.dds' on VFS!

crystalspace.maploader.parse.texture:
  Could not load texture 'stone02.dds', using checkerboard instead
  [node: world,textures,texture(name=stone02.dds)]

crystalspace.maploader.parse.image:
  Could not open image file 'well_brick02.dds' on VFS!

crystalspace.maploader.parse.texture:
  Could not load texture 'well_brick02.dds', using checkerboard instead
  [node: world,textures,texture(name=well_brick02.dds)]

crystalspace.maploader.parse.image:
  Could not open image file 'well_top01.dds' on VFS!

crystalspace.maploader.parse.texture:
  Could not load texture 'well_top01.dds', using checkerboard instead
  [node: world,textures,texture(name=well_top01.dds)]

crystalspace.maploader.parse.image:
  Could not open image file 'stone_cleft01.dds' on VFS!

crystalspace.maploader.parse.texture:
  Could not load texture 'stone_cleft01.dds', using checkerboard instead
  [node: world,textures,texture(name=stone_cleft01.dds)]

crystalspace.maploader.parse.image:
  Could not open image file 'stone-carving02.dds' on VFS!

crystalspace.maploader.parse.texture:
  Could not load texture 'stone-carving02.dds', using checkerboard instead
  [node: world,textures,texture(name=stone-carving02.dds)]

crystalspace.maploader.parse.image:
  Could not open image file 'roof_mossy01.dds' on VFS!

crystalspace.maploader.parse.texture:
  Could not load texture 'roof_mossy01.dds', using checkerboard instead
  [node: world,textures,texture(name=roof_mossy01.dds)]

crystalspace.maploader.parse.image:
  Could not open image file 'wood_mossy01.dds' on VFS!

crystalspace.maploader.parse.texture:
  Could not load texture 'wood_mossy01.dds', using checkerboard instead
  [node: world,textures,texture(name=wood_mossy01.dds)]

crystalspace.maploader.parse.image:
  Could not open image file 'materialnotdefined' on VFS!

crystalspace.maploader.parse.texture:
  Could not load texture 'materialnotdefined', using checkerboard instead
  [node: world,textures,texture(name=materialnotdefined)]

crystalspace.maploader.parse.image:
  Could not open image file 'ruinwindow01.dds' on VFS!

crystalspace.maploader.parse.texture:
  Could not load texture 'ruinwindow01.dds', using checkerboard instead
  [node: world,textures,texture(name=ruinwindow01.dds)]

crystalspace.maploader.parse.image:
  Could not open image file 'sky-a.dds' on VFS!

crystalspace.maploader.parse.texture:
  Could not load texture 'sky-a.dds', using checkerboard instead
  [node: world,textures,texture(name=sky-a.dds)]

crystalspace.maploader.parse.meshfactory:
  <polymesh> is deprecated. Use <trimesh> instead.
  [node:
  world,meshfact(name=smTree01lod),meshfact(name=smTree01lod_0),polymesh]

crystalspace.maploader.parse.trimesh:
  <viscull> is deprecated. Use <id>viscull</id> instead.
  [node:
  world,meshfact(name=smTree01lod),meshfact(name=smTree01lod_0),polymesh,viscul
  l]
  <colldet> is deprecated. Use <id>colldet</id> instead.
  [node:
  world,meshfact(name=smTree01lod),meshfact(name=smTree01lod_0),polymesh,collde
  t]

crystalspace.maploader.parse.meshfactory:
  <polymesh> is deprecated. Use <trimesh> instead.
  [node:
  world,meshfact(name=smTree01lod),meshfact(name=smTree01lod_1),polymesh]

crystalspace.maploader.parse.trimesh:
  <viscull> is deprecated. Use <id>viscull</id> instead.
  [node:
  world,meshfact(name=smTree01lod),meshfact(name=smTree01lod_1),polymesh,viscul
  l]
  <colldet> is deprecated. Use <id>colldet</id> instead.
  [node:
  world,meshfact(name=smTree01lod),meshfact(name=smTree01lod_1),polymesh,collde
  t]

