PlaneShift

  • Status Closed
  • Percent Complete
    100%
  • Task Type Bug Report
  • Category 3D Art → Models and Maps
  • Assigned To
    Talad
  • Operating System
  • Severity Low
  • Priority
  • Reported Version
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: PlaneShift
Opened by Lanarel - 24.05.2008
Last edited by Lanarel - 28.05.2009

FS#1575 - Trees have no collission on ojaroad1 and possibly elsewhere

Actually this was reported in version 3.016 as seen here:
http://www.hydlaa.com/bugtracker/bug.php?op=show&bugid=2107&pos=3

Some trees have no collission. Bug was closed, as some have :) I just did not find the time to walk all the way to these trees to test.
Tree at pos 446, 30, 344 in ojaroad1.

I have not checked the other places (bdroads) yet but the lighter trees in ojaroad1 are walk-through, the slightly darker ones in ojaroad2 not.

The task blocks this from closing
ID Project Summary Priority Severity Assigned To Progress
1929 PlaneShift  FS#1929 - list of all map bugs reported and should someday be fixed by tal  Medium Talad
100%
Closed by  Lanarel
28.05.2009 22:17
Reason for closing:  
Additional comments about closing:  

Appears to be fixed

Caarrie commented on 24.05.2008 23:57

assigning to talad as it seems he was left off and only status was changed

Project Manager
Lanarel commented on 28.05.2009 22:17

All trees I encountered (including the one at the given pos) now have collision

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