Author Topic: Dev Q&A February 11th 2024  (Read 51 times)

gonger

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Dev Q&A February 11th 2024
« on: April 14, 2024, 01:25:52 pm »
Talad (Leader/Founder)
Eonwind (Rules)
Tuathanach (Rules)
Zunna (Rules/Settings)
Mordaan (Settings)
Venalan (Settings Lead)
Uadjet (GM Lead)
Emaline (GM Team)
Zweitholou (Art)
Gonger (PR)

(22:03:15) [chat] Uadjet:  Hello and welcome to the Developer's Q&A! This is an out-of-character meeting where you can hear about the development of the game and ask the Dev and GM teams any questions you might have. If you do have any questions, please line up at the lecterns in front of the stage.
(22:03:57) [chat] >Anysu salutes Gonger with respect.
(22:05:40) [chat] Uadjet:  If there are no immediate questions, I'll give you all a quick update on what's been going on behind the scenes.
(22:05:48) [chat] >Anysu waves at Gova
(22:06:54) [chat] >Gova greets Anysu.
(22:07:42) [chat] Uadjet:  Talad has continued on with the procedural dungeons.
(22:08:25) [chat] >Anysu listens intently to Uadjet.
(22:08:29) [chat] Uadjet:  He's been very focused on that for,... about a month now.
(22:08:58) [chat] Uadjet:  He's got traps in, and he's still working on those, and he's also got systems for generating loot and critters/npcs.
(22:09:26) [chat] Uadjet:  Not named NPCs, but it's entirely possible to fill a dungeon with cutthroats or onyx daggers
(22:09:55) [chat] Gonger:  Is this to be understood like a mini rogue-like?
(22:14:00) [chat] Uadjet:  I haven't really played those games so I cant' really say, but they look to be standard dungeon crawls. No RP to speak of, but monsters and treasure and locks and traps abound.
(22:15:10) [chat] Anysu:  What of the level of this dungeon and the monster npcs?
(22:16:14) [chat] Uadjet:  That can be set when the dungeon is created.
(22:16:48) [chat] Uadjet:  So there could be dungeons with npcs and critters appropriate for new players, or ones that would give experienced players a challenge.
(22:17:28) [chat] Anysu:  That is how it should be.
(22:19:37) [chat] Anysu:  Will a player be able to destiguish before entering if they are high enough to face monsters inside.
(22:19:48) [chat] Uadjet:  Simply having critters that are hostile will be nice.
(22:20:29) [chat] Gonger:  Will this be part of the next release?
(22:20:29) [chat] Uadjet:  That's a good question, but I'm afraid I don't know the answer. Realism would dictate 'no', but a small hint might be nice. A patrolling npc of the appropriate level just outside the door, maybe.
(22:20:35) [chat] Anysu:  Do not want someone with too low level to wander into a challenging dungeon
(22:22:44) [chat] Uadjet:  Oh, I remember playing Everquest. Running around, killing little armadillos, when suddenly a bloody sand giant comes running up and turns me into a monk-shaped smear on the ground with one blow.
(22:23:13) [chat] Uadjet:  Try the other newbie area? Angry griffons.
(22:23:29) [chat] Uadjet:  A little fear keeps people on their toes.
(22:28:00) [chat] Uadjet:  But as I said, it should be fairly easy to tell if a dungeon is too much for you.
(22:30:04) [chat] Gonger:  No risk no fun.
(22:30:12) [chat] Gonger:  Too much risk, also no fun.
(22:30:41) [chat] Uadjet:  True.
(22:31:00) [chat] Uadjet:  At the last meeting, I said I'd try to get a full 'set' of quests for the observatory done.
(22:31:10) [chat] Anysu:  Ending in the realm to learn said lesson, not pleasent or fun.
(22:32:07) [chat] Uadjet:  The current count is 19 quests, four NPCs, and... maybe a dozen items.
(22:32:21) [chat] Gonger:  Impressive!
(22:32:36) [chat] Anysu:  Nice
(22:32:47) [chat] Uadjet:  So that's one 'Welcome To...' quest, two quests for each NPC in the obserfvatory, and one quest that starts elsewhere for each NPC.
(22:32:49) [chat] Gonger:  I still would like meta-quests for players: Create a Quest and Create a NPC.
(22:34:12) [chat] Uadjet:  Talad mentioned there was no content for the NPCs in there, and I think I've fixed that. :)
(22:34:49) [chat] Uadjet:  The items still have to be made, the NPCs fleshed out, and some critters and items placed in a couple spots, but most of the writing work is done.
(22:35:10) [chat] Uadjet:  There are players working on quests right now, so there is cause for optimism.