crystalspace.maploader.parse.meshfactory:
  <polymesh> is deprecated. Use <trimesh> instead.
  [node:
  world,meshfact(name=smTree01lod),meshfact(name=smTree01lod_2),polymesh]

crystalspace.maploader.parse.trimesh:
  <viscull> is deprecated. Use <id>viscull</id> instead.
  [node:
  world,meshfact(name=smTree01lod),meshfact(name=smTree01lod_2),polymesh,viscul
  l]
  <colldet> is deprecated. Use <id>colldet</id> instead.
  [node:
  world,meshfact(name=smTree01lod),meshfact(name=smTree01lod_2),polymesh,collde
  t]

crystalspace.maploader.parse.meshfactory:
  <polymesh> is deprecated. Use <trimesh> instead.
  [node:
  world,meshfact(name=smTree02lod),meshfact(name=smTree02lod_0),polymesh]

crystalspace.maploader.parse.trimesh:
  <viscull> is deprecated. Use <id>viscull</id> instead.
  [node:
  world,meshfact(name=smTree02lod),meshfact(name=smTree02lod_0),polymesh,viscul
  l]
  <colldet> is deprecated. Use <id>colldet</id> instead.
  [node:
  world,meshfact(name=smTree02lod),meshfact(name=smTree02lod_0),polymesh,collde
  t]

crystalspace.maploader.parse.meshfactory:
  <polymesh> is deprecated. Use <trimesh> instead.
  [node:
  world,meshfact(name=smTree02lod),meshfact(name=smTree02lod_1),polymesh]

crystalspace.maploader.parse.trimesh:
  <viscull> is deprecated. Use <id>viscull</id> instead.
  [node:
  world,meshfact(name=smTree02lod),meshfact(name=smTree02lod_1),polymesh,viscul
  l]
  <colldet> is deprecated. Use <id>colldet</id> instead.
  [node:
  world,meshfact(name=smTree02lod),meshfact(name=smTree02lod_1),polymesh,collde
  t]

crystalspace.maploader.parse.meshfactory:
  <polymesh> is deprecated. Use <trimesh> instead.
  [node:
  world,meshfact(name=smTree02lod),meshfact(name=smTree02lod_2),polymesh]

crystalspace.maploader.parse.trimesh:
  <viscull> is deprecated. Use <id>viscull</id> instead.
  [node:
  world,meshfact(name=smTree02lod),meshfact(name=smTree02lod_2),polymesh,viscul
  l]
  <colldet> is deprecated. Use <id>colldet</id> instead.
  [node:
  world,meshfact(name=smTree02lod),meshfact(name=smTree02lod_2),polymesh,collde
  t]

crystalspace.maploader.parse.meshfactory:
  <polymesh> is deprecated. Use <trimesh> instead.
  [node:
  world,meshfact(name=smTree03lod),meshfact(name=smTree03lod_0),polymesh]

crystalspace.maploader.parse.trimesh:
  <viscull> is deprecated. Use <id>viscull</id> instead.
  [node:
  world,meshfact(name=smTree03lod),meshfact(name=smTree03lod_0),polymesh,viscul
  l]
  <colldet> is deprecated. Use <id>colldet</id> instead.
  [node:
  world,meshfact(name=smTree03lod),meshfact(name=smTree03lod_0),polymesh,collde
  t]

crystalspace.maploader.parse.meshfactory:
  <polymesh> is deprecated. Use <trimesh> instead.
  [node:
  world,meshfact(name=smTree03lod),meshfact(name=smTree03lod_1),polymesh]

crystalspace.maploader.parse.trimesh:
  <viscull> is deprecated. Use <id>viscull</id> instead.
  [node:
  world,meshfact(name=smTree03lod),meshfact(name=smTree03lod_1),polymesh,viscul
  l]
  <colldet> is deprecated. Use <id>colldet</id> instead.
  [node:
  world,meshfact(name=smTree03lod),meshfact(name=smTree03lod_1),polymesh,collde
  t]

crystalspace.maploader.parse.meshfactory:
  <polymesh> is deprecated. Use <trimesh> instead.
  [node:
  world,meshfact(name=smTree03lod),meshfact(name=smTree03lod_2),polymesh]

