Author Topic: New armor  (Read 3665 times)

Sarras Volcae

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Re: New armor
« Reply #15 on: July 22, 2010, 09:22:15 pm »
idk if anyone said this and i'm too lazy to read the whole thread, buuut, real duels last less than a minute. they should end quickly. no one can realisticly duel for 30 minutes. no one.

Geoni

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Re: New armor
« Reply #16 on: July 22, 2010, 10:13:30 pm »
The topic: There were many points: Let me point out those points:



1)
IN normal vs normal with 100 swords and HA, they cant hurt each other, maybe like 31 points or something. THIS is not very realistic and it is annoying in duels also.

2)
When you are RPing and you surprise atatck somoene,[with lvl 100 HA and you have lvl 100 HA] you cant even hurt them. Imean shouldn't, even the best guardian out tehre, be injured at least?

3)
Duels take too long, they take about 30 minutes or something, they wear your armor AND your weapons down. Weapon prices already boosted up and now this? making crafters even more rich, and the hunting/crafting/mining/cooking thing is now unbalanced once again

4)
Maybe this is just the PS way of making more RP and less dueling, but hey dueling is RP too is it now?

5)So what they made is, Impact is good against both HA and LA, and pierce is good in what? hmm LA only? and slah is only good LA also?..... This will encourage WAY mroe RPing, and what i said up there about them killing duels for more RP, they are also killing RP for more PLing


Sorry i cannot spell  ;)
Haterzz welcome, and please post on what you think also, if it is  just me or not..?


1) You confused realism with mechanics of a computer game.

2) There is a difference between dueling and RPing, I'll expand upon that in the next point.

3) Instead of taking forever to duel, why not try RPing the fight instead? This is a RP game after all, and these days the mechanics for battling seem to be geared mostly towards fighting monsters, not other players. Since players aren't monsters you have two people with a strong development of thought and reaction, so it will require more than just pulling out weapons and colliding into each-other for 30 minutes.

4) Honestly, dueling is not RP.

5) I think you are flat out confused about what the mechanics gear towards.



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Maisent

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Re: New armor
« Reply #17 on: July 24, 2010, 10:33:28 pm »
The topic: There were many points: Let me point out those points:



1)
IN normal vs normal with 100 swords and HA, they cant hurt each other, maybe like 31 points or something. THIS is not very realistic and it is annoying in duels also.

2)
When you are RPing and you surprise atatck somoene,[with lvl 100 HA and you have lvl 100 HA] you cant even hurt them. Imean shouldn't, even the best guardian out tehre, be injured at least?

3)
Duels take too long, they take about 30 minutes or something, they wear your armor AND your weapons down. Weapon prices already boosted up and now this? making crafters even more rich, and the hunting/crafting/mining/cooking thing is now unbalanced once again

4)
Maybe this is just the PS way of making more RP and less dueling, but hey dueling is RP too is it now?

5)So what they made is, Impact is good against both HA and LA, and pierce is good in what? hmm LA only? and slah is only good LA also?..... This will encourage WAY mroe RPing, and what i said up there about them killing duels for more RP, they are also killing RP for more PLing


Sorry i cannot spell  ;)
Haterzz welcome, and please post on what you think also, if it is  just me or not..?


1) You confused realism with mechanics of a computer game.

2) There is a difference between dueling and RPing, I'll expand upon that in the next point.

3) Instead of taking forever to duel, why not try RPing the fight instead? This is a RP game after all, and these days the mechanics for battling seem to be geared mostly towards fighting monsters, not other players. Since players aren't monsters you have two people with a strong development of thought and reaction, so it will require more than just pulling out weapons and colliding into each-other for 30 minutes.

4) Honestly, dueling is not RP.

5) I think you are flat out confused about what the mechanics gear towards.





If dueling is not RPing, how come it is in the RP server? I think it is RPing, or at least it is a different kind of RP-fighting. Really, i would not want to go up to a person and challenge them to a duel and just go /me blah blah blah.

RP doesn't just mean you talk in chat.

Maisent

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Re: New armor
« Reply #18 on: July 24, 2010, 10:37:01 pm »
What i think is, PvP is a different kind of RPing, just because you are dueling does not mean its not an RP.


novacadian

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Re: New armor
« Reply #19 on: July 25, 2010, 05:13:57 pm »

Quote
2)If you are using the game mechanics, I would call it PvPing not RPing :)

Although all styles of combat have my respect; just because one challenges another character to a PvP does not distract from the fact that it is Role Play.

It seems to me that the term "RP" has become to mean a subset of what many outside of PS (and some within like me) can easily misunderstand due to the common usage of the term "Role Playing". It appears to me more and more that the two terms are not synonymous. This is unfortunate, as it seems to lead to much misunderstanding on this forum - or at least for me.

So far my character has been involved in combat which included straight storyline, PvP and RP style which used the /roll command with 1d6's to decide success or failure of intended actions. A set number of hits was agreed upon at the outset and initiative rolled. First past the post of hits was the winner and the looser used /suicide to enter the Death Realm.

Although it could use some modifications to reflect character stats, DB of armour, and weapon damage; the RP (using 1d6) combat  was the most enjoyable. The flow was slowed to the pace of the individual players which mimics more the traditional style of D&D-ish play; as well as allowed time for comments from the characters involved as well as the small crowd which witnessed the event.

That said, it is my feeling that all of the above forms of combat are legitimate Role Playing styles. It is just a matter of the preference of the players involved... or at least their agreed choice. Notice the term Role Playing was used just now instead of RP to avoid any confusion and calls of foul from those that have taken the term RP as their own here on PS. That is not meant as any disrespect for them having done so.

- Nova