Author Topic: Montly fee eventually?  (Read 2231 times)

alcapalis

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« Reply #15 on: April 11, 2002, 05:03:09 pm »
if somebody could find an company that wants to host the server.. so they could advertise at planeshift then its a very very good idea.. but well.. i think its not easy to find such an company :)
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Dumb Woob

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« Reply #16 on: April 11, 2002, 09:00:14 pm »
Quote
Originally posted by ParaSite
In reply to some of your ideas hitman:

Quote
1. pay for extra items (just for show no extra advantages)

I\'m almost absolutely positive that this won\'t happen, every player gets exactly the same opportunities. So a special weapon is going to cost you lots of tria\'s :)


Well, i think he actually means like special ingravings on weapons and armor

alcapalis

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« Reply #17 on: April 11, 2002, 09:46:28 pm »
so just another painting?
hmm could be nice.. having a shield with your guild logo on it.. but i doubt if people will pay for it..
well they can always try it..
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crazi

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« Reply #18 on: April 12, 2002, 08:08:07 pm »
Hm..Im new here, got excited when I first heard about the game.  This is my idea:

Create a Website that is essential to the game.  It will have much information like player stats, information, news, downloads, and whatever other ingenious things you can figure out.

In order to enter certain sections, you have to go through many advertisements.  Such as the signing up ones (I think those are extra dollars).  I am sure that people are willing to sign up for some crappy advertisement and create another email address inorder to play this wonderful game for free.

Also, in the members section, if you want to get a loan for extra gold, you can either pay from paypal or do a few sign up tasks.  This way, Players want gold so they get YOU gold in real life.  Just remind players that they need to click on the banners and e.t.c. or the game will be extinct.

Many players who like the game will probably do so, players that don\'t will rebel by not clicking.  Another way to generate revenue is to sell webspace on your server also.  For the guilds and such, sell a monthly 5/mo or such for a website that will allow stats and e.t.c.  This may take a bit of work but it may eventually work out.  

Free Advertisement is not bad either.  You can make a referal program also that will encourage people to get people to sign up.  Maybe a level up?  or points that you can trade in to get a good weapon.  Kind of like those game places where you trade in tickets, maybe have Referal points to trade in for awesome and rare weapons, spells, e.t.c.  Your imagination is your plane.

Another way to generate revenue is to sell mailing lists.  Of course player\'s will have their real email address, but if you could get the word out to create ANOTHER email address just for the \"other\" advertisments, you could sell mailing lists and make extra dollars.  This way everyone benefits except the spammers.

Also another way to generate revenue is of course, auctioning weapons and selling customizations.  Only the most dedicated members will do so though, I doubt you will be able to profit from that after all of the work and labor involved.  But maybe you will make a few dollars off of it.  

Another way is to put the game files onto FilePlanet somehow.  This way you will save bandwidth from your own server.  I am not too sure about FilePlanet regulations but it seems to me that you can put about any kind of files on their.  Since PlaneShift is an RPG.  Maybe you can set up a PlanetPlaneShift in addition to this webpage and use the benefits for your own purposes.  Again, I stress my ignorance toward this idea.

In conclusion, There are many ways to generate revenue.  They are all around.  Subspace, a free game since 1997 or 8, is still functioning by using various free servers.  Now in the year 2002, the game as a whole has about 20,000 servers.  The way they can do it is by creating many many servers which do not take up so much bandwidth, putting certain people in charge of each server.  Connecting them together is a single billing server which will unite Chats, and other such things.  The servers run great.  I get 230 ping even though the server is in Finland.

The is all that I must say.
Where once has gone before.....Another will find new.  ?(

Gate Master

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« Reply #19 on: April 13, 2002, 01:01:51 am »
i think having just a couple of banners won\'t be bad at all, as long as game is free.
what the devs can do is to have a member service along with the free.
On the member service there can be more weapons, a bigger world, more quests, and such.
also the members would have a faster server(not that the free server should be slow just that the member should be faster.)
updates gets implamented into member serveice first then into the free or some implements just stay in the mebers game.
or u can have lotteries with prizes like u can be  game master for like a day or something
idon\'t know about that last one.
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Cyonamie

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« Reply #20 on: April 13, 2002, 02:13:33 am »
heya gate master


cmhitman

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uhh
« Reply #21 on: April 13, 2002, 02:46:32 am »
i think that even if they wanted to they couldn\'t take much money forthemselves because the game engine is freeware and i think if they did thy\'d have to pay a certain amount to the creators of the crystal engine. but say if they where using the money not for themselves but for servers or something it might be legal.
« Last Edit: April 13, 2002, 02:47:37 am by cmhitman »
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Arzosah

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« Reply #22 on: April 13, 2002, 09:17:17 am »
You know, there are games online where you can use money from your own bank account and give it to the people who develop the game and in exchange they give you cybermoney. Of course, not the opposite way. And there would be many other (more fun) ways, to get ingame money, like just slaying monsters or something.