Author Topic: This is why EQ sucks.  (Read 8966 times)

Drilixer

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« Reply #45 on: August 09, 2003, 10:28:14 pm »
ah... I was enjoying [reading] this thread

Vengeance

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« Reply #46 on: August 10, 2003, 07:38:17 am »
I\'m sure if you keep posting your bitches and moans here, we will find more ways in which the EQ designers did what they had to do to make a compelling and fair game that didn\'t lag.

I\'m not saying it is the perfect game, or that PS will be identical to it, but it is just funny how almost all the things you are pointing out in this thread are really design constraints common to any MMORPG and not truly reasons for EQ to suck.

Just my opinion I suppose.  But I see no reason to retire the thread.

- Venge

sashok

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« Reply #47 on: August 10, 2003, 09:47:34 am »
EQ was good in a sense on lag, there was none, at least none for me.  It was a big and complete game with a lot of information, quests, races, everything, etc. There was not that many bugs, by bugs I consider things that don\'t work, but then again, i never got passed level 20, just quit the game.  


But I still think the game in a sense of design, a half-assed game, it became boring and annoying to me really quick,  I would rather play a game that has more bugs and still be in development than an all perfect and full game but that completely sucks.
« Last Edit: August 10, 2003, 09:49:12 am by sashok »

bbum

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« Reply #48 on: August 13, 2003, 08:22:44 am »
Wasnt that boring to me... then again I found that you can level from 12 to 35 real quick (few days) in highhold keep real early =)

Its real easy to slack off in eq and find yourself playing for hours without of gaining anything.
« Last Edit: August 13, 2003, 08:24:46 am by bbum »

derwoodly

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« Reply #49 on: August 16, 2003, 12:32:15 pm »
As an ex EQer who thinks the EQ does suck, and it does, let me add one, with subsections.

Suck reason:  SPAWING MOBs.

Subsuck reasons:
 
Sitting on your but waiting for that rare spawn to pop up so you can complete your quest!

Killing your way to bottom level of a dungeon only to have to teleport back out because some how even though you have killed evey creature in the place they are all alive again. (this has been fixed with the new dungeons, but EQ still sucks)

The sole reason for camping is that MOBs  spawn at a point.  and camping sucks! ( \" Is  Orc 1 Camped?\")

Having to worry about were you meditate because the next MOB is due to \"pop\" right were you are sitting.


Good thred!!!

druke

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« Reply #50 on: August 16, 2003, 07:40:19 pm »
Quote
Killing your way to bottom level of a dungeon only to have to teleport back out because some how even though you have killed evey creature in the place they are all alive again. (this has been fixed with the new dungeons, but EQ still sucks)
 

... if you have a skilled enchanter in your group you can walk right out the door


my how times have changed.....

derwoodly

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« Reply #51 on: August 17, 2003, 05:04:25 am »
I actually enjoyed EQ, but this is a EQ sucks thred so....

EQ sucks because your trusted guild leader will kill you dead if you make one typing mistake.  But, this is the same NPC who in the past has taken you under his wing and given his pocket change every time you brought him or her a wing of dead bug you smashed.


I have a million of these so....

Your level 50 warrior who when wearing all of his uber gear can go toe to toe with a frost giant has to run away from 30th level spiders like a little girl just because he is on a corpse run and only has a fine steel long sword instead of his jade mace.

You group with 40 or so of your friends and take on the god of hate and all of his henchmen and WIN! and you STILL don\'t gain a level. (Raids are a lot of fun, but you rarely get much exp points from it.  For the amount of time it takes to go on a raid, the loot and exp really suck)

Your dwarf borrows a great big  rusty twohanded sword from an Oger and when he gives it to you it magicaly shrinks to fit your body size! and it still sucks as a weapon!

icosiel

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« Reply #52 on: August 17, 2003, 11:40:57 pm »
ooh!, me now! ;)

The option to but spells you can\'t use, d\'oh!

Magick system isn\'t open enough, why can\'t my mage cast health spells?

Weapon castes, I want my mage to a a nice chunky axe, like in morrowind :D

The set up of the towns was evil (especially when you have a crap memory)

Too expensive, plus I don\'t have a credit card to pay :(

Walking miles to find beasties worth fighting

Getting lost with no map.

Hopefully EQ 2 will be better, and cheaper when/if it comes out. Will keep me going until the december update of PS :D :D :D :D

derwoodly

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« Reply #53 on: August 20, 2003, 11:09:13 am »
Thanks Icosiel for helping me out!  

I seem to have taken over for Abemore. I know I am not worthy to lick the ground that he walks on, but I will continue this wacky thread anyways.

EQ sux cause... Linkdead monster!

Your Woodelf Druid is kiting three forest gaints and has them down to a sliver of health and you loose your connection.  When you log on your miles away and naked! D\'oh!

