Author Topic: Linux 2D Problems  (Read 1768 times)

josephoenix

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« Reply #15 on: June 28, 2004, 03:54:17 am »
Hm.. are you running enlightenment? That does funny stuff if you change the window focus while playing/loading...

Oddly, it seems like its calling CEL functions as it loads, but it complains at the beginning that there is no CEL environment var set. o_O

Ah, well... The wonderful quirkyness of linux. :P

josePhoenix
Sir John Falstaff: "Let the skie raine Potatoes: let it thunder, to the tune of Greenesleeues"

Feeyo

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« Reply #16 on: June 28, 2004, 01:18:33 pm »
Hi,

Nope not running enlightement. and tried the cvs version and the build.sh script none work ... ugh.. so i have put the export lines into my .bash file.

Dont work either.
Maybe its because i am using a 64-bit os???

I tried to run it with :
F33y0@neptune:~> linux32 ./psclient-bin
no luck.  :(
Brains are a stronger weapon then any class Battleship ever.

Karosh_Steinkatz

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« Reply #17 on: June 28, 2004, 07:52:55 pm »
I don\'t know how PS compiles or runs in 64bit. But if you post the errors maybe someone can help.
« Last Edit: June 28, 2004, 07:53:23 pm by Karosh_Steinkatz »


Back to Planeshift again \\o/

josephoenix

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« Reply #18 on: June 28, 2004, 08:14:08 pm »
I\'m running (erm, attempting to run. Stupid closed-source drivers >.< ) 64-bit linux. When I _did_ have a working psclient binary it was called ./psclient , IIRC psclient-bin is only in the binary version of PS.

Or maybe I\'m wrong *shrug*

josePhoenix
Sir John Falstaff: "Let the skie raine Potatoes: let it thunder, to the tune of Greenesleeues"

Karosh_Steinkatz

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« Reply #19 on: June 28, 2004, 08:20:28 pm »
Yeah, psclient-bin is in the tarball from sourceforge.
Feeyo, if you want you can try the binaries from here: http://freewebtown.com/alchemylab/
The site is still very basic, but more stuff will be added soon.
« Last Edit: June 28, 2004, 08:24:06 pm by Karosh_Steinkatz »


Back to Planeshift again \\o/

josephoenix

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« Reply #20 on: June 28, 2004, 08:24:51 pm »
Eh, Karosh? I guess it really doesn\'t have much on there... all I get is a \"404: The page has been sucked into a black hole\"
EDIT: Working now... maybe it was just my spazzy internet connection o_O

josePhoenix
« Last Edit: June 28, 2004, 08:26:15 pm by josephoenix »
Sir John Falstaff: "Let the skie raine Potatoes: let it thunder, to the tune of Greenesleeues"

Karosh_Steinkatz

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« Reply #21 on: June 28, 2004, 08:26:25 pm »
I corrected the url already ;)
edit: *lol* bad timing
« Last Edit: June 28, 2004, 08:27:57 pm by Karosh_Steinkatz »


Back to Planeshift again \\o/

Feeyo

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« Reply #22 on: June 29, 2004, 02:54:09 am »
ugh. nope doesn\'t work either =(

I will try and get it to work.

If i find a solution i will keep you all updated.
Thanks anyways :)
Brains are a stronger weapon then any class Battleship ever.

Feeyo

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« Reply #23 on: July 01, 2004, 12:40:58 am »
Ok installed the new nVidia driver :D  work great by the way :)
New nvidia-settings Gui added.

Anyhow i just created a ner Character, and when uploading it. it told me i am link dead? then slam crash.

planeshift.application.client: PSLoader: step 1: success
Constructing psdWarning: 0xab67f50
GetPSWindow: No PSWindow with the name \'Communication Window\' was found.
GetPSWindow: No PSWindow with the name \'Player Window\' was found.
Destructing Warning: 0xab67f50
planeshift.application.client: 1 References too much for psengine!

Using 2D mode by the way the OpenGL doesnt work either. :(
Brains are a stronger weapon then any class Battleship ever.

josephoenix

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« Reply #24 on: July 01, 2004, 04:30:53 am »
I remeber that series of errors occuring when I didn\'t have the art installed... However, if you made a character, then you have the art instlled apparently... It wouldn\'t let you proceed through the char creation otherwise...

Was the segfault right when it told you you were linkdead? If so, try making another character and going through real fast (stats don\'t matter at the moment). This seems to fix the linkdead error for some...

And by 2d mode do you mean software rendering mode?
As I\'m sure you\'re aware, 2d is two dimensional (flat) and 3d has depth... And Planeshift is a 3D MMORPG ;)

josePhoenix
Sir John Falstaff: "Let the skie raine Potatoes: let it thunder, to the tune of Greenesleeues"

Feeyo

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« Reply #25 on: July 01, 2004, 08:21:46 am »
Uhm yeah Software mode i mean lol, sorry typo was too busy with my nvidia drivers :D

Will try that now.
Brains are a stronger weapon then any class Battleship ever.

Feeyo

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« Reply #26 on: July 01, 2004, 08:24:21 am »
Mes:
HandleMessage: Persist Message: CELPERSISTCMD_SEND_WORLD

cel.persist.classic:   Reading entity 99 (\'world\')...

cel.persist.classic: Adding PC \'pcinventory\' to Entity \'world\'
Before LoadMapFile: time=62733
Load TYPE plugin crystalspace.mesh.object.emit
WARNING! Object \'_p_laanx_entrance2hydlaa_plaza\' is not closed!
./psclient: line 6:  9725 Segmentation fault      ./psclient-bin

Back to desktop....
did a fast creation of character no luck yet.
Brains are a stronger weapon then any class Battleship ever.