If some of you people regularly check the server site you will notice a spooky change in the player section.
http://planeshift.fragnetics.com/players.phpLook carefully at the characters created and -- Yes! Someone has actually managed to create a couple of characters that were not intended to be in MB. To be exact - 1x Female Lemur, 1x Female Klyros and 2x Female Diaboli (I could\'ve made more, but it got boring. The reason why I made 2x Diaboli\'s is because I forgot the name of the first one. Kinda silly...) Now, guess who did it.

That\'s right. As I was doing a bit of reading at around 1.30 AM, I stumbled over a bit of code that disabled/enabled the locked characters. Being as inept at that stuff as I am, of course I changed it to enabled, just to see what it would do and badabing badabop, I suddenly could create any character I wanted. Sure, they all just look like little dwarves, yet the statistics still show them as something completely diffrent. Eurika!

Anyway, as I scooted along, trying out diffrent of the characters, I noticed the lack of a diaboli skin. So I investigated it further, trying to understand why it showed no model in the create screen, and just as I was about to log in to the game it... Crashed. After a few attempts, I came to the conclusion that the diaboli model must be bugged, and yes, it was. However, with my wretched thinking, I figured that if I crash because of a bugged model, then shouldn\'t others crash as well? :rolleyes:
And guess what? I was right. Once I managed to find the bugged file and replaced it with a perfect made dwarf, I was able to log in and to my great amusal, people stopped moving all around me, their characters only remaining in the game for 20 seconds before the server kicked them due to a client crash. So I spent 15 minutes hunting down every living creature in PS, mercilessly killing their clients, just to test if it was really a bug, and yes. It was.

Now, the beautiful part is that if I hadn\'t reported it earlier today, it would have been in the CB release as well, and some wretched mind could\'ve seriously abused it to clear a whole area, and fight all alone, which would be terribly unfair for others, yes? But the bug has been forwarded, and should be fixed shortly. Yet, it is still in MB, and I\'ll give a 1-minute tutorial to prevent your client getting crashed, should anyone figure out how to abuse it.

Step 1: Open your Planeshift\\art\\models.zip file.
Step 2: Find and extract the file femdiabolo.spr
Step 3: Rename it to femdiaboli.spr and add it to the zip again (got no clue how to do that on Linux so you\'re on your own) - Windows users can do this by simply dragging it back into the WinZIP window, and accept to ADD it.
Step 4: Enjoy.

So anyway, that\'s just another tuesday night, and may you all enjoy the time left of MB.
Btw, sorry Karyuu. I didn\'t mean to crash you THAT many times.

For those who will now go looking for this thing, I just say good luck. There are 515 files in the PlaneShift folder, many of them being zips containing 100\'s of more files, so really. Don\'t bother. All you get is that you add more numbers to the statistics, that\'s it. You only get a little fat dwarf to play with and not a klyros/lemur/whatever.
