I know there is another Post like this one.. however this is a totally different idea. So I posted it seperately. Thanks for not Flaming.

I just got through reading the Undead army post. In it, it had a cool thought on after you die you come back as an undead. however since alot of people seem to think this is over played. I was thinking of some thing fun. Maybe having several options after you die.
For example. You die and you see a respawn window appear it has the following options.
1.) Press 1 to respawn with out your gear at your home point or at the temple. This will deduct ( monatary cost or another idea a certain amount of health etc..).
2.) Press two to be randomly spawned as a low level monster (* rat, wolf, bear, Bat, lizard, orc, gob etc...)for a min. of 10 mins. or until you are able to obtain a kill. After which you will be respawned in the temple at no cost to you. (Note that while your a monster you will not be able to send or recieve or communicate in any way to others.)
3.) You can stay dead in the spot you are in and wait for a resurrection or your allies can with your permisson drag your body to a nearby town, or temple where you can get a resurrection. If done this way there should be no penalties on the character. (After all this is more in the line of role playing.)
These are just some ideas on what we can to handle the dying thing. I like the idea that you have a choice of instant respawn ... way way back at your characters home temple, but have a strong health, speed, and or other stat penalties for awhile.
To keep with the feeling of the game I added the last version of a resurrection. Where if your friends are willing to role play getting you to the cleric/priest to get a resurrection. Then there should be no penalty but instead this shoudl be rewarded. My suggestion to reward this I was thinking of no penalty after you are resurreted.
let me know what you all think.