PlaneShift

  • Status Closed
  • Percent Complete
    100%
  • Task Type Bug Report
  • Category 3D Art → Characters
  • Assigned To
    Mario Rohkrämer
    Mrokii
    aurelynt
  • Operating System
  • Severity Low
  • Priority
  • Reported Version
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: PlaneShift
Opened by Caarrie - 09.01.2008
Last edited by aurelynt - 24.07.2009

FS#923 - fynnwn does not walk on the ground

the fynnwn does not walk straight on the ground, some time ago this had been fixed on laanx, and NEVER on svn, would be great to get it fixed there so that we can do better testing with all characters/races

Closed by  aurelynt
24.07.2009 19:57
Reason for closing:  
Additional comments about closing:  

Fixed on svn as well.

Project Manager
Lanarel commented on 09.01.2008 20:55

Looked good when running on the ground, but on a ramp it is clear that something is wrong. See this screenshot:
http://img145.imageshack.us/img145/3743/shot10mq0.png

Arianna commented on 10.01.2008 05:54

Trymm, is this something for you?

Caarrie commented on 10.01.2008 10:36

i was looking at the database files and this fix seems to work for all races [enkif had issues with the bounting box being too large] the x,y,z sizes for all races in svn are now set at 1 and that fixes the issue with fynnwn as well. I did not check the npc races but i am assuming this should work just as well with them.

Index: src/server/database/mysql/race_info.sql

— src/server/database/mysql/race_info.sql (revision 650)
+++ src/server/database/mysql/race_info.sql (working copy)
@@ -58,41 +58,41 @@

