Author Topic: New Magic  (Read 7099 times)

Bonifarzia

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Re: New Magic
« Reply #15 on: March 28, 2010, 03:11:48 pm »

Well. I can kill maulbernauts, imago consumers and more with only level 22 in Crystal Way and no sword. And I end with the same amount of life that I started with. Not sure how well you would do with level 22 sword. Of course, having a drifter or rivnak helps to avoid the reaches of the creatures and to take your distance so that you can shoot from a distance  :)

Greetings,

It seems I do not have to argue why combat is currently greatly inferior to magic when hunting big game.  ;)

jorrit

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Re: New Magic
« Reply #16 on: March 28, 2010, 03:15:03 pm »
It seems I do not have to argue why combat is currently greatly inferior to magic when hunting big game.  ;)

Well on the other hand you have to keep a few factors in mind when comparing:
  • It is much much harder to get magic to level 22 then sword. One level of magic costs a lot more in PP then one level of sword.
  • I can kill all the monsters above but it takes me a while and it is far from easy. Also without a mount it would be a lot harder still. It is only with the added speed of the mount that I was able to do this at a reasonable time.
  • This trick only works reasonably on open landscape. In closed areas it is nearly impossible to do it like this.

Greetings,
Project Manager of Crystal Space, CEL, CrystalBlend and Crystal Core. Please support Crystal Space with a donation.

Bonifarzia

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Re: New Magic
« Reply #17 on: March 28, 2010, 04:33:29 pm »
Don't take this statement to serious. I have discussed my conclusion before (magic rebalancing, wish list and NPC refactor) and don't want to go off topic here. In short, I would argue that the effort for training a single way or both, a weapon and an armor class to a given rank does not make a huge difference. On the other hand, I enjoy the combined use of magic and combat for a more entertaining hunt.

Back to the topic, I would say that I am glad we do not observe those rapid fire attacks anymore. Imho, the corresponding effect should be obtained by the use of more powerful spells that rapidly drain health over time with one single cast. Those players with clients that suffer from lag/slowdown with excessive spell casting will probably agree.
« Last Edit: March 28, 2010, 04:36:15 pm by Bonifarzia »

Falcon Avian

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Re: New Magic
« Reply #18 on: March 28, 2010, 06:20:55 pm »
wow and i thought a sword was useless :P

Well. I can kill maulbernauts, imago consumers and more with only level 22 in Crystal Way and no sword. And I end with the same amount of life that I started with. Not sure how well you would do with level 22 sword. Of course, having a drifter or rivnak helps to avoid the reaches of the creatures and to take your distance so that you can shoot from a distance  :)

Greetings,

Yes but my dark way should be at least a little stronger then my swords XD I'm 68 dark way and 20 swords and I hit over 3 times the strength with my sabers then taste of death.


I have an ego so large it has it's own gravity. So in short, yes, everything does revolve around me.

Zon

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Re: New Magic
« Reply #19 on: March 28, 2010, 06:34:47 pm »
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I think they need to focus more on  balancing the magic. imo they are not balanced.


Not balanced in what sense?

Greetings,

In the sense that you can do more in one Way than the other. Especially Dark Way. I like DW but the problem is that the other Ways are stronger which makes you want to learn all ways but I dont really want to learn all ways. Weakness in DW is so shortrangedm you get hit before even casting it. CW, I mean it is both extreme healing and extreme attacking, I mean both the healing spell and attacking spell are useful. RW is pretty much balance. It focus on increasing your physical attack. (Flame spire, Electrocute, Flaming weapon, etc.). BrW has some defensive spell and offensive but it is weaker than CW. how is that possible?!
Bera in mind that BrW is my strongest ways next is DW then CW but CW's Energy arrow seems to hit more times (more percentage of hitting) than DW and BrW and more damage in 50% SP

jorrit

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Re: New Magic
« Reply #20 on: March 28, 2010, 08:02:13 pm »

In the sense that you can do more in one Way than the other. Especially Dark Way. I like DW but the problem is that the other Ways are stronger which makes you want to learn all ways but I dont really want to learn all ways. Weakness in DW is so shortrangedm you get hit before even casting it. CW, I mean it is both extreme healing and extreme attacking, I mean both the healing spell and attacking spell are useful. RW is pretty much balance. It focus on increasing your physical attack. (Flame spire, Electrocute, Flaming weapon, etc.). BrW has some defensive spell and offensive but it is weaker than CW. how is that possible?!
Bera in mind that BrW is my strongest ways next is DW then CW but CW's Energy arrow seems to hit more times (more percentage of hitting) than DW and BrW and more damage in 50% SP

Not all ways are meant for damage. You are not supposed to do as much damage with crystal as with red or dark. Brown is also not meant for damage. Every way has its own characteristics and crystal (for example) is mostly for healing. So this imbalance you see is exactly as intended.

