Author Topic: emersive environment perhirals(sp) support  (Read 1062 times)

steuben

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emersive environment perhirals(sp) support
« on: August 06, 2004, 11:15:35 pm »
something like those helmets that you see in the .hack series. (<- the only reason why i\'m here)

it would be _so_ cool to turn your head and have the environment turn with you. and then the 3d sound effects, from the built in ear phones.

i know the devs are still a long ways from being able include such things. but it would still be cool to have that stuff.
may laanx frighten the shadow from my path.
hardly because the shadow built the lexx.
the shadow will frighten laanx from my path.

dfryer

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« Reply #1 on: August 07, 2004, 12:45:09 am »
If this feature were to be added, it would probably be done at the engine (Crystal Space) level.  I know that at some point someone was working on modifying CS for stereo vision (either with multi displays or red/blue glasses, can\'t remember which)
Quidquid latine dictum sit, altum sonatur.

steuben

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« Reply #2 on: August 07, 2004, 05:42:44 pm »
i know this would be no easy thing to implement and probably at the engine level. and, for illustrations sake, make cb as laggy as mb, maybe even ab (if the stories are true).

it would be a wicked feature in the cs engine. especially if setup for dual display, because with the r/b method you tend to lose the colour.
« Last Edit: August 07, 2004, 05:43:31 pm by steuben »
may laanx frighten the shadow from my path.
hardly because the shadow built the lexx.
the shadow will frighten laanx from my path.

Fish

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« Reply #3 on: August 07, 2004, 07:40:03 pm »
See I-glasses

They cost allot of money. Most work through the video card interface not at the game level so the game developers don\'t have to do a thing. Just bye it and use it.

Just be ready to drop over 1K$ US fore ones that work.
« Last Edit: August 07, 2004, 07:41:02 pm by Fish »
Doing things just for the halibut.

steuben

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« Reply #4 on: August 08, 2004, 12:11:16 am »
i-glasses are simply a monitor for you head. i want 3d action.
may laanx frighten the shadow from my path.
hardly because the shadow built the lexx.
the shadow will frighten laanx from my path.