- Status Closed
- Percent Complete
- Task Type Feature Request
- Category
-
Assigned To
Rizin Aresilek Besolez - Operating System
- Severity Low
- Priority
- Reported Version
- Due in Version Undecided
-
Due Date
Undecided
- Votes
- Private
FS#1422 - Addition to item spawning abilities
Settings would like the ability to further refine the /crystal command to allow for rarer items to only spawn a given amount of time after being picked. Also the ability to have items spawn within a random radius from the POS of the /crystal command, allowing the item to “spread” instead of “stack” so when you go to pick a flower or item you don’t pick up 13 stacked charmflowers, those 13 would have spawned individually within the radius.
Closed by Thom
25.05.2008 19:50
Reason for closing:
Additional comments about closing:
25.05.2008 19:50
Reason for closing:
Additional comments about closing:
Tested and works fine, also after server
shutdowns etc.
assigning to aresilek per task
Committed as trunk r1593.
Notes:
- What if you give items a radius of 10.000? The items would spawn off the map in invalid locations. Imagine a typo.
- What if you use the command in an area with 3D land topography like Ojaroad or Hydlaa? The items could spawn under the world or in buildings or even floating in the air.
Caarrie tells me these concerns are known, but I am listing them anyway. I recommend only using the radius function on flat surfaces and with not too large radius distances.