crystalspace.maploader.parse.trimesh:
  <viscull> is deprecated. Use <id>viscull</id> instead.
  [node:
  world,meshfact(name=smTree03lod),meshfact(name=smTree03lod_2),polymesh,viscul
  l]
  <colldet> is deprecated. Use <id>colldet</id> instead.
  [node:
  world,meshfact(name=smTree03lod),meshfact(name=smTree03lod_2),polymesh,collde
  t]

crystalspace.maploader.parse.meshfactory:
  <polymesh> is deprecated. Use <trimesh> instead.
  [node: world,meshfact(name=skydomeoja),polymesh]

crystalspace.maploader.parse.trimesh:
  <colldet> is deprecated. Use <id>colldet</id> instead.
  [node: world,meshfact(name=skydomeoja),polymesh,colldet]

crystalspace.maploader.parse.sector:
  <polymesh> is deprecated. Use <trimesh> instead.
  [node: world,sector(name=ojaroad1),polymesh(name=playerBoundary)]

crystalspace.maploader.parse.trimesh:
  <colldet> is deprecated. Use <id>colldet</id> instead.
  [node: world,sector(name=ojaroad1),polymesh(name=playerBoundary),colldet]

crystalspace.mesh.bruteblock:
  There were 68 overflows in the alpha maps!

crystalspace.graphics3d.shader.fixed:
  Multitexture units: moderate 4
Map ojaroad1 loaded successfully in 1445ms
   41667) <src/client/zonehandler.cpp:182 HandleMessage>
   41667) Still loading maps, ignoring crossing to sector SectorWhereWeKeepEntitiesResidingInUnloadedMaps.

crystalspace.renderloop.loop.loader:
  Couldn't register render loop 'std_rloop_terrainfixed'. Maybe a loop of the
  same name already exists?
  [node: params]
Map ojakorogan loaded successfully in 219ms
Map hyoja2 loaded successfully in 133ms
   42069) <src/client/zonehandler.cpp:182 HandleMessage>
   42069) Still loading maps, ignoring crossing to sector hyoja2b.
   42069) <src/client/psclientdr.cpp:234 HandleDeadReckon>
   42069) Sector crossed from SectorWhereWeKeepEntitiesResidingInUnloadedMaps to hyoja2b after received DR.
   42069)
   42070) <src/client/zonehandler.cpp:182 HandleMessage>
   42070) Still loading maps, ignoring crossing to sector hyoja2b.

planeshift.application.client:
  PSLoader: step 5: success
   42409) <src/common/paws/pawsborder.cpp:60 UseBorder>
   42409) Invalid dimensions on border drawable: >UpperLeftMap<
  PSLoader: step 6: success
psEngine destroyed.
Removing null object!
X Error of failed request:  BadWindow (invalid Window parameter)
  Major opcode of failed request:  4 (X_DestroyWindow)
  Resource id in failed request:  0x2c00003
  Serial number of failed request:  271
  Current serial number in output stream:  273

Thanks for all your help,
nomb

Yox45160

  • Wayfarer
  • *
  • Posts: 2
    • View Profile
Re: I've no sound In Planeshift with Fedora 8
« Reply #5 on: March 21, 2008, 06:01:55 pm »
hi!! :sorcerer:

Exit Fedora I'm on Debian lenny and it works perfectly!

thank you

nomb

  • Wayfarer
  • *
  • Posts: 6
    • View Profile
Re: I've no sound In Planeshift with Fedora 8
« Reply #6 on: March 21, 2008, 09:41:56 pm »
I've installed it on 4 fedora 8 machines.  1 it worked, the other 3 it didn't.
which has me thinking that the other 3 are missing a file or something?
Did my output give you any ideas?

nomb

nomb

  • Wayfarer
  • *
  • Posts: 6
    • View Profile
Re: I've no sound In Planeshift with Fedora 8
« Reply #7 on: March 21, 2008, 09:46:55 pm »
I just switched it over to OSS and it works.  Altho I would prefer to run it through Alsa.
Any ideas?

