- Status Closed
- Percent Complete
- Task Type Feature Request
- Category
-
Assigned To
Kenneth Graunke Mike Gist - Operating System
- Severity Low
- Priority
- Reported Version
- Due in Version Undecided
-
Due Date
Undecided
- Votes
- Private
Attached to Project: PlaneShift
Opened by Caarrie - 01.01.2008
Last edited by Kenneth Graunke - 03.01.2008
Opened by Caarrie - 01.01.2008
Last edited by Kenneth Graunke - 03.01.2008
FS#887 - slightly improved inventory window
Index: data/gui/inventory.xml
— data/gui/inventory.xml (revision 584)
+++ data/gui/inventory.xml (working copy)
@@ -19,7 +19,7 @@
<frame x="200" y="86" width="175" height="293" border="no"/> <mask resource="invborder" /> <map file="/planeshift/world/podium" sector="room" />
- <distance value="3.5"/>
+ <distance value="2.5"/>
<subscriptions> <subscribe data="sigActorUpdate" /> </subscriptions>
@@ -58,7 +58,7 @@
<widget name="righthand" factory="pawsSlot" tooltip="Right Hand">
- <frame x="149" y="240" width="47" height="47" />
+ <frame x="149" y="240" width="47" height="80" />
<ident container="-2" id="0" /> <subscriptions> <subscribe data="sigClearSlot" />
@@ -66,7 +66,7 @@
</subscriptions> </widget> <widget name="lefthand" factory="pawsSlot" tooltip="Left Hand">
- <frame x="378" y="240" width="47" height="47" />
+ <frame x="378" y="240" width="47" height="80" />
<ident container="-2" id="1" /> <subscriptions> <subscribe data="sigClearSlot" />
made the char doll closer and increased size of the slots for each hand to include the whole image on the skin for the shield/sword
Xordan/Kayden could you review this changes and commit them? (I think they are more bug report than feature requests, though).
They are not big differences as you can see!
I tested these changes and they are not sufficient. The first (distance value) is incorrect, and fixed in r594 with my pawsObjectView changes.
The second change makes the left/right hand slots take up their full height as drawn in the elves skin, and is good from a functional point of view…however, the icons get stretched horribly and look terrible. So, further changes are needed in that regard before this can be committed.
Committed the slot size changes in r596 along with code to make the items display correctly. Also updated the stones skin accordingly, will ask Xordan to commit that to internal SVN.