/*!40000 ALTER TABLE `race_info` DISABLE KEYS */;
INSERT INTO `race_info` (`id`,`name`,`cstr_id_mesh`,`sex`,`size_x`,`size_y`,`size_z`,`cstr_id_base_texture`,`initial_cp`,`start_str`,`start_end`,`start_agi`,`start_int`,`start_will`,`start_cha`,`base_physical_regen_still`,`base_physical_regen_walk`,`base_mental_regen_still`,`base_mental_regen_walk`,`armor_id`,`helm`,`race`) VALUES
- (0,'StoneBreaker',125,'M',0,0,0,19,100,50,50,50,50,50,50,10,10,10,10,0,,0),
- (1,'Enkidukai',127,'M',0,0,0,19,100,50,50,50,50,50,50,10,10,10,10,0,
,1),
- (2,'Ynnwn',103,'M',0,0,0,19,100,50,50,50,50,50,50,10,10,10,10,0,,2),
- (3,'Ylian',102,'M',0,0,0,19,100,50,50,50,50,50,50,10,10,10,10,0,
,3),
- (4,'Xacha',125,'M',0,0,0,19,100,50,50,50,50,50,50,10,10,10,10,0,,4),
- (5,'Nolthrir',125,'M',0,0,0,19,100,50,50,50,50,50,50,10,10,10,10,0,
,5),
- (6,'Dermorian',108,'M',0,0,0,19,100,50,50,50,50,50,50,10,10,10,10,0,,6),
- (7,'Hammerwielder',125,'M',0,0,0,19,100,50,50,50,50,50,50,10,10,10,10,0,
,7),
- (8,'Diaboli',125,'M',0,0,0,19,100,50,50,50,50,50,50,10,10,10,10,0,,8),
- (9,'Kran',105,'N',0,0,0,19,100,50,50,50,50,50,50,10,10,10,10,0,
,9);
+ (0,'StoneBreaker',125,'M',1,1,1,19,100,50,50,50,50,50,50,10,10,10,10,0,,0),
+ (1,'Enkidukai',127,'M',1,1,1,19,100,50,50,50,50,50,50,10,10,10,10,0,
,1),
+ (2,'Ynnwn',103,'M',1,1,1,19,100,50,50,50,50,50,50,10,10,10,10,0,,2),
+ (3,'Ylian',102,'M',1,1,1,19,100,50,50,50,50,50,50,10,10,10,10,0,
,3),
+ (4,'Xacha',125,'M',1,1,1,19,100,50,50,50,50,50,50,10,10,10,10,0,,4),
+ (5,'Nolthrir',125,'M',1,1,1,19,100,50,50,50,50,50,50,10,10,10,10,0,
,5),
+ (6,'Dermorian',108,'M',1,1,1,19,100,50,50,50,50,50,50,10,10,10,10,0,,6),
+ (7,'Hammerwielder',125,'M',1,1,1,19,100,50,50,50,50,50,50,10,10,10,10,0,
,7),
+ (8,'Diaboli',125,'M',1,1,1,19,100,50,50,50,50,50,50,10,10,10,10,0,,8),
+ (9,'Kran',105,'N',1,1,1,19,100,50,50,50,50,50,50,10,10,10,10,0,
,9);
INSERT INTO `race_info` (`id`,`name`,`cstr_id_mesh`,`sex`,`size_x`,`size_y`,`size_z`,`cstr_id_base_texture`,`initial_cp`,`start_str`,`start_end`,`start_agi`,`start_int`,`start_will`,`start_cha`,`base_physical_regen_still`,`base_physical_regen_walk`,`base_mental_regen_still`,`base_mental_regen_walk`,`armor_id`,`helm`,`race`) VALUES
- (10,'Lemur',125,'M',0,0,0,19,100,50,50,50,50,50,50,10,10,10,10,0,,10),
- (11,'Klyros',125,'M',0,0,0,19,100,50,50,50,50,50,50,10,10,10,10,0,'ylianm',11),
- (12,'Enkidukai',128,'F',0,0,0,19,100,50,50,50,50,50,50,10,10,10,10,0,
,1),
- (13,'StoneBreaker',126,'F',0,0,0,19,100,50,50,50,50,50,50,10,10,10,10,0,'ylianm',0),
- (14,'Ynnwn',130,'F',0,0,0,19,100,50,50,50,50,50,50,10,10,10,10,0,,2),
- (15,'Ylian',125,'F',0,0,0,19,100,50,50,50,50,50,50,10,10,10,10,0,
,3),
- (16,'Xacha',125,'F',0,0,0,19,100,50,50,50,50,50,50,10,10,10,10,0,,4),
- (17,'Nolthrir',125,'F',0,0,0,19,100,50,50,50,50,50,50,10,10,10,10,0,
,5),
- (18,'Dermorian',125,'F',0,0,0,19,100,50,50,50,50,50,50,10,10,10,10,0,,6),
- (19,'Hammerwielder',125,'F',0,0,0,19,100,50,50,50,50,50,50,10,10,10,10,0,
,7);
+ (10,'Lemur',125,'M',1,1,1,19,100,50,50,50,50,50,50,10,10,10,10,0,,10),
+ (11,'Klyros',125,'M',1,1,1,19,100,50,50,50,50,50,50,10,10,10,10,0,'ylianm',11),
+ (12,'Enkidukai',128,'F',1,1,1,19,100,50,50,50,50,50,50,10,10,10,10,0,
,1),
+ (13,'StoneBreaker',126,'F',1,1,1,19,100,50,50,50,50,50,50,10,10,10,10,0,'ylianm',0),
+ (14,'Ynnwn',130,'F',1,1,1,19,100,50,50,50,50,50,50,10,10,10,10,0,,2),
+ (15,'Ylian',125,'F',1,1,1,19,100,50,50,50,50,50,50,10,10,10,10,0,
