Author Topic: Alignment, and a better way of making it fit with PlaneShift.  (Read 5702 times)

bloodedIrishman

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Re: Alignment, and a better way of making it fit with PlaneShift.
« Reply #15 on: March 01, 2010, 08:38:49 pm »
I can fit my character into a nutshell. It's rather simple to make him fit into a box.

Kull Rhundin;

Lawful (when it suits him) Chaotic (when he feels like it) Evil (when he feels like it) Good (when it suits him)


See?

verden

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Re: Alignment, and a better way of making it fit with PlaneShift.
« Reply #16 on: March 01, 2010, 10:15:24 pm »
Quote
Lawful (when it suits him) Chaotic (when he feels like it) Evil (when he feels like it) Good (when it suits him)

You just described Chaotic Neutral.

bloodedIrishman

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Re: Alignment, and a better way of making it fit with PlaneShift.
« Reply #17 on: March 02, 2010, 01:00:56 am »
Quote
Lawful (when it suits him) Chaotic (when he feels like it) Evil (when he feels like it) Good (when it suits him)

You just described Chaotic Neutral.

"Strongly Chaotic Neutral" would fit better.

bilbous

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Re: Alignment, and a better way of making it fit with PlaneShift.
« Reply #18 on: March 02, 2010, 01:36:56 am »
ah you mean completely insane?

Earowo

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Re: Alignment, and a better way of making it fit with PlaneShift.
« Reply #19 on: March 02, 2010, 01:46:35 am »
nothigns better then seeing a crazed lunatic walkin down the street :D
Dohmo: Please clean up your language immediately.
Me: as i just said, what i said, fits in the guidlines of rated PG, i was just explaining to the G guy
Dohmo: Sorry I tried to e nice
Dohmo: and i'm telling you to clean it up. last warning
Dohmo: now just do it
Dohmo: No more warnings

Abuse?

Akkaido Kivikar

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Re: Alignment, and a better way of making it fit with PlaneShift.
« Reply #20 on: March 02, 2010, 05:51:18 am »
@XilliX: I don't expect it to be officialised at all. Just a better standard for players to describe their character.

It's not exactly necessary but I'm sick of hearing "[Oh, my character is Chaotic Neutral]" and not getting any intelligent thought into a character's mentality etc.

Using this system, a newb can see all of the main factors they should take into account when making a new character... some of these will be brought in later in the character's development, but it still can guide a newb into creating a character that is a character and not an empty shell, or generic chaotic neutral so that the player can just play themselves.

Yeah.

Earowo

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Re: Alignment, and a better way of making it fit with PlaneShift.
« Reply #21 on: March 02, 2010, 06:36:02 am »
spoken by an expert
Dohmo: Please clean up your language immediately.
Me: as i just said, what i said, fits in the guidlines of rated PG, i was just explaining to the G guy
Dohmo: Sorry I tried to e nice
Dohmo: and i'm telling you to clean it up. last warning
Dohmo: now just do it
Dohmo: No more warnings

Abuse?