PlaneShift

  • Status Closed
  • Percent Complete
    100%
  • Task Type Bug Report
  • Category Rules → Game Balance
  • Assigned To No-one
  • Operating System
  • Severity Medium
  • Priority
  • Reported Version
  • Due in Version Undecided
  • Due Date Undecided
  • Votes 5
  • Private
Attached to Project: PlaneShift
Opened by Elvors Amenoras - 20.12.2008
Last edited by aurelynt - 31.01.2010

FS#2612 - Container capacities need adjustment

Sack is 30, which seems OK to me.

Crates are 20, which is less than a sack. Judging by appearance, 3x3x3 sacks would be roughly the same volume as one crate, so a crate should have 30x3x3x3=810 capacity.

Two-door closets are capacity 50. Given appearance, they should offer even more volume than crates.

Glyph sack are 20, could be 16 (16 glyphs @ size 1.0 each).
A nice though not overly important side effect would be that this would make “spilling” into the glyph sack slightly less probable.

(Fixed containers like kitchen table, furnace, forge, and stock casting seem to be just fine.)

Why I want this: I’m tasked with reducing lag inside a guildhouse. Sacks and crates would be ideal since putting stuff in them would reduce the number of objects in the house. Sacks would be the best option, but we’d need dozens of sacks just for the armory, and it would become difficult to keep track of what’s in which sack.)

The task blocks this from closing
ID Project Summary Priority Severity Assigned To Progress
2889 PlaneShift  FS#2889 - All Issues Related to Weights and Measures  Medium
100%
Closed by  aurelynt
31.01.2010 19:04
Reason for closing:  
Caarrie commented on 20.12.2008 18:54

Who tasked you with this? for now making this a bug report that the balance is not correct for the size of these items.

if a dev set you with this task please contact a member of the testing team to discuss the proper way to report such issues to make it easier for the devs to fix.

Elvors Amenoras commented on 20.12.2008 19:02

Nobody tasked me with this, just reporting what I noticed.
Just mark this as invalid if this isn't the proper channel. Normally, a bug tracker is, so apologies for forgetting to discuss this in forums first.

Caarrie commented on 20.12.2008 19:07

no this is a fine place to report it just thought you might have been a prospect or asked by a dev and if so or if you have more things like this, it would help the testing team if you work with them on reporting them so that we dont get a ton of reports ;) if only one might be needed.

Elvors Amenoras commented on 20.12.2008 20:57

Not a prospect, I'm a dev elsewhere.
So I try to make my reports useful :-)

Daevaorn commented on 21.12.2008 10:14

I completely agree with the request. An improved container system would help a lot.

nobody special commented on 27.12.2008 01:30

related to 358

Michi commented on 30.12.2008 14:40

I agree with Elvors' request

Elvors Amenoras commented on 02.01.2009 21:37

Related to  FS#2374 ,  FS#635 , and  FS#126 .
Please mark as duplicates as appropriate.

Caarrie commented on 02.01.2009 21:38

this is related to that, but these items _as_ well need adjusting imo

Anonymous Submitter commented on 08.05.2009 20:36

Please assign to Rules / Bovek

Project Manager
Lanarel commented on 25.01.2010 23:46

Bovek, is this ready to test?

Daevaorn commented on 27.01.2010 12:33

I guess with the apparent need to "clean up" guildhouses as lately stated on the forum this matter has become more urgent.
It would be a big help if the closets present could hold a reasonably large amount of items. (i.e. more than 16 types of
items and a lot more weight than presently the case)

( Their new pricing btw should justify quite a decent capacity ;) )

Anonymous Submitter commented on 29.01.2010 00:50

Fixed

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