Author Topic: PLANESHIFT Council - Very Important!  (Read 11651 times)

seperot

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« Reply #90 on: September 03, 2003, 10:57:21 pm »
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Maybe you could all have fancy uniforms and high topped boots too! :-)


hehe i love it *scrwal it on a notepad to use later*

as for my thoughts it dose sound like communisum right now and it chould get worse it chould turn natzi like

power crazy people chould get more powerfull fueling a domination tactic

soon the Ug whould attack all non Ug guilds then the non Ug will have to be called the coalition

pw 1
 planeshift war one

fear it

Monketh

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« Reply #91 on: September 03, 2003, 11:01:09 pm »
Sounds like the plot for some random anime, all we now is a supply of girls and giant robots. :P
The key to manipulative bargaining is to ask for something twice as big as what you want, then smile and nod when you are talked down to your original wish. You are still young, my apprentice, and have much to learn in the ways of the force. -UtM

Plaidmonkey

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« Reply #92 on: September 03, 2003, 11:01:48 pm »
When I think of a big counsil, I just think it would add some depth to the game. More like a government and not so much just some united guilds as some people seem to be suggesting:O But also not a government that will make everybody at the end of a certain time period make sure they have enough money to pay taxes or any thing like that.

You\'ve got my support for something like this as long as it keeps the game fun and entertaining. Sorry if I\'m ranting alittle, or it\'s not making much sense, just bare with me ;)

In my eyes, it would simply (like I said before) add a little more depth to the game and make it more interesting (groups attacking trade convoys would be an interesting twist :D But trade routes would only work if lets say certain minerals were found in certain parts of the PS world and would be needed in another part or whatever, just wishful thinking here).

Ok I\'m, again, just throwing around ideas.

Moogie

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« Reply #93 on: September 03, 2003, 11:18:44 pm »
That\'s just the thing though, Plaid... a government idea has already been laid out by the development team. Just go to the main site and see, it\'s all there.

This is just an unecessary means of providing certain guilds with publicity, power and status.

Plaidmonkey

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« Reply #94 on: September 03, 2003, 11:28:12 pm »
Hmm, I see ;(  Guess I missed reading that. It sounds very NPC-run though, I\'m not sure I like the sound of that as much as actual elected citizens. Now I\'m totally lost as to what\'s going on :baby:

Monketh

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« Reply #95 on: September 03, 2003, 11:30:57 pm »
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This is just an unecessary means of providing certain guilds with publicity, power and status.


I wouldn\'t be posting here if I thought (or knew) this was \"A vast Right-Annah Conspicracy\" :P

I\'ll drop the topic though due to lack of public interest.  My position is now neutral.
« Last Edit: September 03, 2003, 11:31:51 pm by Monketh »
The key to manipulative bargaining is to ask for something twice as big as what you want, then smile and nod when you are talked down to your original wish. You are still young, my apprentice, and have much to learn in the ways of the force. -UtM

Evanchild

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« Reply #96 on: September 03, 2003, 11:36:38 pm »
im interested.  i think the whole purpose of this should be just to retain a certain amount fo order.  np annihlation and pilaging of  defenceless guilds and such... members of not.  if you stand for good you get good in return.
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Dameon

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« Reply #97 on: September 03, 2003, 11:46:44 pm »
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Originally posted by Annah
Ah ... and I almost forgot. This idea with the council is not perfect. But that\'s why we are here, to make it perfect!


I don\'t think that this plan (in the way Annah described it) could ever be perfect (my personal opinion BTW). It takes away from the whole preset structure of the existing game.

Half_Pint

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« Reply #98 on: September 03, 2003, 11:55:57 pm »
Lol I guess Mirth will strive for order alone then.  That\'s OK, I do understand the concerns of those who are opposed to this idea.  It could very easily become \"a very large alliance\", but it could also be a great way to help out on a global scale.  

Annah, I think you should take some time to write up a plan for this organization that addresses some of the issues raised by its opponents.  If you can explain yourself perhaps they will agree.  Until such a written plan is produced, I declare Mirth Guild neutral on this issue.

Kiern

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« Reply #99 on: September 04, 2003, 02:13:03 am »
Mogura, I am VERY curious as to just what your problem is.  You expect people to read your long, very boring post, which I think there is more then one of (the newbie help is the only one I know of) yet when it comes to something you think you don\'t like (without reading the ideas) you seem to go off.

 Just because you think it is boring, does not mean others do (and if it is boring to you, then ignore it), it is one of the more fun things for me about an online game (that is why I have stuck with The BISM, not power or anything, I like the setting up of something and hopefully watch it become successful), the actual playing is kind of boring (you can do that in sp just as easily), if you won\'t even read the posts then I see little reason for you to be posting anything, at all, about this subject.

Good Luck Annah, what is good about this is you will see which guilds will stick through with you and be more likely to help out more.
« Last Edit: September 04, 2003, 02:14:49 am by Kiern »

Fish

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« Reply #100 on: September 04, 2003, 03:41:21 am »
I am having a hard time seeing the harm in all of this.  If 10 guilds want to get together and form something big and lay down some ground rules {what ever}.  If they wind up being real power brokers(so what).  If they pull it off [I?ll be totally amazed].

Trust me guys if you have a guilds collection with over 1000 people, that is players not necessarily just characters but players, it will be a powerful force indeed.  And considering how the game is played without adding any extra rules, that is the parts the developers have actually talked about, they?ll be able to build buildings and maybe even cities.  And my guess is when you build the city you own it.

If this world is truly as massive as I?ve read it won?t make any difference anyways in the grand scheme of things.  You wanna solo, go for it.  You don?t wanna be a member of something like this, you don?t have to be.  If you don?t like the idea of the city built by collection of guilds, don?t go there.

Organizing 1000 people thereabouts won?t be easy.  I?ve never seen it done before but that doesn?t mean I can?t be done.  It would be hard to believe that 10 separate guilds or more would agree on many things.  If you read through some of the statutes they are based on a lot of guilds will be diametrically opposed.  So I don?t really have any words of advice but I do have this to say.

Good luck and give it your best shot!
Doing things just for the halibut.

Dameon

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« Reply #101 on: September 04, 2003, 04:38:05 am »
IT is ok if they were planning to do it on their own, but when I read it, it seemed to me as a way of controlling any guild.

druke

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« Reply #102 on: September 04, 2003, 05:40:26 am »
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Originally posted by Annah

  Until now, Arcane Order, Black Order, Mirth and Evanchild\'s guild support the Council ... but as I said we really must know how many support it.
 


it might be wise to not that the AO is in discussion fore we haven\'t voted on it yet, i know myslef and a fe wothers arenh\'t as quick to ban with you as wolf is.


my how times have changed.....

Kiva

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« Reply #103 on: September 04, 2003, 01:58:07 pm »
Seriously, I\'ve just read all these very boring posts about this very boring subject, and still I have not found ANY post at all explaining WHAT this council does, and HOW they\'re actually going to do it... Fun, isn\'t it? All this fuzz about how the structure is to be, and who wants to be, or not be, in the council, yet not a single post explaining what exactly is to be done... It\'s really fun, you know. :P
\"Somewhere over the rainbow...\"

Xalthar

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« Reply #104 on: September 04, 2003, 06:38:46 pm »
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Originally posted by Vengeance
Congratulations, wolfmane, you just invented the Communist Party.  :-)


There\'s absolutely nothing wrong with communism (apart from the fact that it has to be lead by strong incorruptable people, and such are hard to find) :P