(22:36:07) [chat] Uadjet:  And even with their NPC and mine, that's only three NPCs for Homestead. There are none in Raurim, or the newer areas in Amdeneir and Ojaveda. Well, one in Oja if Talad likes my glassblower.
(22:38:15) [chat] Anysu:  If there is a glassblower will there be glassblowing crafting?
(22:40:11) [chat] Uadjet:  In time, hopefully, though for right now she's just for quests.
(22:41:27) [chat] Uadjet:  Any questions?
(22:41:40) [chat] Anysu:  I have a Dungeon one
(22:41:45) [chat] Uadjet:  Sure.
(22:42:39) [chat] Anysu:  If Talad has trapped this dungeon. Will find and disarm trap be working in there?
(22:43:26) [chat] Uadjet:  Oh, sure.
(22:43:34) [chat] Uadjet:  They're working in the existing dungeon already,.
(22:43:42) [chat] Anysu:  One thing untrapping a container or door. But another to find other hidden traps.
(22:43:47) [chat] Uadjet:  That includes finding traps and finding secrets.
(22:44:34) [chat] Anysu:  Have done few dungeons currently. So do not know how those skills work.
(22:45:31) [chat] Uadjet:  Try on this crate here.
(22:46:20) [chat] Anysu:  I did it..
(22:46:31) [chat] Uadjet:  You found the trap?
(22:46:37) [chat] Anysu:  I did
(22:46:48) [chat] Anysu:  Took me two tries to disarm it
(22:46:53) [chat] Uadjet:  I'm not sure that trap works, as I was remembering the name instead of picking from a dropdown menu.
(22:47:50) [chat] Anysu:  What happens when you do not disarm? How do you activate trap?
(22:48:34) [chat] Uadjet:  In the case of a container, it would tripper on opening it.
(22:48:45) [chat] Uadjet:  Traps on floors trigger when you step on them.
(22:48:55) [chat] Anysu:  But when? When you pick container up?
(22:49:49) [chat] Anysu:  oh missed the opening thing you just said
(22:50:30) [chat] Anysu:  Then how do you find the floor traps? Begore you step on them?
(22:51:03) [chat] Uadjet:  There's a special ability under intelligence called detect secrets, which is what can find both traps and secret doors.
(22:51:19) [chat] Uadjet:  Oh, wait, I'm wrong.
(22:51:24) [chat] Uadjet:  That finds secret doors.
(22:51:47) [chat] Uadjet:  Detect/Remove traps is also under intelligence, but is a bit easier to obtain.
(22:52:04) [chat] Uadjet:  150 Int for that, and 180 for detect secrets.
(22:52:55) [chat] Anysu:  Have high enough of both of those.
(22:53:03) [chat] Uadjet:  I'll have to take people through that dungeon again. Which means I have to make sure there are no crash bugs, and I should probably figure out how to get to the end. ;)
(22:53:08) [chat] Thosor:  I have more than that for both
(22:53:11) [chat] Anysu:  How do you activate them.
(22:53:49) [chat] Anysu:  Do you open abilities and click on something? Or type something in chat wndow?
(22:54:05) [chat] Uadjet:  The actual command is "/ability detect secrets" or "/ability Detect/Remove traps "
(22:54:18) [chat] Uadjet:  It's easier to drag them onto your shortcuts bar.
(22:56:50) [chat] Anysu:  secrets is to find hidden doors? and the other is just for traps?
(22:57:15) [chat] Uadjet:  Yes.
(22:58:31) [chat] Uadjet:  Oh, I didnt' answer the question about procedural dungeons being in the next release, did I?
(22:58:49) [chat] Uadjet:  Well, I don't know, but Talad's been so focused on it that there's a good chance it will be.
(22:59:08) [chat] Anysu:  Well I do want to be in on any event you do to show those skills. If you have done it I missed it. Thanks for explaining.
(22:59:38) [chat] Uadjet:  That was back when Legacy was still running, and I wasn't quite as worried about crashing the server during events. :D
(23:02:05) [chat] Anysu:  So setting off traps can cause crashing of server?
(23:02:28) [chat] Uadjet:  It did during that event, but I think it's fixed now.
(23:02:40) [chat] Uadjet:  I'm more worried that we won't be able to find our way through.
(23:04:07) [chat] Uadjet:  Any other questions?
(23:04:34) [chat] Thosor:  not for now
(23:04:53) [chat] Gonger:  Thank you, Uadjet. Very enlightening.
(23:05:13) [chat] Gova:  I'm just eager to get my completed quests past 398, where's it's been for years now.
(23:05:33) [chat] Anysu:  Thank you for update Uadjet
(23:06:03) [chat] Anysu:  Did you retrap that crate Uadjet?
(23:06:06) [chat] Thosor:  I have many I don't know where to resume again.
(23:06:35) [chat] Uadjet:  Happy to! I think we can bring the meeting to a close. Thank you all for coming, and I'll see you at the next meeting in two weeks. Until then, have fun playing and maybe try an event or two!