Everybody seems to still think realism matters in this game. Yes, it does to some extent but the game can't really match out physical world, I mean, you're in a friggin stalagmite. I do think that when it comes to how long it takes to train those things, it should take less of a players time, because honestly, players aren't paying for something that isn't entertaining and wastes their time of wasting time, which is something to consider if this game is going to be made pay to play. Also, if they're going to drive this to the failboat of mechanics that don't support RP, then things like crafting should be made to attract the mind of a child and not have them repeat the same pattern over and over again until they get bored and quit.
Anyways, to answer your question: No, I hope it isn't designed to be realistic.