Author Topic: Transforming weapons!  (Read 1295 times)

Sarios

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Transforming weapons!
« on: October 15, 2003, 02:17:23 am »
While thinking of things to make the ps world better I came up with the idea that weapons could transform! I think it would be cool if after using a weapon for so long that the weapon would kinda upgrade it\'s self or at least change in appearance! Then I dagger of some sort can be faught with until it becomes a legendary sword or something along those lines! Think of the possibilities of new weapons to be found! Also, about this is that I think that only weaker weapons should be able to do this because if not a player could get a strong weapon and work on it. ( In other words, it wont be able to be matched) So really all weapons should have some kind of limit!

WHAT DO YOU THINK?
« Last Edit: October 15, 2003, 02:18:25 am by Sarios »
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Waylander

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« Reply #1 on: October 15, 2003, 03:31:28 am »
Cool idea They did something like this in dynasty warrioirs 4.  Only  thing id add is the weapon can also be blessed and worked on by a smithy.  Cant wait to get my amazing one shot crossbow with two shots in it.
<Jeraphon>oh khado
<Jeraphon>you so khrazy

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ForteX

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Nice idea
« Reply #2 on: October 15, 2003, 05:34:20 am »
Nice idea, I have seen it in some games, and it is very fun. Although, all weapons should be able to upgrade, of course, within some limits and without breaking the game balance. I guess that changing it look is work for a blacksmith (yay ^^) and even upgrade, what would be nice is something like bonuses. You have a great proeficiency (dunno how to write it T_T) with low-level daggers, so, you would get damage bonuses with them, maybe even speed bonuses, since you already dominated the way they are used (attack, strentgh required, etc...). That could make a player better with a low-level dagger than one with a high level ubber rare one, as long as the first dude had used the dagger a lot (like 100.000 times) and the second one, none. I know it is not very easy to understand, since my english is awful.

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Sarios

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« Reply #3 on: October 15, 2003, 01:30:34 pm »
Nah, I fully understand you! Also I\'m glad to know you two like my idea!
Quote by Tupac Shakur: \"Why am I trying to see when there ain\'t nothing in sight and why am I dying to live when I\'m just living to die?\"

kronon

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« Reply #4 on: October 15, 2003, 03:09:25 pm »
sounds a bit like secret of mana. You found an orb!.

Waylander

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« Reply #5 on: October 16, 2003, 02:08:08 am »
I hope they implement this idea it could also be a great way of making profit.  Buy dagger for 100 tria, fight with it a lot, sell for 100 000 tria, of course I would only do this after I have my 1 trillion tria worth crossbow :p
<Jeraphon>oh khado
<Jeraphon>you so khrazy

Xil|sleeps: I love cadoras

Waylander, A.K.A: Cadoras, Khado, Nurahk, Armeen, Nostra ... God.

I3lack Templar

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« Reply #6 on: October 16, 2003, 02:21:36 am »
Ya but 1 problam, Remember Crimson sky for X-box. By the time my weapon, was uber strong, a stronger gun was out in stores.
so be careful to make sure it wont take TOO long for the weapon to gain XP (Or whatever) Cause it may just become Tedious and soon forgotten.

Sorry to sound Negative but it is a concern you must think about
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Wedge

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« Reply #7 on: October 16, 2003, 02:29:51 am »
Hate to be a ruiner, but all common logic denotes a weapon gets weaker and more damaged the more you use it.  I mean what next, should armor get better the more it gets hit?  And it totally eliminates the point of buying new equipment.  Now maybe you should be able to upgrade existing equipment at a forge or something, but by using it... no.
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I3lack Templar

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« Reply #8 on: October 16, 2003, 02:31:27 am »
Exactly. For now, lets just leave it at \"Go to a forge and Do funky things to it to make it better\" or something like that.
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Waylander

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« Reply #9 on: October 16, 2003, 04:26:25 am »
Well you know those Xbox games..YUCK.. terrible stuff xbox is but better than Gamecube

In the world of console PS2 is king
Oh and I agree with wedge its not like its a fantasy mmorpg now is it...
<Jeraphon>oh khado
<Jeraphon>you so khrazy

Xil|sleeps: I love cadoras

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NikonX

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« Reply #10 on: October 16, 2003, 07:04:59 am »
if it is realism we\'re looking for, then that is a bad idea.
But i do agree on the forge idea, u could like do stuff to you\'r weapons/armor and customize them to make them stronger or more resistant to certain type of attacks, that way we could upgrade our own equipment and make it suit our taste or needs.
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I3lack Templar

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« Reply #11 on: October 16, 2003, 07:16:22 am »
HEY! how bout adding a Symbole or crest on our armour or shields, Like a guild symbole or family Crest! or even simply change the sheild/Armours colour

Edit: Like going to a Metal Crafter or such
« Last Edit: October 16, 2003, 07:17:18 am by I3lack Templar »
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zinder

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« Reply #12 on: October 16, 2003, 01:29:16 pm »
Quote
Originally posted by ForteX
Nice idea, I have seen it in some games, and it is very fun. Although, all weapons should be able to upgrade, of course, within some limits and without breaking the game balance. I guess that changing it look is work for a blacksmith (yay ^^) and even upgrade, what would be nice is something like bonuses. You have a great proeficiency (dunno how to write it T_T) with low-level daggers, so, you would get damage bonuses with them, maybe even speed bonuses, since you already dominated the way they are used (attack, strentgh required, etc...). That could make a player better with a low-level dagger than one with a high level ubber rare one, as long as the first dude had used the dagger a lot (like 100.000 times) and the second one, none. I know it is not very easy to understand, since my english is awful.


I think he talks about giving the character a bonus for a special weapon, if you use the that same weapon over and over. For example you have bought your sword, used that sword for some time and then you get better in using it. Its the same sword as before, but the char a better feeling for its strengths and weaknesses, so he can use it better.
Its not expierience for a certain weapon on the weapons side, but on the chars side.
i like this idea better than expierience on the weapons side.

Sarios

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« Reply #13 on: October 16, 2003, 01:47:30 pm »
That\'s pretty much what I was going for Zinder! But, I would still like to see the weapons change (just adds to the fun!) This should be with the different types of weapons and maybe the type of attack could change with the amount of time you spend using it!
Quote by Tupac Shakur: \"Why am I trying to see when there ain\'t nothing in sight and why am I dying to live when I\'m just living to die?\"

Moogie

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« Reply #14 on: October 16, 2003, 02:44:40 pm »
As a character uses a particular type of weapon, his skill in wielding and using that weapon increases.

As the weapon is used, it degenerates and may eventually break unless it is repaired by a Smith.

Weapons could also be upgraded, but they wouldn\'t \"change\" into something else... just use stronger metals or be magically enhanced, for example. They will still degenerate however.


I think this creates a fair balance and is the most realistic option. Just my 2 cents. :)