PlaneShift

  • Status Closed
  • Percent Complete
    100%
  • Task Type Bug Report
  • Category
  • Assigned To
    Caarrie
    Kenneth Graunke
  • Operating System
  • Severity Very Low
  • Priority
  • Reported Version
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: PlaneShift
Opened by Adrián - 13.09.2007
Last edited by Caarrie - 26.09.2007

FS#248 - Dying many times when overloaded

When I’m overloaded and type /die many times I die once and once again… that may spam another people screens, it’s not serious and doesn’t need to be fixed right now (chose severity Very Low) but it’s still a bug.

Closed by  Caarrie
26.09.2007 16:38
Reason for closing:  
Additional comments about closing:  

seems to be fixed

Caarrie commented on 13.09.2007 17:16

why are you going to /die many times when overloaded anyway? one time is enough and the "spam" is only on your screen no one elses

Adrián commented on 13.09.2007 21:34

No, it also spams the screen of other people, one sent me a tell saying "How did you die like 20 times?"

Steven Schwartfeger commented on 15.09.2007 11:03

Confirmed on CVS, also your character stays in the sitting animation, hopping up and down for as many times as you pressed '/die'.

Kenneth Graunke commented on 18.09.2007 07:26

Uh…still?

Kenneth Graunke commented on 25.09.2007 21:12

Either I fixed this as part of the mode priority-inversion stuff, or I don't understand the problem. Marking ready to test. If it doesn't work, please let me know exactly what behavior isn't wanted and what you think the outcome should be.

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