PlaneShift

  • Status Closed
  • Percent Complete
    100%
  • Task Type Feature Request
  • Category
  • Assigned To
    Rizin
    Aresilek Besolez
  • Operating System
  • Severity Low
  • Priority
  • Reported Version
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: PlaneShift
Opened by Rizin - 13.04.2008
Last edited by Thom - 25.05.2008

FS#1422 - Addition to item spawning abilities

Settings would like the ability to further refine the /crystal command to allow for rarer items to only spawn a given amount of time after being picked. Also the ability to have items spawn within a random radius from the POS of the /crystal command, allowing the item to “spread” instead of “stack” so when you go to pick a flower or item you don’t pick up 13 stacked charmflowers, those 13 would have spawned individually within the radius.

Closed by  Thom
25.05.2008 19:50
Reason for closing:  
Additional comments about closing:  

Tested and works fine, also after server shutdowns etc.

Caarrie commented on 26.04.2008 01:35

assigning to aresilek per task

Aresilek Besolez commented on 25.05.2008 19:00

Committed as trunk r1593.

Thom commented on 25.05.2008 19:54

Notes:
- What if you give items a radius of 10.000? The items would spawn off the map in invalid locations. Imagine a typo.
- What if you use the command in an area with 3D land topography like Ojaroad or Hydlaa? The items could spawn under the world or in buildings or even floating in the air.

Caarrie tells me these concerns are known, but I am listing them anyway. I recommend only using the radius function on flat surfaces and with not too large radius distances.

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