Author Topic: An Ideas on Nolthrirs  (Read 2598 times)

Parallo

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Re: An Ideas on Nolthrirs
« Reply #15 on: December 08, 2008, 04:02:14 pm »
Fantasy needs explanation to be decent. I'm sure they're aiming for high fanstasy, not sub-par fantasy. Realism should trump cool convienience. How would something like this come about?
I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(

zanzibar

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Re: An Ideas on Nolthrirs
« Reply #16 on: December 08, 2008, 05:28:13 pm »
Fantasy needs explanation to be decent. I'm sure they're aiming for high fanstasy, not sub-par fantasy. Realism should trump cool convienience. How would something like this come about?

It needs explanation to be decent, but it doesn't need explanation to be common.
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Immaturity is FTW.

Eathon

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Re: An Ideas on Nolthrirs
« Reply #17 on: December 08, 2008, 05:43:14 pm »
Yes, but as Parallo stated, a good explanation is necessary. A feature such as this would presumably involve some kind of magic, for lack of any other explanation. And having either stronger or weaker (due to mana being "expended" by transformation) magical abilities than other races would contradict existing knowledge.

Raekh

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Re: An Ideas on Nolthrirs
« Reply #18 on: December 08, 2008, 05:44:48 pm »
Consequently, Dermorians could turn into some barkish being to perfectly hide in forests, Klyros could turn into some dragon like beings able to fly, Enkis could go quadruped and Diabolis shapeshift into fire elementals - but honestly, such reminds me a bit of those antic asian manga fantasy thingies :-X

Timmothy Perriwinkle

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Re: An Ideas on Nolthrirs
« Reply #19 on: December 08, 2008, 07:16:04 pm »
EARTH! FIRE! WIND! WATER! HEART! GO PLANESHIFT!


[12:05am] XilliX: I <3 you that much

Entevir

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Re: An Ideas on Nolthrirs
« Reply #20 on: December 08, 2008, 07:53:22 pm »
Gives a new meaning to the word Planeteer. Can i be heart ? I always imagined that power as ripping out the hearts of your foes and eating them in Mongolian fashion.

Parallo... Can we talk somewhere secluded ? Preferably sound proof.
If I stand on the axis of the world will you mind if I say that the world revolves around me ?

Parallo

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Re: An Ideas on Nolthrirs
« Reply #21 on: December 09, 2008, 02:56:19 pm »
Parallo... Can we talk somewhere secluded ? Preferably sound proof.

What exactly is that meant to mean, pray tell?
I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(

Sangwa

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Re: An Ideas on Nolthrirs
« Reply #22 on: December 10, 2008, 06:11:14 pm »
Parallo... Can we talk somewhere secluded ? Preferably sound proof.

What exactly is that meant to mean, pray tell?

He wants you bad.

Hex, the thing here is that PlaneShift struggles to keep a realistic atmosphere.
Quote from: www.planeshift.it, Story > Setting Overview
Our objective is to create a persistent world in a fantasy setting, in which every player will create a character and will be able to live, explore, and interact with maximum realism.
A Nolthrir magically growing a fish tail would not seem realistic; webbed feet are a way more realistic evolution (i.e. serves the same purpose without having to rely on improbable magical metamorphosis).
I hope that makes sense to you.
Disclaimer: This is my opinion and I can be reasoned with. I'm probably right, though.

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Parallo

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Re: An Ideas on Nolthrirs
« Reply #23 on: December 10, 2008, 06:26:50 pm »
Parallo... Can we talk somewhere secluded ? Preferably sound proof.

What exactly is that meant to mean, pray tell?

He wants you bad.

Hadn't considered that one. Which is surprising considering my arrogance.
I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(

Parallo

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Re: An Ideas on Nolthrirs
« Reply #24 on: December 11, 2008, 01:28:21 am »
Yeah, I'm like a fish out of water.
I suggest the statue of Laanx gets turned into a statue of Parallo <3. An NPC could never replace the huge hole he left in my heart when he died  :'(

zanzibar

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Re: An Ideas on Nolthrirs
« Reply #25 on: December 11, 2008, 05:37:06 pm »
More a beached whale actually, albeit one that magically grows legs when on land.

[insert name of well known overweight public figure or celebrity here]?
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Immaturity is FTW.

Arerano

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Re: An Ideas on Nolthrirs
« Reply #26 on: December 11, 2008, 06:32:43 pm »
I can imagine that webbed feet are actually better than a fish tail. You have two of them which possibly makes you more flexible.

Under the moon

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Re: An Ideas on Nolthrirs
« Reply #27 on: December 11, 2008, 07:22:23 pm »
If it was a morphing magic - which it would have to be-, then it would have to be a the effect of a glyph. If it is the effect of a glyph, it is not a racial trait. If it is not a racial trait, any race with the exception of Kran (magic resistance) would be able to use it. So, possible, but you would also have to allow Merdwarves... *shudders*

Anyways, best to wait until we can swim before we start trying to figure out how to go faster.

zanzibar

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Re: An Ideas on Nolthrirs
« Reply #28 on: December 11, 2008, 08:15:00 pm »
I vote for a new race!  Shapeshifters!
Quote from: Raa
Immaturity is FTW.