- Status Closed
- Percent Complete
- Task Type Bug Report
- Category 3D Art → Models and Maps
- Assigned To No-one
- Operating System
- Severity Medium
- Priority
- Reported Version
- Due in Version Undecided
-
Due Date
Undecided
- Votes
- Private
Opened by Thomas Winkle - 05.06.2008
Last edited by aurelynt - 01.06.2009
FS#1662 - Ojroad2 - Able to fall off edge of map
In Ojroad2, near position 634.95, 38.20, 410.69, you are able to simply walk up the side of the hill, and jump ontop of the cavern. Walking a short ways away, you fall off, and fall past the edge of the map. There is no barrier here. It then reloads you in another area of the map, slightly above the ground. It still considers you to be falling however, and you receive an instant death from fall damage.
To recreate :
Head from Oja, out into Ojroad2. As soon as you enter the map, turn 90 degrees to the left, and walk up the hill. Turn another 90 degrees to your left, and jump forward ontop of the rock. From there, walk forward, and you’ll soon drop off the map. It will then take a few moments, and you’ll get a message along the lines of ‘Detected character outside map parameters’ and will move you to a random spot in the map, then you die.
ID | Project | Summary | Priority | Severity | Assigned To | Progress | |
---|---|---|---|---|---|---|---|
1929 | PlaneShift | Medium | Talad |
Verified.
More or less a duplicate of (or addition to)
FS#1597.It is not a random spot, but the “default location” in the map (used by “viewmesh” to initialise the camera). In ojaroad2, it is near the Ulbernauts camping at the river, but in some height that will cause a falling damage. In ojaroad1, it is near the Korogan gate and the Thunderclackers, but close to the floor (therefore harmless).
It’s not possible to get there anymore now.