- Status Closed
- Percent Complete
- Task Type Bug Report
- Category Engine → Tools → Updater/PSLaunch
- Assigned To No-one
- Operating System
- Severity Low
- Priority
- Reported Version
- Due in Version Undecided
-
Due Date
Undecided
- Votes
- Private
Attached to Project: PlaneShift
Opened by Kenneth Graunke - 30.06.2011
Last edited by weltall - 18.12.2011
Opened by Kenneth Graunke - 30.06.2011
Last edited by weltall - 18.12.2011
FS#5309 - PlaneShift specifies invalid values for GL_TEXTURE_MAX_ANISOTROPY_EXT
When running PlaneShift with classic Mesa OpenGL drivers built in debug mode, my terminal output is spammed with a ton of:
Mesa: User error: GL_INVALID_VALUE in glTexParameter(param)
It turns out that PlaneShift is attempting to set GL_TEXTURE_MAX_ANISOTROPY_EXT to 0.0, which is illegal[1]…legal values are >= 1.0. pslaunch lists “0x” as one of the anisotropy options. Either this is just wrong (and should be removed—bug is in pslaunch), or else it’s supposed to mean “no filtering”, in which case the bug is that the engine still tries to enable it.
[1] http://www.opengl.org/registry/specs/EXT/texture_filter_anisotropic.txt
fixed cs and ps side now cs will only send minimum 1