Author Topic: "your character was still in combat when you disconnected...."  (Read 1325 times)

Mythryndel

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Re: "your character was still in combat when you disconnected...."
« Reply #15 on: December 22, 2008, 12:10:17 pm »
I just heard about the cable-pulling hack in another MMO last week. Apparently it is a big problem in many games right now. And with UDP packets, a crash vs pulling the cable are the same thing to the server... the client simply stops sending data. A /quit could behave differently, as it sends a final disconnect message to the server... but then you still have those, like vannaka mentioned, who simply /quit to avoid dying.

May I ask if there is a time-out for the current implemented work-around? If you were training armor for instance, will the server time-out the combat in a set amount of time... or can you get stuck like this until someone else comes along and kills the creature/player you were in combat with?

Under the moon

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Re: "your character was still in combat when you disconnected...."
« Reply #16 on: December 22, 2008, 03:53:22 pm »
The best option for now would be to keep your character online if in combat when you are disconnected for any reason, but allow the player to reconnect directly to that online character.