Author Topic: Dev Q&A July 27 2025  (Read 69 times)

gonger

  • Hydlaa Citizen
  • *
  • Posts: 345
    • View Profile
Dev Q&A July 27 2025
« on: August 09, 2026, 07:43:04 pm »
Talad (Leader / Founder)
Eonwind (Rules)
Tuathanach (Rules)
Zunna (Rules / Settings)
Mordaan (Settings)
Venalan (Settings Lead)
Uadjet (GM Lead)
Emaline (GM Team)
Zweitholou (Art)
Gonger (PR)

Uadjet: Hello and welcome to the Developer's Q&A!
Uadjet: This is where we give you a look behind the curtain at what's being worked on, and give you a chance to ask questions and make suggestions.
Uadjet: Okay, so people who have attended events have now seen all three new faction guildhalls.
Uadjet: There's no way to access the Conclave of Glyphs legitimately for now, but I'll leave that ramp there so that those who missed the event can take a look.
Uadjet: One is on the road between Hydlaa and the BD, just a little ways past the Explorer's Outpost. The second is in the desert east of Ojaveda. The third can be seen from the temple in Gugrontid.
Uadjet: Now, Talad's been doing work on a beastmaster, which is an NPC that will allow you to buy either new pets or new skins for your pets. I'm not sure if he's decided that once and for all.
Uadjet: He's also been doing more work on city management.
Uadjet: Now, I'll bring in an NPC so that you can see what the screen looks like.
Uadjet: There's a new icon in the right-click menu for some NPCs that allows you to go into City Management.
Javii: Is Willam the only city manager working? I've interacted with the one in Ojaveda and it doesn't list requirements.
Uadjet: I tried Xorekke earlier and none of the sections were working.
Uadjet: So maybe only Willam is working for now.
Javii: ahh I see, yeah I tried Xorekke as well
Gonger: I will check this out soon. Sounds interesting.
Uadjet: Yeah, only the Hydlaa one seems to be working.
Anysu: Totally did not know of those others
Javii: I'm basically asking because Talad on stream went to check the positions table on the one in Ojaveda and it was empty.
Javii: so I think he expected it to be working already
Uadjet: I think it's a case of something not being loaded properly.
Uadjet: But give the Hydlaa one a try, if you have some time and spare resources.
Anysu: Will player characters get individuall benefit from donating?
Uadjet: If the player is in a guild, the guild as a whole gets credit. That's how it stands currently, but of course the sytem is still being built.
Gova: Well, there's nothing under siege equipment. That's a shame. I want to build ballistas!
>Uadjet dropped a Ballista.
>Uadjet picked up a Ballista
>Uadjet dropped a Catapult.
Thosor: Do we have enemy cities?
Uadjet: Siege weapons aren't usable just yet, but I suspect it's just a matter of time.
Anysu: Only enemy be attacking monsters
Anysu: Be cool if had a guild house with a space to have a siege engine around the guild house.
Thosor: Magic changes everything, Cyndi Lopper [sic]
Thosor: Attack other guild houses, then loot them.
Uadjet: I'm not sure Talad would approve of that. :)
Anysu: Probably not. Could use them on monsters. Or maybe PVP in PVP areas.
Zrak: Or future guild wars
>Uadjet picked up a Catapult
Uadjet: Well, if we get them working I can easily bild an event around them.
Uadjet: But for now, they're just decorative.
Anysu: Could also have an event around new Beastmaster.
Gonger: And Talad needs a different name there, for there is only one Beastmaster, our dear Kalterina!
Anysu: YES THAT IS RIGHT GONGER!!!
Uadjet: Animal Handler should work.
Uadjet: So, are there any questions? Suggestions?
Thosor: Regarding the maps...
Uadjet: Yes?
Thosor: I went to patch a missing part of my main map...
Thosor: I used the wrong one, (i had a couple of each section)
Thosor: If the section is already on the main map, you lose the spare one that was tried.
Uadjet: Ah, yes. They are consumables.
Thosor: I would like them labeled better, lower left, top middle, etc. North, south...
Anysu: That be helpful such labels.
Uadjet: Well, I'm not sure that's how it would work. Maps are of places and regions, not as part of a single larger map.
Gonger: That would be good, I also already used several map pieces...
Uadjet: The full map in our compendium is a player convenience, but there's no logical, in-game reason for that to be a 'full map'.
Thosor: I promised a friend a piece, but we don't know which is which without wasting them.
Anysu: And those maps cost alot!
Thosor: Maybe add a dialog box like Windows: "are you sure you want to left click?"
Anysu: Perhaps a means by which if you go to buy a map you already have there could be a message that you had that piece?
Uadjet: A check to be sure that piece isn't already present would make sense, though.
>Anysu nods at Gonger.
Gova: After losing treasure chest or two due to 'eating' them when they were locked, I thought about a solution. My idea was that using an unlocked treasure chest gives you the contents, but using the locked version either doesn't work or produces an identical copy of itself as it's consumed. That way you don't gain or lose anything by trying to use a locked chest.
Gova: Maybe something similar would work for map pieces, where using one that you already have spawns a copy of itself in your inventory when it gets consumed.
Uadjet: I think the first Hydlaa piece could be given as part of the 'Welcome to Hydlaa' quest, like in was in Legacy.
Zrak: Totally agree with you.
Gonger: Good idea.
Gova: The Hydlaa Plaza map is the most detailed, and NPCs get added automatically when you talk to them. I think. Well, some of them.
Thosor: What is difference of pin vs custom pin?
Uadjet: The custom pins are added by the player, while the others are added automatically by the game.
Zrak: Do you have a question Gonger?
Gonger: I have a question about those new equipment slots (like the one I have my barrel in). Would it be possible to make certain items UNequipable there, items over a certain size like tents, or, ahum, BEDS? It is a total immersion breaker to me...
Uadjet: Yeah, some items are disallowed via category. I think disallowing items over a certain weight and/or size would make sense too.
Gonger: Weapons strapped on the back normally look awesome!
Thosor: Question, what is the slot above the arms armor? Looks like shawl.
Gova: Top right slot?
Thosor: Yes, top right
Gova: It goes robe, arms, bracers, gloves, shield.
Anysu: Top right is robe.
Uadjet: Then I think we can bring the meeting to a close. Thank you all for coming, and I'll see you again at the next meeting in two weeks. Until then, have fun playing and maybe try an event or two!
Gonger: Thank you all. Try to be online a bit more often during the week, in case some newbies arrive :)