Greetings,
Project Manager of Crystal Space, CEL, CrystalBlend and Crystal Core. Please support Crystal Space with a donation.

Maisent

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Re: New Magic
« Reply #21 on: March 28, 2010, 10:04:36 pm »
I think he is right, magic should not only be about how much damage you cna make imo i think , for example if you are a master mage [lvl 150] you should be able to cast the realm 1 spells no problem, they should be fast, however weak, but the realm 5 spells should take a lot longer to cast and more mana, but stronger, and about how far you can cast it, i think it depends on the spell you cast, for exxample if it is missiles you are casting they should be cast pretty far away, but if it is somethin glike flame burst, not really as the flame you are casting on it will probably dicintigrate before it reaches its target as you are casting it pretty far away [unless if as we go up the realms our fire gets bigger]

This is exactly how it is right now.

Greetings,




UHH no it isnt you know why because healing flash taker s just as much time to cast as life infusion

Maisent

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Re: New Magic
« Reply #22 on: March 28, 2010, 10:11:59 pm »
Quote
I think they need to focus more on  balancing the magic. imo they are not balanced.


Not balanced in what sense?

Greetings,

In the sense that you can do more in one Way than the other. Especially Dark Way. I like DW but the problem is that the other Ways are stronger which makes you want to learn all ways but I dont really want to learn all ways. Weakness in DW is so shortrangedm you get hit before even casting it. CW, I mean it is both extreme healing and extreme attacking, I mean both the healing spell and attacking spell are useful. RW is pretty much balance. It focus on increasing your physical attack. (Flame spire, Electrocute, Flaming weapon, etc.). BrW has some defensive spell and offensive but it is weaker than CW. how is that possible?!
Bera in mind that BrW is my strongest ways next is DW then CW but CW's Energy arrow seems to hit more times (more percentage of hitting) than DW and BrW and more damage in 50% SP


Possible cause BrW is meant for reinforcing your defence e.g rock armor thorns, weight

Maisent

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Re: New Magic
« Reply #23 on: March 28, 2010, 10:33:40 pm »
Don't take this statement to serious. I have discussed my conclusion before (magic rebalancing, wish list and NPC refactor) and don't want to go off topic here. In short, I would argue that the effort for training a single way or both, a weapon and an armor class to a given rank does not make a huge difference. On the other hand, I enjoy the combined use of magic and combat for a more entertaining hunt.

Back to the topic, I would say that I am glad we do not observe those rapid fire attacks anymore. Imho, the corresponding effect should be obtained by the use of more powerful spells that rapidly drain health over time with one single cast. Those players with clients that suffer from lag/slowdown with excessive spell casting will probably agree.

Im glad we dont have rapid fire attacks too, but we SHOULD eb able to cast speels a little faster on realm 1 than we are on realm 5

Falcon Avian

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Re: New Magic
« Reply #24 on: March 28, 2010, 10:36:30 pm »

In the sense that you can do more in one Way than the other. Especially Dark Way. I like DW but the problem is that the other Ways are stronger which makes you want to learn all ways but I dont really want to learn all ways. Weakness in DW is so shortrangedm you get hit before even casting it. CW, I mean it is both extreme healing and extreme attacking, I mean both the healing spell and attacking spell are useful. RW is pretty much balance. It focus on increasing your physical attack. (Flame spire, Electrocute, Flaming weapon, etc.). BrW has some defensive spell and offensive but it is weaker than CW. how is that possible?!
Bera in mind that BrW is my strongest ways next is DW then CW but CW's Energy arrow seems to hit more times (more percentage of hitting) than DW and BrW and more damage in 50% SP

Not all ways are meant for damage. You are not supposed to do as much damage with crystal as with red or dark. Brown is also not meant for damage. Every way has its own characteristics and crystal (for example) is mostly for healing. So this imbalance you see is exactly as intended.

Greetings,

So, what is dark way supposed to help with? It has 5 spells, energy arrow at level 20 does more damage and a longer range with about the same speed as taste of death and my dark way is much higher then my crystal way. Necrotouch, weakness and darkness don't help much either. I'm still a few levels away from animate shadows, so I can't complain about it.


I have an ego so large it has it's own gravity. So in short, yes, everything does revolve around me.

