Author Topic: Fishing improvements  (Read 814 times)

Catlemur

  • Hydlaa Citizen
  • *
  • Posts: 424
  • Death or Glory
    • View Profile
Fishing improvements
« on: July 10, 2011, 04:59:25 am »
It would be great if it was possible to make fishing more complex.
New tools:Fishing trident/spear,net.
Baits:Using small fish,plants,bread pieces e.t.c. as bait.
Limiting the ways you could catch fish:E.g. You can only catch eels by using the net from 20:00 - 24:00 of ingame time.
Using the "flying fish" mount to assist you in catching fish.

MishkaL1138

  • Veteran
  • *
  • Posts: 1175
  • Meh.
    • View Profile
Re: Fishing improvements
« Reply #1 on: July 10, 2011, 10:31:19 am »
This has been commented earlier on another thread. Please, don't spam the forums.

PS: it's called a drifter.

"It's all fun and games until someone stabs someone else in the eye."

Phantomboy86

  • Hydlaa Notable
  • *
  • Posts: 584
  • Sarva used to own the deed to my soul.
    • View Profile
Re: Fishing improvements
« Reply #2 on: July 10, 2011, 01:58:33 pm »
Always wanted a trident. And bait. However the one thing on that list I wouldn't agree with is the time of day method of fishing. While it's very realistic, with how quickly time passes in game and the distances between some places (like how the bronze doors, being the only eel spot currently, is so far away with no fast-travel method).

Fishing will probably be improved more when cooking and alchemy is, so that there would be more use for the fish you catch.


...

I want that trident.

BoevenF

  • Hydlaa Notable
  • *
  • Posts: 543
  • Amdeneir citizen, mostly travelling
    • View Profile
    • The Doømed Ones SVG
Re: Fishing improvements
« Reply #3 on: July 11, 2011, 05:05:47 am »
Using the "flying fish" mount to assist you in catching fish.

PS: it's called a drifter.

It's called a figure of speech.

bilbous

  • Guest
Re: Fishing improvements
« Reply #4 on: July 11, 2011, 10:57:07 am »
I'd like to see the fish swimming around like in oblivion but I guess that isn't going to happen.

Aramara Meibi

  • Veteran
  • *
  • Posts: 1062
    • View Profile
Re: Fishing improvements
« Reply #5 on: July 11, 2011, 01:53:43 pm »
bait would be cool. it'd be nice if different bait caught different types of fish.
all blessings to the assembled devotees.

Earowo

  • Veteran
  • *
  • Posts: 1463
    • View Profile
    • Guild Site
Re: Fishing improvements
« Reply #6 on: July 11, 2011, 02:08:03 pm »
I'd like to see the fish swimming around like in oblivion but I guess that isn't going to happen.
Fish in Oblivion try to eat your brainz.
Dohmo: Please clean up your language immediately.
Me: as i just said, what i said, fits in the guidlines of rated PG, i was just explaining to the G guy
Dohmo: Sorry I tried to e nice
Dohmo: and i'm telling you to clean it up. last warning
Dohmo: now just do it
Dohmo: No more warnings

Abuse?

Catlemur

  • Hydlaa Citizen
  • *
  • Posts: 424
  • Death or Glory
    • View Profile
Re: Fishing improvements
« Reply #7 on: July 12, 2011, 07:34:14 am »
Yeah alchemy is really crucial for creating a player operated economy.Well it is planned to implent a kind of fish as deadly as the Oblivion's one so the trident could be used as a weapon too.

Earowo

  • Veteran
  • *
  • Posts: 1463
    • View Profile
    • Guild Site
Re: Fishing improvements
« Reply #8 on: July 12, 2011, 12:23:27 pm »
I suppose if pirahnas were implemented, they could be both fished, or fought
Dohmo: Please clean up your language immediately.
Me: as i just said, what i said, fits in the guidlines of rated PG, i was just explaining to the G guy
Dohmo: Sorry I tried to e nice
Dohmo: and i'm telling you to clean it up. last warning
Dohmo: now just do it
Dohmo: No more warnings

Abuse?

Talad

  • Administrator
  • Hydlaa Notable
  • *
  • Posts: 798
    • View Profile
Re: Fishing improvements
« Reply #9 on: November 28, 2011, 09:50:44 am »
Duplicate of this.