Author Topic: In game compass?  (Read 3636 times)

hook

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« Reply #15 on: April 28, 2003, 12:24:53 pm »
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Originally posted by explorer
I dont like the ideas of maps too much, after a while, everybody would have maps through the mazes etc. If there were maps, I\'d like to see them only being able to be seen my that player/guild members. A compass is enough for me. \"Go west from Cheese vill, to reach Schnauzer Vill, follow the west road\" Thats all I think a person would need.


i\'m having thoughts about that too, that\'s why my idea is either adopt yours, or let\'s make it REALLY hard to draw (good) maps
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Lorune

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« Reply #16 on: April 28, 2003, 12:57:38 pm »
Defently I\'d say the less skilled you are the slower you have to walk to create a map.

hook

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« Reply #17 on: April 28, 2003, 01:06:52 pm »
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Originally posted by Lorune
Defently I\'d say the less skilled you are the slower you have to walk to create a map.


i\'d go even farther: less skilled you are you get less detail out of it. plus the slowness of doing it would have to be so unbarable that most people would stop it, and only the _very_ persisten ones would stay at map-making - those that really enjoy doing it and would be later on rewarded by making maps faster (but still not as fast as normal walk!!!)

yet still, i have some dounts about it :[
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Jessyn

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« Reply #18 on: April 29, 2003, 01:13:58 am »
who here remebers the mapping system from NWN?  where the towns are mapped, but you have to explore any territory that might be potentially hostile.  I do like the idea of mapping things out manually though, so perhaps just maps of the towns you could buy, and from there you\'re on your own...

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hook

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« Reply #19 on: April 29, 2003, 01:22:25 am »
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Originally posted by Jessyn
who here remebers the mapping system from NWN?  where the towns are mapped, but you have to explore any territory that might be potentially hostile.  I do like the idea of mapping things out manually though, so perhaps just maps of the towns you could buy, and from there you\'re on your own...

that\'s what i would avoid - that\'s the automap i was talking above :(
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Jalix Amundus

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« Reply #20 on: April 29, 2003, 04:47:38 am »
What would prevent people from making completely bogus maps and selling them? or would that just be part of it all...?
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explorer

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« Reply #21 on: April 29, 2003, 04:55:35 am »
Heh, i\'d definatly sell bogus maps.  :P  

But what my biggest worry is that all the secret areas would soon be avaliable to everybody becuase of the maps.  :(
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Lorune

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« Reply #22 on: April 29, 2003, 06:09:29 am »
I think speed and detail are good ways of limiting the map skill and a good way encourage skill advancement.
So that first level map maker would be slow and very low detailed but, a Master Mapper would make quick detailed maps.

So the maps would be useful at a low level and could really save your rear in a dungeon, where getting lost is easy.
But they wouldn\'t be much more than some lines with a northern orintation and resale value would be almost non-existant.  :D
« Last Edit: April 29, 2003, 06:10:52 am by Lorune »

hook

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« Reply #23 on: April 29, 2003, 01:21:17 pm »
ok, let\'s look at the auto-map first:

pro:
- it\'s probably easier to implement

contra:
- it can\'t be bogus (which IMO would be a must-have!)
- it\'s to easy to make a map, the skill would be limited only to walking

now for the drawing it yourself idea:

pro:
- you can have bogus maps
- you really need time to make a good map
- you would have (and be able to) add things to the map
- you could copy maps you find in libraries, you get lent etc. and later add your own detail to them

contra:
- maybe harder to implement ...then again, all you would need is to press a key to add your current position to the map, later you\'d finish it by yourself (the harder bit)


...there\'re more pros and cons, just add them yourselves, that would probably be the best way to find out which option is the best

p.s. i\'m still for the \"draw it yourself stupid\" idea
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explorer

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« Reply #24 on: April 30, 2003, 05:10:59 am »
If their going to put in a map, it would be twice as cool if anybody could do it, but you\'d have to draw it yourself. Kinda using a program like paint thats into the game. It would be like a minimap, but you\'d have to draw where your going.
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hook

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« Reply #25 on: April 30, 2003, 05:16:11 am »
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Originally posted by explorer
If their going to put in a map, it would be twice as cool if anybody could do it, but you\'d have to draw it yourself. Kinda using a program like paint thats into the game. It would be like a minimap, but you\'d have to draw where your going.


yea, that\'s basicly the idea :) a few more features then paint, but yea
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Lorune

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« Reply #26 on: April 30, 2003, 08:21:17 am »
I hope your talking about a skill based automapping feature.
Limited to your PC\'s position as you move.  ?(


If your talking about an ingame paint program to do maps.
Then hell I could just load pcpaint or photoshop to do that.  :]

explorer

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« Reply #27 on: April 30, 2003, 09:12:43 am »
Yep, thats what I\'m thinking. Basicly paint with a thing that lets you measure the distances between things, and as you level they get more specific. I\'m not for maps, but if people want them, I\'d like to make it hard, and hand done.
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Altarion

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« Reply #28 on: April 30, 2003, 09:43:32 am »
I vote for skill+experience+\'Seal\'s

hook

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« Reply #29 on: April 30, 2003, 12:53:43 pm »
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Originally posted by explorer
Yep, thats what I\'m thinking. Basicly paint with a thing that lets you measure the distances between things, and as you level they get more specific. I\'m not for maps, but if people want them, I\'d like to make it hard, and hand done.


i\'d go for that yea :] ...maybe with great map skill the position saving would occur automatically at some more importaint poits as crossroads, cities... but mainly you\'d have to do it by hand :]
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