Name: Brinnstein
Population: Human, Dwarven.
Services: Weaponsmiths, Armor Smiths, brewerys (Yes, that\'s right, plural), and maybe a farm or two.
Archetecture: I\'m thinking south German, namely Bavarian, with assorted cave dwwellings (From failed mining operations, not the best place to live, but why let a perfectly good hole go to waste? Not sure about dwarven archetecture as it exists in this game, but throw some of that in too.
This town is primarily a mining operation, and would allow players to harvest metal, buy metal based armor/weapons, or, holding with the German theme, get a ton of Beer. It\'s a \"Filler\" town; not really special, maybe even forgettable, but perhaps the location for some major event in the future? Like on of those incidents where the miners accidentally reach some kind of anchinet evil, and everything goes to pot, or something to that effect. Just a thought!