Firstly, I will say this again, and I will never get tired of emphasising it, PlaneShift is a RolePlaying game, and those who do not plan on RolePlaying are disrupting the gaming atmosphere for the intended player audience.
\"1337 ppl\" is as out of place in an MMORPG as a RolePlayer in an online shooter. Why do you want to create a separate server for people the game is not directed at is beyond me.
Yes, Mogura, people have a right to choose. But the developers are the ones who decide how the game will be, people do not have the power to completely transform the nature of the developer\'s work at their will.
I have seen, and I am not pointing any fingers here, in fact, I am not even saying where I witnessed this attitude

. But many players act this way:
\"This is a RolePlaying game, but I don\'t want to RolePlay, I will just do what I want.\"
I think there is something wrong with that attitude. If the very core of the game does not appeal to you, why play it? There are many other games out there for you.
About the PIN idea, I am not entirely in favour of it. I trust that players are smart enough to think \"Mmm, my character has not met Kada yet, he will act as if he has never seen her before and ask for her name.\". The name display above the character model is an OOC aid, as much as in MUD\'s, you see the other character\'s name right from the start, even if you had never interacted with it before.
Once again, if any feels personally attacked by my post and/or opinion, such is not my intention. I know I can be very blunt and protective of my point of view, and it may strike someone as being hostile, but I do not want to make anyone feel dumb, insulted, or humilliated because of my words.

- Golbez