lol, been waiting to use that icon for a while

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Anyway we could always use a healer, quoting from the site; \"it\'s a foolish guild that is without the ability to cure oneself in combat\". And with the new divisions system that i am in the process of creating there will be a Healer\'s division. With us being mercenaries we will have enough wealth to provide you with the best herbs and equipment.
I know this is a little hard to fathom but you can have mercenary healers, you just have to forsake any Hippocratic Oath. You will be able to set up a mercenary medical facility; a non guild member crawls in to your lab dying of blood loss and you say; \"That\'ll be 500 Tria please\". Or if another group of fighters needs a healer on their campaign your services can be hired.
Anyway I doubt you will view The Mercenary Guild as your primary choice, probably because most people don?t associate healers with mercenaries. But if you want to role-play a more interesting character than a run of the mill goody-two-shoes selfless healer, then keep us in mind

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