PlaneShift

  • Status Closed
  • Percent Complete
    100%
  • Task Type Bug Report
  • Category 2D Art → Character Textures
  • Assigned To
    Talad
  • Operating System
  • Severity Low
  • Priority
  • Reported Version
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: PlaneShift
Opened by Andrei Ristea - 02.06.2008
Last edited by Tuathanach - 26.02.2021

FS#1649 - Klyros model is not closed (upper head fins)

If you take a close look at the Klyros model from above, you’ll notice it is not “closed”.

Images:

http://img443.imageshack.us/my.php?image=shot01wf7.jpg http://img522.imageshack.us/my.php?image=shot02ww2.jpg http://img211.imageshack.us/my.php?image=shot03dq5.jpg

Closed by  Tuathanach
26.02.2021 16:01
Reason for closing:  Fixed
Additional comments about closing:  

Not Relevant in PSUnreal

Steven Schwartfeger commented on 03.06.2008 10:37

Verified.

Mike Gist commented on 27.07.2009 00:36

Assigning to Talad.

weltall commented on 31.07.2009 12:47

it's a problem with the texture the alpha part is too fast to get to it. same problem with the leg fins

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