Thanks,
nomb

Induane

  • Veteran
  • *
  • Posts: 1287
  • What should I put here?
    • View Profile
    • Vaalnor Inc.
Re: I've no sound In Planeshift with Fedora 8
« Reply #8 on: March 22, 2008, 05:36:26 am »
Does fedora8 use the PulseAudio sound server?

nomb

  • Wayfarer
  • *
  • Posts: 6
    • View Profile
Re: I've no sound In Planeshift with Fedora 8
« Reply #9 on: March 22, 2008, 10:19:31 pm »
Yes it does, and I was thinking about that myself.  Altho, I did go in and select alsa?  It still might be doing alsa through pulse?  What is ur thought?

nomb

Prolix

  • Guest
Re: I've no sound In Planeshift with Fedora 8
« Reply #10 on: March 23, 2008, 03:32:16 am »
I think fedora has really gone downhill recently and is definitely being hurt by its base in the US. I'm running 7 and the freshrpms repository has been down for a few days now, doesn't have everything I want and conflicts with other repositories that do. The european distros tend to have everything you need in their own mirrors now specifically marked as to what is free and what is encumbered. At most there is like one main 3rd party repo and not the fragmentation affecting rathead. Another thing I've heard is that they recently updated the kernel in a way that broke the OS for 8. I think it affected me too as I am still running an older kernel. Perhaps it affected other os's, my mandriva seems a little flaky right now but it does not get updated nearly as often because I do not run it much.

It doesn't really help with your fedora but it never hurts to remind yourself that there are options.

dclee

  • Wayfarer
  • *
  • Posts: 4
    • View Profile
Re: I've no sound In Planeshift with Fedora 8
« Reply #11 on: March 30, 2008, 09:25:43 am »
this is a problem for me too.Ubuntu 8.04 uses pulse audio as standard sound server.
i get sound when I'm in the menu but it's gone when i get in the game.
anyone any ideas how to get this to work with pulse audio
may the goddess dakkru be with you

kobalatse

  • Wayfarer
  • *
  • Posts: 2
    • View Profile
Re: I've no sound In Planeshift with Fedora 8
« Reply #12 on: March 31, 2008, 02:06:52 pm »
Hello all!

I've been trying to get sound to work in my fc8 box as well
so far I can't find a problem -so definitly have not been able to fix it

so far I've tried all that has been suggested -only one thing has worked

after all the playing around with settings  (and still no sound) I tried to reload the audio drivers through sound card detection app
doing this made sound work -but needs to be repeated after every reboot

there is a check box in sound card detection labeled "disable specific card configuration"
I put a check there and hit reload audio drivers
it spits out an error that i need to reboot for changes to take effect -did not reboot -sound works
I should note that now I am unable to connect to the server to join a game without rebooting -which again kills my sound
so I am still not sure if in game sound will work

still know nothing about why this is happening -but i can't play a game without sound

will keep digging the issue -not about to switch distros just for a game
everything else still works with default pulse audio -even after the changes

this is totally frustrating -but I thought this info would help to fix it
ttfn


kobalatse

  • Wayfarer
  • *
  • Posts: 2
    • View Profile
Re: I've no sound In Planeshift with Fedora 8
« Reply #13 on: April 02, 2008, 08:39:00 am »
Just a Quick update

soundcard detection will not keep my settings when I check "disable specific card config"
but if i check it and hit apply planeshift sound will work -in game and menus
this step has to be repeated per reboot but it works in my FC8 box -finally able to play the game

I have added the "SndSys.Driver.OSS.SoundBufferms = 150"  text as directed and kept it that way
I can settle with this for now -

webbruno

  • Wayfarer
  • *
  • Posts: 3
    • View Profile
Re: I've no sound In Planeshift with Fedora 8
« Reply #14 on: July 24, 2008, 08:38:22 pm »
Well,  I'm using the openSUSE 11, and having the same problem, I just changed the to OSS as suggested and everything is working fine now, also, if you guys tried with ALSA and OSS why don't you try to use JACK? It's the option below the OSS on the psclient.cfg. Bye
Atlhon 64 dual core - 4200+
Nvidia Gefoce 8400 gs
1gb ram
OpenSUSE 11 x86_64