Note1: Yes I Know EQ is not the only one for this

Note2: I feel you, Icosiel, but I don\'t think EQ2 is going to be any easier.  If you want easier try DAoC.  Intrestingly, DAoC is not as popular as EQ.  In truth, Venge knows what he is talking about.  It has to be chalanging and even frustrating in order to be fun!  It is like a amusement park.  You drive for hours, pay a load of money, stand in line, then after the ride is over you say, Wow that was great!!!

Note3: Nerfed = taking your once powerfull character class and making it soft and squishy like the toy, because players who are not playing the class thought the class was to powerful.  (see also Class balancing)

Note4: Class Balancing, the almost imposible task of making everyone in a MMORPG happy with the power of their favorite class.

Note5: Beer, a substance consumed in RL to ease the pains of Nerfing, Class Balancing, and the Linkdead monster.

derwoodly

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« Reply #54 on: August 21, 2003, 05:41:53 pm »
I won\'t let the thread die!



EQ sux\'s because...  Monster Drops!!!

Example:
Your young barbarian warrior goes out hunting with a rusty sword and no shirt and and manages to kill a young wolf pup (heh).  The pup drops a ruined pelt and 3 copper coins.  Figuring the pelts will be usefull you put it in your pack and keep the copper.  You think to yourself, hummm he must have eaten a gnoll or something and swallowed the copper.  You go on to kill the next monster and... what no pelt! only copper coins. A wolf pup with no skin at imagine that.   You kill another one... and this time only wolf meat drops.  Wolf meat! what happen to the meat from the other two wolfs?  The next time nothing at all... nothing not even wolf hair.   What was that wolf made of.  I am frightend!


That example reminded me of another one.

EQ suxs cause you can\'t eat raw meat, even if your a troll.  /BBQ is not a comand.

Your 50th level Troll Warrior has run out of food, but rather than taking a bite out of one of the gaints you have killed today you have to bug the woodelf standing next to you for some raw rabit meat, and water she managed find nearby!

Rhapsodies

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« Reply #55 on: August 22, 2003, 07:37:54 pm »
Well, if people arn\'t letting this thread die.

(Long time EQ player)

Eq sucks because.

1. A completely equal level druid and a bard duel, and the unless the bard is a moron, then he will win.

2. Camping monsters. (I enjoy waiting 12 + hours only to have the monster killed by some passerby)

3. Mob Corpses. When you loot a body, it just magically goes away. Why can\'t it stay around awhile then sink into the floor or something.

4. Monsters of the same type die the same. (Okay, I am getting tired of goblins mooning me)

Anyway, thats all I have for now.

Cheers,
Rhap.

Note: EQ did have a lot of good points, but I shall not mention them.
« Last Edit: August 22, 2003, 07:44:18 pm by Rhapsodies »

derwoodly

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« Reply #56 on: August 23, 2003, 02:31:53 pm »
EQ sucks because you can do the same quest more than once!

I have killed that Mintaur Hero 6 times and returned his shackels to the Man in Quenyos (sp?).  Every time I do he acks like it is the first time I have ever done so!  You would think he would catch on after a while.  Those Hero Bracers rock! But since there is saposed to only be one of them in existance each player can only wear one of them.  But, more than one player has them. What kind of fashion sense does that make!!! Everyone running arround with one green bracer and one blue!  It must be so that NPC will not catch on and say \"hey you have a match set of the Hero Bracers, who gave them to you!-- give me one back!\"

derwoodly

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« Reply #57 on: August 25, 2003, 05:01:42 am »
EQ suxs because the world never changes!

Those Ogers have been cooking that same Dwarf for years now! I am sure it done by now!

Ferona Vay has been under contruction for years as well.  Those elves sure are taking there time in building it.

My Guild trainer never sleeps! He just stands in the same place day after day.  It is no wonder he killed me.  He has not slept in years!

derwoodly

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« Reply #58 on: August 29, 2003, 08:15:01 am »
EQ suxs because you get dizzy playing it.

Spinning arround in first person mode makes you sick.

(this actually is not one of my complaints, but I have heard others complain about it.  Duke Nukem 3D \"cured\" me of the vertual world spins.)

SummerBreakGame

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« Reply #59 on: August 31, 2003, 07:21:19 am »
Everqust lacks manythings.

Compare it to shadowbane for instance.

Shadowbane pulls users attention threw constant pvp, nation/guild relations, and huge combats.

EverQuest is repetive, you know whats going to happen before you do it. The equation is

hrs spent camping = (item*rarity)(camp lists)


Don\'t get me wrong shadowbane aint perfect either. But at least things change.

EverQuest is a great idea that was developed from a marketing perspective and not an actual gamer.

EverQuest uses delay tactics to hook the user to play a little longer until the player feels he has something invested. Once then, the player is \"required*\" to purchase one of the dozen expansions.

EverQuest is a genius marketing game.
-Rob


*Required to be active amongst guilds, and server population.