- Status Closed
- Percent Complete
- Task Type Feature Request
- Category
- Assigned To No-one
- Operating System
- Severity Low
- Priority
- Reported Version
- Due in Version Undecided
-
Due Date
Undecided
- Votes
- Private
FS#712 - make 400 max for gm skills
right now gms can setskill to max stats 400 and skills 200, they wish for events to be able to have skills up to 400 as well and not just stuck as 200.
400 max for all stats we can do with setskill but not skills
Closed by Caarrie
10.12.2007 13:20
Reason for closing:
Additional comments about closing:
10.12.2007 13:20
Reason for closing:
Additional comments about closing:
confirmed fixed
I'm curious as to why you need 400 of a skill.
thom please do not go asking why the gm team has asked for certain features, the team has a reason for each one
"then I shall have faith in thy endless knowledge and plan of what is to be". But seriously, are you going to make an event with some kind of super-warrior? You probably can't tell ;)
Adding Xordan in CC and asking him if such a thing would be ok for rules.
looks like kemedes has fixed this in revision 387 and 388, not yet tested though, but should be assigned to him atleast
Well, isn't it lovely?
This bug shows why the stat/skill limit was removed, but also says it was untested, and gives no reason why not a sensible limit of 400 or so was used. I remember that limit was increased before, but not set limitless, because it can give terrible bugs when people go do /setskill me all 123456778.
See
bug 792for an example.Not sure if to re-open this, as I do not know how much thought has gone in removing the limit (but it sounds like not much :)).
Yeah, you're right. The limit was added to prevent people from becoming all-powerful when they find a skill exploit.