,3),
+ (16,'Xacha',125,'F',1,1,1,19,100,50,50,50,50,50,50,10,10,10,10,0,,4),
+ (17,'Nolthrir',125,'F',1,1,1,19,100,50,50,50,50,50,50,10,10,10,10,0,
,5),
+ (18,'Dermorian',125,'F',1,1,1,19,100,50,50,50,50,50,50,10,10,10,10,0,,6),
+ (19,'Hammerwielder',125,'F',1,1,1,19,100,50,50,50,50,50,50,10,10,10,10,0,
,7);
INSERT INTO `race_info` (`id`,`name`,`cstr_id_mesh`,`sex`,`size_x`,`size_y`,`size_z`,`cstr_id_base_texture`,`initial_cp`,`start_str`,`start_end`,`start_agi`,`start_int`,`start_will`,`start_cha`,`base_physical_regen_still`,`base_physical_regen_walk`,`base_mental_regen_still`,`base_mental_regen_walk`,`armor_id`,`helm`,`race`) VALUES
- (20,'Diaboli',125,'F',0,0,0,19,100,50,50,50,50,50,50,10,10,10,10,0,,8),
- (21,'Lemur',125,'F',0,0,0,19,100,50,50,50,50,50,50,10,10,10,10,0,
,10),
- (22,'Klyros',125,'F',0,0,0,19,100,50,50,50,50,50,50,10,10,10,10,0,,11),
- (23,'Rogue',187,'M',0,0,0,19,100,50,50,50,50,50,50,10,10,10,10,0,
,12),
- (24,'Clacker',117,'M',0,0,0,19,100,50,50,50,50,50,50,10,10,10,10,0,,13),
- (25,'Rat',118,'M',0,0,0,19,100,50,50,50,50,50,50,10,10,10,10,0,
,14),
- (26,'Grendol',119,'M',0,0,0,19,100,50,50,50,50,50,50,10,10,10,10,0,,15),
- (27,'Gobble',120,'M',0,0,0,19,100,50,50,50,50,50,50,10,10,10,10,0,
,16),
- (28,'Consumer',121,'M',0,0,0,19,100,50,50,50,50,50,50,10,10,10,10,0,,17),
- (29,'Trepor',122,'M',0,0,0,19,100,50,50,50,50,50,50,10,10,10,10,0,
,18);
+ (20,'Diaboli',125,'F',1,1,1,19,100,50,50,50,50,50,50,10,10,10,10,0,,8),
+ (21,'Lemur',125,'F',1,1,1,19,100,50,50,50,50,50,50,10,10,10,10,0,
,10),
+ (22,'Klyros',125,'F',1,1,1,19,100,50,50,50,50,50,50,10,10,10,10,0,,11),
+ (23,'Rogue',187,'M',1,1,1,19,100,50,50,50,50,50,50,10,10,10,10,0,
,12),
+ (24,'Clacker',117,'M',1,1,1,19,100,50,50,50,50,50,50,10,10,10,10,0,,13),
+ (25,'Rat',118,'M',1,1,1,19,100,50,50,50,50,50,50,10,10,10,10,0,
,14),
+ (26,'Grendol',119,'M',1,1,1,19,100,50,50,50,50,50,50,10,10,10,10,0,,15),
+ (27,'Gobble',120,'M',1,1,1,19,100,50,50,50,50,50,50,10,10,10,10,0,
,16),
+ (28,'Consumer',121,'M',1,1,1,19,100,50,50,50,50,50,50,10,10,10,10,0,,17),
+ (29,'Trepor',122,'M',1,1,1,19,100,50,50,50,50,50,50,10,10,10,10,0,
,18);
INSERT INTO `race_info` (`id`,`name`,`cstr_id_mesh`,`sex`,`size_x`,`size_y`,`size_z`,`cstr_id_base_texture`,`initial_cp`,`start_str`,`start_end`,`start_agi`,`start_int`,`start_will`,`start_cha`,`base_physical_regen_still`,`base_physical_regen_walk`,`base_mental_regen_still`,`base_mental_regen_walk`,`armor_id`,`helm`,`race`) VALUES
- (30,'Ulbernaut',123,'M',0,0,0,19,100,50,50,50,50,50,50,10,10,10,10,0,,19),
- (31,'Tefusang',124,'M',0,0,0,19,100,50,50,50,50,50,50,10,10,10,10,0,
,20);
+ (30,'Ulbernaut',123,'M',1,1,1,19,100,50,50,50,50,50,50,10,10,10,10,0,,19),
+ (31,'Tefusang',124,'M',1,1,1,19,100,50,50,50,50,50,50,10,10,10,10,0,
,20);
/*!40000 ALTER TABLE `race_info` ENABLE KEYS */;

Caarrie commented on 21.03.2008 12:35

removing Trymm from assignee as we need a dev with laanx access to verify this

Project Manager
Lanarel commented on 31.03.2009 01:20

Is this still the case? And if so, does Caarries patch still work?

Anonymous Submitter commented on 24.07.2009 03:31

try this out ye testers.

Mario Rohkrämer commented on 24.07.2009 07:05

On Laanx, she stands, walks and runs exactly on the floor. I have no testing server available at the moment - adding this later…

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