Maisent

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Re: New Magic
« Reply #25 on: March 28, 2010, 10:38:52 pm »
wow and i thought a sword was useless :P

Well. I can kill maulbernauts, imago consumers and more with only level 22 in Crystal Way and no sword. And I end with the same amount of life that I started with. Not sure how well you would do with level 22 sword. Of course, having a drifter or rivnak helps to avoid the reaches of the creatures and to take your distance so that you can shoot from a distance  :)

Greetings,

Yes but my dark way should be at least a little stronger then my swords XD I'm 68 dark way and 20 swords and I hit over 3 times the strength with my sabers then taste of death.


magic is different, you can cast it all over again, if lvl 150 BrW for example should be just as strong as lvl 150 axesa then that would not be right because you can kill anything reall easy, where as if you have lvl 150 axe and trying to kill a monster then it will be harder cause you risk getting hurt plus you need skill to actually evade its attacks, for magic it is just standing, casting then run away etc all over again

Maisent

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Re: New Magic
« Reply #26 on: March 28, 2010, 10:41:24 pm »
Quote
I think they need to focus more on  balancing the magic. imo they are not balanced.


Not balanced in what sense?

Greetings,

In the sense that you can do more in one Way than the other. Especially Dark Way. I like DW but the problem is that the other Ways are stronger which makes you want to learn all ways but I dont really want to learn all ways. Weakness in DW is so shortrangedm you get hit before even casting it. CW, I mean it is both extreme healing and extreme attacking, I mean both the healing spell and attacking spell are useful. RW is pretty much balance. It focus on increasing your physical attack. (Flame spire, Electrocute, Flaming weapon, etc.). BrW has some defensive spell and offensive but it is weaker than CW. how is that possible?!
Bera in mind that BrW is my strongest ways next is DW then CW but CW's Energy arrow seems to hit more times (more percentage of hitting) than DW and BrW and more damage in 50% SP


Possible cause BrW is meant for reinforcing your defence e.g rock armor thorns, weight


i think DW is bugged if you can still hurt creatures more with lvl 20 CW than lvl 70 DW, that should not be right, unless youa re using a realm 1 spell, where as the big missile is realm 2

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Re: New Magic
« Reply #27 on: March 28, 2010, 10:44:29 pm »
Quote
I think they need to focus more on  balancing the magic. imo they are not balanced.


Not balanced in what sense?

Greetings,

In the sense that you can do more in one Way than the other. Especially Dark Way. I like DW but the problem is that the other Ways are stronger which makes you want to learn all ways but I dont really want to learn all ways. Weakness in DW is so shortrangedm you get hit before even casting it. CW, I mean it is both extreme healing and extreme attacking, I mean both the healing spell and attacking spell are useful. RW is pretty much balance. It focus on increasing your physical attack. (Flame spire, Electrocute, Flaming weapon, etc.). BrW has some defensive spell and offensive but it is weaker than CW. how is that possible?!
Bera in mind that BrW is my strongest ways next is DW then CW but CW's Energy arrow seems to hit more times (more percentage of hitting) than DW and BrW and more damage in 50% SP


Possible cause BrW is meant for reinforcing your defence e.g rock armor thorns, weight


i think DW is bugged if you can still hurt creatures more with lvl 20 CW than lvl 70 DW, that should not be right, unless youa re using a realm 1 spell, where as the big missile is realm 2

I heard animate shadows is weaker then taste of death. So it may be bugged.


I have an ego so large it has it's own gravity. So in short, yes, everything does revolve around me.

Hanace

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Re: New Magic
« Reply #28 on: March 29, 2010, 12:00:05 am »
I think he is right, magic should not only be about how much damage you cna make imo i think , for example if you are a master mage [lvl 150] you should be able to cast the realm 1 spells no problem, they should be fast, however weak, but the realm 5 spells should take a lot longer to cast and more mana, but stronger, and about how far you can cast it, i think it depends on the spell you cast, for exxample if it is missiles you are casting they should be cast pretty far away, but if it is somethin glike flame burst, not really as the flame you are casting on it will probably dicintigrate before it reaches its target as you are casting it pretty far away [unless if as we go up the realms our fire gets bigger]

This is exactly how it is right now.

Greetings,




UHH no it isnt you know why because healing flash taker s just as much time to cast as life infusion

No, life infusion takes LONGER then healing flash.

Maisent

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Re: New Magic
« Reply #29 on: March 29, 2010, 02:32:29 am »
I think he is right, magic should not only be about how much damage you cna make imo i think , for example if you are a master mage [lvl 150] you should be able to cast the realm 1 spells no problem, they should be fast, however weak, but the realm 5 spells should take a lot longer to cast and more mana, but stronger, and about how far you can cast it, i think it depends on the spell you cast, for exxample if it is missiles you are casting they should be cast pretty far away, but if it is somethin glike flame burst, not really as the flame you are casting on it will probably dicintigrate before it reaches its target as you are casting it pretty far away [unless if as we go up the realms our fire gets bigger]


well to me they are the same :P
This is exactly how it is right now.

Greetings,




UHH no it isnt you know why because healing flash taker s just as much time to cast as life infusion

No, life infusion takes LONGER then healing flash.