this camp is dangerous, and I like the idea of concerned citizans 'raiding' the camp to wipe out rouges. However, I would appreciate it if people didn't constantly PvP and harrass others in the camp.
I liked that idea, a nomadic camp where banished criminals and renegades gather, drink excessively, sit around the fire and tell of their last raids and ambushes in rough tongues and brawlings now and then!
In contrast, the facts are all the opposite: 'sobering'. Excessive use is made of mechanics at most. Those people duelling there certainly have their fun, I dont blame them for that, but Settings are quite disregarded there. Its not like people "ruling" there would try to avoid Hydlaa because they were renegades, they just dont care about it, rush the DR, due to their race spawn in Hydlaa and return to the scene. Or they meet other people on the plaza, train, auction publically and whatnot. Banishment? Infamous outlaws? Nada.
There is just no way to immerse for people who want to roleplay. I for one avoid that place because I would find my char in DR at once on one hand, and on the other, with all the off-setting talk this place just doesnt provide any ambience.
The camp is for those who have been banished from hydlaa and the other major cities.
I appreciate that your effort, but other than the mechanical aspect, PvP that is, nothing of your statement above could be realized.
Chances are however, I have a different idea of Immersion, Roleplaying and Settings, and all my statements may be wrong, in what case I am sure you are going to tell me.
My vote for "Yes". Why dont you just move the PvP zone a little bit away from the camp, so people in and in close range around the camp cant be killed, and maybe neither duellers /say chat could be heard?
Just dont make it too far away from the camp, having it in sight, in case the PvPers had any interest in being close to it..
