- Status Closed
- Percent Complete
- Task Type Bug Report
- Category Engine → Movement
- Assigned To No-one
- Operating System
- Severity Medium
- Priority
- Reported Version
- Due in Version Undecided
-
Due Date
Undecided
- Votes
- Private
FS#4741 - Collision issue when moving while both front and back are against an obstacle
This happens when both the front and the back of a character are against an obstacle. Moving forward results in the obstacle at the back not obstructing anymore and the possibility to walk through it and fall off the map. Moving backwards results in the obstacle at the front not obstructing anymore.
Related to the way collision is detected? (some test on the angle between the normal to the obstacle and the direction of the character?).
A good example is the slope located at pos -81.44 5.33 -124.25 in sector hydlaa_plaza: let your char slide the slope backwards and see how it goes through the wall of the house located down the slope!
There are quite a few other places where this can be triggered.
ID | Project | Summary | Priority | Severity | Assigned To | Progress | |
---|---|---|---|---|---|---|---|
3659 | PlaneShift | Medium | |||||
4730 | PlaneShift | Medium | |||||
5013 | PlaneShift | Medium |
04.06.2020 12:51
Reason for closing: Will not fix
Additional comments about closing:
Will not fix in PSLegacy, report for
PSUnreal if present.