[edited this all out \'cause I got a better idea]
If it\'s acceptable that by some act of a paniced deity who was afraid of a mortal challenging them, my character got ahold of the last crystal remaining unaccounted for, then seperot wouldn\'t be god-like because while my character couldn\'t defeat him, he could certainly put up a defense against him. :-) I\'ll admit it\'s rather weak but c\'mon, desperate times call for desperate measures. :p
I still think a combination of 3 things: a Diaboli\'s charm, shock factor from seperot not being able to pick up the staff, and another shock factor from having somebody ignore his attempt at intimidation, would\'ve been enough to keep him from destroying my char. :-) But if you still don\'t see it, I suppose I can change it around a bit.
I still want to know which crystal the \'air\' crystal is. My first guess would be the Azure crystal because in-game its description describes it as having mastery over the element of air, but it\'s said early on that seperot already had that crystal. My second would be the \'crystal\' crystal just because \'crystal\' = clear and air would be clear, but the \'crystal\' crystal is healing, and it\'s said moogie had that one, which seperot took. My last guess would be the blue crystal, but it actually has no relation at all to air. Blue = water.
Which is it?
The other three options, red brown and dark, are all definately accounted for.