Author Topic: Mishka's 3D learning thread  (Read 1895 times)

MishkaL1138

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Mishka's 3D learning thread
« on: May 03, 2016, 07:11:12 pm »
This is not to teach you stuff! It's to show what I'm learning. For example, just now I finished...

A CROSSBOW!

Some more pics (just 2 and one that you've seen already ^ over there)

Tips? Thoughts? Donations? *rattles a can with coins*

"It's all fun and games until someone stabs someone else in the eye."

LigH

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Re: Mishka's 3D learning thread
« Reply #1 on: May 04, 2016, 03:30:17 am »
* LigH tips Mishka for a few more candles to have the scene lit.

But it looks quite credible already.

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MishkaL1138

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Re: Mishka's 3D learning thread
« Reply #2 on: May 04, 2016, 03:17:10 pm »
I did another thing: a hatchet!

I know PlaneShift does not need new models for preexisting items, but I like making them and I learn a lot out of it. Maybe the next item I'll do is something that's using a placeholder at the moment.

"It's all fun and games until someone stabs someone else in the eye."

Bonifarzia

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Re: Mishka's 3D learning thread
« Reply #3 on: May 06, 2016, 06:30:57 am »
I've told you on IRC, and I gladly say it again: This looks good!  :)

Tuathanach

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Re: Mishka's 3D learning thread
« Reply #4 on: May 12, 2016, 09:41:34 am »
Hey looks good. Always good to see folk trying 3d modelling. One thing for textures is make them look less clean. Try adding dirt, grime , scratches, dents etc. I found out that only after doing some things and then being told that they could look better
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LigH

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Re: Mishka's 3D learning thread
« Reply #5 on: May 13, 2016, 01:05:52 am »
The metal already looks well used; just the handle was freshly replaced. ;)

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MishkaL1138

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Re: Mishka's 3D learning thread
« Reply #6 on: May 13, 2016, 04:53:30 pm »
Hey looks good. Always good to see folk trying 3d modelling. One thing for textures is make them look less clean. Try adding dirt, grime , scratches, dents etc. I found out that only after doing some things and then being told that they could look better

A friend suggested blood on the blade, lol. But you can do a lot of stuff with the Burn tool in Photoshop. I'm starting to look into higher detail (and polycount) modeling, trying to double the poly count.

"It's all fun and games until someone stabs someone else in the eye."

jemima

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Re: Mishka's 3D learning thread
« Reply #7 on: May 22, 2016, 04:27:10 pm »
Wow.!! Looks great.!!
Love to see you ended up with a nice looking model.
Can't wait till I see some of your models in-game.   :P

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novacadian

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Re: Mishka's 3D learning thread
« Reply #8 on: July 19, 2016, 11:11:43 am »
Looking good Mish! Be cool to have some of your graphics in the game world.

Venalan

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Re: Mishka's 3D learning thread
« Reply #9 on: November 14, 2016, 05:43:39 am »
Mishka recently gave me the files for the crossbow which I hope to get added to PlaneShift as soon as possible.
..

Illysia

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Re: Mishka's 3D learning thread
« Reply #10 on: November 14, 2016, 11:05:27 am »
Nice Mishka. :thumbup:

MishkaL1138

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Re: Mishka's 3D learning thread
« Reply #11 on: November 14, 2016, 05:48:29 pm »
* Mishka dusts the thread off after the last visitors trudged in uninvited

Thought I'd try my handpaw at this again, so here's part of a small project I'm working on:

I like this piece because it's got that Resident Evil 1 texture look, doesn't it? Kind of like something you'd find in a manor after being forgotten for 100 years.

"It's all fun and games until someone stabs someone else in the eye."

Illysia

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Re: Mishka's 3D learning thread
« Reply #12 on: November 14, 2016, 08:28:30 pm »
The texture looks good, does it have a normal map or is the texture just that detailed?

MishkaL1138

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Re: Mishka's 3D learning thread
« Reply #13 on: November 14, 2016, 09:04:26 pm »
It's just that detailed. I don't know how to do normal maps. But if you'd like to try your paw hand at making another texture with a normal map, feel free to give me your email so I can send you the model.

"It's all fun and games until someone stabs someone else in the eye."

Illysia

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Re: Mishka's 3D learning thread
« Reply #14 on: November 15, 2016, 09:25:09 am »
I have to find a way to do that first. I think my Maya is too old to make normal maps in it and the only program I learned to make them in is Mudbox which I don't have. :/